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Damage Reflect Chosen?

Chosen, Magus, Marauder, Zealot
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AtomiRotta
Posts: 22

Damage Reflect Chosen?

Post#1 » Tue Apr 07, 2020 12:13 pm

Hey all. I was thinking to make Damage Reflect Tank. Is it possible to create one from Chosen? :?:

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TenTonHammer
Posts: 3807

Re: Damage Reflect Chosen?

Post#2 » Tue Apr 07, 2020 12:23 pm

It would only work against mages
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AtomiRotta
Posts: 22

Re: Damage Reflect Chosen?

Post#3 » Tue Apr 07, 2020 12:33 pm

TenTonHammer wrote: Tue Apr 07, 2020 12:23 pm It would only work against mages
Well. Might be good then because. As one said in SC. Fewer mages they have the better chances we have to kill melee :P. I think i do some research on Dmg Ref build :D

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Ekundu01
Posts: 306

Re: Damage Reflect Chosen?

Post#4 » Tue Apr 07, 2020 1:07 pm

AtomiRotta wrote: Tue Apr 07, 2020 12:13 pm Hey all. I was thinking to make Damage Reflect Tank. Is it possible to create one from Chosen? :?:
You can make a semi decent reflect build but you need full invader for it to work well. You have to play SnB use the full invader set for the damage return on block. Spec as tanky as you can get, use dire shielding, and backlash for added damage return. If you use oppression for your armor buff you can use thorn pots for extra damage return vs melee. The damage return from magic attacks from Discordant Fluctuation can only work every 2 secs on the same target (even though it doesn't say it).
Trismack

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AtomiRotta
Posts: 22

Re: Damage Reflect Chosen?

Post#5 » Tue Apr 07, 2020 1:19 pm

Ekundu01 wrote: Tue Apr 07, 2020 1:07 pm
AtomiRotta wrote: Tue Apr 07, 2020 12:13 pm Hey all. I was thinking to make Damage Reflect Tank. Is it possible to create one from Chosen? :?:
You can make a semi decent reflect build but you need full invader for it to work well. You have to play SnB use the full invader set for the damage return on block. Spec as tanky as you can get, use dire shielding, and backlash for added damage return. If you use oppression for your armor buff you can use thorn pots for extra damage return vs melee. The damage return from magic attacks from Discordant Fluctuation can only work every 2 secs on the same target (even though it doesn't say it).
Okey thx. As for talismans. I should go for Wounds and Toughness?

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Ekundu01
Posts: 306

Re: Damage Reflect Chosen?

Post#6 » Tue Apr 07, 2020 1:24 pm

AtomiRotta wrote: Tue Apr 07, 2020 1:19 pm
Ekundu01 wrote: Tue Apr 07, 2020 1:07 pm
AtomiRotta wrote: Tue Apr 07, 2020 12:13 pm Hey all. I was thinking to make Damage Reflect Tank. Is it possible to create one from Chosen? :?:
You can make a semi decent reflect build but you need full invader for it to work well. You have to play SnB use the full invader set for the damage return on block. Spec as tanky as you can get, use dire shielding, and backlash for added damage return. If you use oppression for your armor buff you can use thorn pots for extra damage return vs melee. The damage return from magic attacks from Discordant Fluctuation can only work every 2 secs on the same target (even though it doesn't say it).
Okey thx. As for talismans. I should go for Wounds and Toughness?
I am a firm believer in toughness but wounds is the only thing that can help vs morale. I try to keep my toughness on my tank at least over 700 but usually over 800 with a pot and usually at around 9k hp.
Trismack

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AtomiRotta
Posts: 22

Re: Damage Reflect Chosen?

