Re: [MAGUS: Havoc] Ranked SC WIth Ranged Testing
Posted: Mon Apr 20, 2020 5:55 pm
The War Private Server
https://returnofreckoning.com/forum/
I feel those words in my soul after a bit of ranked with magus and basically knew all that to be true initially. Maybe it was selfish of me to want to test my skill with the magus but I was still a bit taken aback by the backlash especially in a testing phase xD. I understand that with people to whom a rating is very important, they will get upset at being gimped.Starx wrote: ↑Mon Apr 20, 2020 4:43 pmNot really. If im queing ranked 6v6 I can pretty much count on 1 hand the amount of maguses id be comfortable playing with. And id just rather have them playing sorc or ranged squig because these are extremely good players getting everything out of magus, they could be doing so much better if all that effort was just on a better class.Twohandernoob wrote: ↑Mon Apr 20, 2020 9:09 am Your problem isn't the magus. It's the toxicity!
You have to remember that when they're throwing insults after losing it's all projection. It's their sub-conscience talking about themselves. I mean to even get that worked up about it your ego has to be tied up with your toons MMR. Think about that for a minute.
I'm pretty sure I've not seen actual elite players throw insults. They either don't que or accept the randomness of PUG ranked games. They may talk about sub optimal setups but it's all matter of fact rather than toxic.
Magus also has to be specced right to even come close to being useful in 6v6, positioning has to be perfect otherwise your cucking your entire group out of your tanks damage which is more important than most people think in 6v6 (if you tank is having to peel 24/7 for you, your team is losing like up to 20% of their damage on whoever you are focusing). But the flipside is the other team is just going to UNGA BUNGA the magus because its one of those classes that loses a ton of its damage potential if its sat on (like most rdps to some degree which is why every 6v6 tourney is double mdps 2-2-2), but magus is especially hurt by this because of their awful pet mechanic and so much of their potential being tied directly to it.
Starx wrote: ↑Mon Apr 20, 2020 4:43 pmNot really. If im queing ranked 6v6 I can pretty much count on 1 hand the amount of maguses id be comfortable playing with. And id just rather have them playing sorc or ranged squig because these are extremely good players getting everything out of magus, they could be doing so much better if all that effort was just on a better class.Twohandernoob wrote: ↑Mon Apr 20, 2020 9:09 am Your problem isn't the magus. It's the toxicity!
You have to remember that when they're throwing insults after losing it's all projection. It's their sub-conscience talking about themselves. I mean to even get that worked up about it your ego has to be tied up with your toons MMR. Think about that for a minute.
I'm pretty sure I've not seen actual elite players throw insults. They either don't que or accept the randomness of PUG ranked games. They may talk about sub optimal setups but it's all matter of fact rather than toxic.
Magus also has to be specced right to even come close to being useful in 6v6, positioning has to be perfect otherwise your cucking your entire group out of your tanks damage which is more important than most people think in 6v6 (if you tank is having to peel 24/7 for you, your team is losing like up to 20% of their damage on whoever you are focusing). But the flipside is the other team is just going to UNGA BUNGA the magus because its one of those classes that loses a ton of its damage potential if its sat on (like most rdps to some degree which is why every 6v6 tourney is double mdps 2-2-2), but magus is especially hurt by this because of their awful pet mechanic and so much of their potential being tied directly to it.
Don't worry and just go on telling Magus players they shouldn't queue for ranked scenarios and everything should be OK.
Arbich wrote: ↑Tue Apr 21, 2020 10:18 am Hm.. surprising. With match making now working the way that you get at least one range dps in the enemy team, Magus should be quite good.
Even before with old match making I found solo ranked with engis (Magus mirror) as teammates quite good. And maw of madness is only a little bit worse than caledor woods for range, as most of the fights are in the middle anyway.
A bit of saltiness is an integral part of solo ranked, I would say. And if your teammates blame you for losing, you can also blame them. It's the tanks job after all to provide substantial CC so that the enemy melee can't catch you that easy.
Don't give up that easily and go back to farming poor pugs from 500+ft distance. Take the challenge and continue queuing solo ranked!
Calling magus a ranged caster class is kinda funny in terms of how it plays in city. Magus doesn't have any medium or long range AoE filler skills, which forces it to play melee range to get the most out of the class. Once you cast pandamonium, glean magic, and drop tornado and/or mist if you specced it you now have no AoE skills that go longer than 40ft and you might only be 3-4 seconds into a fight at that point...R3xz wrote: ↑Wed Apr 22, 2020 3:30 pm ^ regarding that, I personally think WB play is all but an extension of 6vs6 so I do hope AOE cap get adjusted again so that it become more of a compromise between 24 man and 6 man. ST damage doesn't compare to the damage output ot AoE spec that can hit up to 24 enemies, so most ST classes get gimped in WB fights in term of damage output and putting the pressure on multiple targets. Perhaps ST spec should include some weaker aoe components or more utilities if the AoE meta continues to be the way it is.
That's all kinda offtopic though.
As far as magus is concerned, I do think the class could use some more love to reduce it's clunkiness and effectiveness as a ranged caster class. ST spec provide little to no utility/survivability, changing tree is kinda ass with DoTs being cleansable, and rift spec has become somewhat of a meme.