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Rework sava/brut Mara.

Chosen, Magus, Marauder, Zealot
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larsulu
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Re: Rework sava/brut Mara.

Post#51 » Thu Jul 04, 2019 11:23 am

aside monstro spec/initiative stat I would you Guys focus more on my tread ( Tb/draining swipe ).
Someone pulls out the double stats tactics, which they are locked on their own stances.
I think it could be a good idea to “unlock” those tactics for all stances and do not force Maras playing “single arm “.
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larsulu
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Re: Rework sava/brut Mara.

Post#52 » Thu Jul 04, 2019 11:24 am

wachlarz wrote: Thu Jul 04, 2019 11:18 am
larsulu wrote: Thu Jul 04, 2019 11:05 am
TenTonHammer wrote: Tue Jul 02, 2019 6:06 pm Ah forgot to factor in zel buffs in from grps

Either way you don’t need ini from those tactics
You should take in consideration ini debuff.
Or 10% to be crit from tac FoF if he use it
Indeed
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TenTonHammer
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Re: Rework sava/brut Mara.

Post#53 » Thu Jul 04, 2019 11:27 am

From marked proc, SW and stat steal from SM and increase from FoF?

It’s whatever for me and Ive played my Mara this far with having 3% chance to be crit and I’ve never felt at a disadvantage for it
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wachlarz
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Re: Rework sava/brut Mara.

Post#54 » Thu Jul 04, 2019 2:04 pm

TenTonHammer wrote: Thu Jul 04, 2019 11:27 am From marked proc, SW and stat steal from SM and increase from FoF?

It’s whatever for me and Ive played my Mara this far with having 3% chance to be crit and I’ve never felt at a disadvantage for it
U play wb ? Sc ? 6 vs 6 ? Ok so U have 3% if u use FoF tac u got 13% it enemy debuff U -100 ini U got 23% to be crit. If U fight with good enemy it have about 20% to crit. So enemy have 43% to crit U. Happy now ?

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TenTonHammer
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Re: Rework sava/brut Mara.

Post#55 » Thu Jul 04, 2019 2:18 pm

wachlarz wrote: Thu Jul 04, 2019 2:04 pm

U play wb ? Sc ? 6 vs 6 ? Ok so U have 3% if u use FoF tac u got 13% it enemy debuff U -100 ini U got 23% to be crit. If U fight with good enemy it have about 20% to crit. So enemy have 43% to crit U. Happy now ?
Warband, solo, random small scale parties

yep still very happy with how im gearing and specing

and still feel no need for those one stance tactics
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qwerty113
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Re: Rework sava/brut Mara.

Post#56 » Thu Jul 04, 2019 2:45 pm

srlY ?! mara the most op class in game ! He have everything !
Feroze - wh | Faiz - bw
Roam video's thread

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larsulu
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Re: Rework sava/brut Mara.

Post#57 » Thu Jul 04, 2019 2:55 pm

qwerty113 wrote: Thu Jul 04, 2019 2:45 pm srlY ?! mara the most op class in game ! He have everything !
Focus the thread pls.
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ahorts
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Re: Rework sava/brut Mara.

Post#58 » Thu Jul 04, 2019 6:19 pm

wachlarz wrote: Thu Jul 04, 2019 2:04 pm
TenTonHammer wrote: Thu Jul 04, 2019 11:27 am From marked proc, SW and stat steal from SM and increase from FoF?

It’s whatever for me and Ive played my Mara this far with having 3% chance to be crit and I’ve never felt at a disadvantage for it
U play wb ? Sc ? 6 vs 6 ? Ok so U have 3% if u use FoF tac u got 13% it enemy debuff U -100 ini U got 23% to be crit. If U fight with good enemy it have about 20% to crit. So enemy have 43% to crit U. Happy now ?
Actually, FoF increases your chance to be crit by 10% of its value, it's not additive. I was confused at first too.
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Azerreth
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Re: Rework sava/brut Mara.

Post#59 » Thu Jul 04, 2019 6:26 pm

Why not theme the specs around the chaos gods? Brutality = Khorne, Sav = Tzeentch and monstro being nurgle. Then make it so for example their niche would be as follows ~
Monstro = Aoe pressure, tankiness and AoE Dots (Pretty much the same as now.)
Brutality = Bruiser who has life-steal and focuses on extreme offensive, based on overpowering opponents. (Pretty much similar to now, with added flavor.)
Sav= more magical based medium range abilities, with maybe reality warping effects as like damage auras and single target debuffs/dots (Same as now just with added flavor?)

This would make them thematically different from one another, and effective based on play-style and might even make ALL of them somewhat desirable for group play. They could all offer something that makes them a decent choice, where as now alot of people just want Monstro.

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TenTonHammer
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Re: Rework sava/brut Mara.

Post#60 » Thu Jul 04, 2019 6:34 pm

larsulu wrote: Thu Jul 04, 2019 11:23 am
I think it could be a good idea to “unlock” those tactics for all stances and do not force Maras playing “single arm “.
how woulds you suggesting going about this?
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