Post#7 » Tue Apr 07, 2020 1:28 pm

Ekundu01 wrote: Tue Apr 07, 2020 1:24 pm
AtomiRotta wrote: Tue Apr 07, 2020 1:19 pm
Ekundu01 wrote: Tue Apr 07, 2020 1:07 pm

You can make a semi decent reflect build but you need full invader for it to work well. You have to play SnB use the full invader set for the damage return on block. Spec as tanky as you can get, use dire shielding, and backlash for added damage return. If you use oppression for your armor buff you can use thorn pots for extra damage return vs melee. The damage return from magic attacks from Discordant Fluctuation can only work every 2 secs on the same target (even though it doesn't say it).
Okey thx. As for talismans. I should go for Wounds and Toughness?
I am a firm believer in toughness but wounds is the only thing that can help vs morale. I try to keep my toughness on my tank at least over 700 but usually over 800 with a pot and usually at around 9k hp.
Okey good to know :)

I came up with this one: https://builder.returnofreckoning.com/c ... ,4784,4805

Anyone is welcome for change something :)

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Detangler
Posts: 982

Re: Damage Reflect Chosen?

Post#8 » Tue Apr 07, 2020 3:17 pm

invader shield block - 100 damage per block, every block
Bane Shield + DIre shielding tactic - 100 damage, not more than 1 a second or so for all allies (can be quite fun in WB play as you get the ticks from everyone within 30 feet that gets hit light up your screen)
Discordant Fluct - 200-300 damage or so minimum every 2 seconds
Backlash tactic - 60ishdamage ticks every second for 5 seconds. or its every 2 second ticks, i can't remember.
Dreadful agony - 100ish damage every 3 seconds for anyone near you.

There's lots of damage reflect/passive damage options, but you still won't see crazy high numbers.
Detangler and alts - 84 Chosen, other 40s - DoK, Zealot, SH, WE, BG, BO
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable

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emiliorv
Suspended
Posts: 1295

Re: Damage Reflect Chosen?

Post#9 » Tue Apr 07, 2020 3:38 pm

Spoiler:
AtomiRotta wrote: Tue Apr 07, 2020 1:28 pm
Ekundu01 wrote: Tue Apr 07, 2020 1:24 pm
AtomiRotta wrote: Tue Apr 07, 2020 1:19 pm

Okey thx. As for talismans. I should go for Wounds and Toughness?
I am a firm believer in toughness but wounds is the only thing that can help vs morale. I try to keep my toughness on my tank at least over 700 but usually over 800 with a pot and usually at around 9k hp.
Okey good to know :)

I came up with this one: https://builder.returnofreckoning.com/c ... ,4784,4805

Anyone is welcome for change something :)
What about this build?? (my chosen is level 15 ftw...):
RoR.builders - Chosen

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AtomiRotta
Posts: 22

Re: Damage Reflect Chosen?

Post#10 » Tue Apr 07, 2020 4:09 pm

Detangler wrote: Tue Apr 07, 2020 3:17 pm invader shield block - 100 damage per block, every block
Bane Shield + DIre shielding tactic - 100 damage, not more than 1 a second or so for all allies (can be quite fun in WB play as you get the ticks from everyone within 30 feet that gets hit light up your screen)
Discordant Fluct - 200-300 damage or so minimum every 2 seconds
Backlash tactic - 60ishdamage ticks every second for 5 seconds. or its every 2 second ticks, i can't remember.
Dreadful agony - 100ish damage every 3 seconds for anyone near you.

There's lots of damage reflect/passive damage options, but you still won't see crazy high numbers.
But numbers non the less :). My build is pretty much a fun build. Or just give enemy healers work around / annoy them much as possible :P.

emiliorv wrote: Tue Apr 07, 2020 3:38 pm
Spoiler:
AtomiRotta wrote: Tue Apr 07, 2020 1:28 pm
Ekundu01 wrote: Tue Apr 07, 2020 1:24 pm I am a firm believer in toughness but wounds is the only thing that can help vs morale. I try to keep my toughness on my tank at least over 700 but usually over 800 with a pot and usually at around 9k hp.
That might work. Thanks for posting this one :)
Okey good to know :)

I came up with this one: https://builder.returnofreckoning.com/c ... ,4784,4805

Anyone is welcome for change something :)
What about this build?? (my chosen is level 15 ftw...):
RoR.builders - Chosen

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