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[Squig Herder] Please fix these 2 MSH Bugs!

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Toghall
Posts: 6

[Squig Herder] Please fix these 2 MSH Bugs!

Post#1 » Tue Feb 23, 2021 2:09 pm

hi all ,

there are 2 bugs that make playing a MSH really depressing.

Bug1: The tactic "Sneaky Bouncin" does not work at all.
Bug2: When you are in Squig Armor and summon a pet, you get kicked out of the Squig Armor and are a goblin. that is very fatal as melee SH.

please fix these bugs for the few MSH that are out there :)


thanks for all the work you put in this project,

cheers your MSH!
Last edited by Toghall on Sun Mar 07, 2021 3:25 pm, edited 2 times in total.

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Gizbyt
Posts: 33

Re: [SH] Please fix these 2 SH Bugs!

Post#2 » Tue Feb 23, 2021 2:20 pm

Did you add them to the bug tracker?
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Toghall
Posts: 6

Re: [SH] Please fix these 2 SH Bugs!

Post#3 » Tue Feb 23, 2021 3:14 pm

yes

Neverever
Posts: 193

Re: [SH] Please fix these 2 SH Bugs!

Post#4 » Tue Feb 23, 2021 10:36 pm

Yes they are really annoying.

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Toghall
Posts: 6

Re: [SH] Please fix these 2 SH Bugs!

Post#5 » Sun Mar 07, 2021 3:24 pm

Update!
When you are in Squig Armor and summon a pet, you get kicked out of the Squig Armor and are a goblin. Only occurs when you have the tactic Sneaky Git activated.

So both MSH Tactics are bugged.

jykn
Banned
Posts: 11

Re: [Squig Herder] Please fix these 2 MSH Bugs!

Post#6 » Wed Mar 10, 2021 2:22 pm

Bump ! I can confirm as a MsH these bugs are really annoying and f... totally the gameplay since more than a month now. We can't even use anymore the skill to eat our pet and recover 1600hp. But I understand the pve bug are a priority ...

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inoeth
Suspended
Posts: 513

Re: [Squig Herder] Please fix these 2 MSH Bugs!

Post#7 » Wed Mar 10, 2021 2:51 pm

not a bug, its a feature!

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zulnam
Posts: 760

Re: [Squig Herder] Please fix these 2 MSH Bugs!

Post#8 » Sat Apr 17, 2021 5:26 pm

So after reading this thread I went and tested to see if Sneaky Bouncin was really broken.

Test was done on regular Target Dummy (no armor). The following abilities were used with No Tactics(I), Sneaky Bouncin only(II) and full mSH tactics(III) (Sneaky Bouncin, All By Myself, Pick On Yer Own Size + utility tactic): Ard Noggin until hit and crit, Big Bouncin channel.

Max Values were as followed:

I [0% increased dmg]:
Ard Noggin Hit: 504
Ard Noggin Crit: 721
Big Bouncin! Hit: 510
Big Bouncin! Crit: 783


II [15% increased dmg]:
Ard Noggin Hit: 579
Ard Noggin Crit: 890
Big Bouncin! Hit: 586
Big Bouncin! Crit: 811


III [40% increased dmg]:
Ard Noggin Hit: 765
Ard Noggin Crit: 1023
Big Bouncin! Hit: 682
Big Bouncin! Crit: 1041

So as you can see the damage grows. Sneaky Bouncin seems to work.

Regardless, the bug is still open (GJ for reporting it). If anyone can reproduce it please add detailed steps to it in a comment on the bug. Don't just say "well it still happens to me". Don't be that person.

Bug link: https://github.com/WarEmu/WarBugs/issues/18628
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Duukar
Posts: 302

Re: [Squig Herder] Please fix these 2 MSH Bugs!

Post#9 » Sat Apr 17, 2021 7:55 pm

sneaky git is 100% still broken and unusable outside of the loner spec.

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zulnam
Posts: 760

Re: [Squig Herder] Please fix these 2 MSH Bugs!

Post#10 » Sun Apr 18, 2021 1:48 am

zulnam wrote: Sat Apr 17, 2021 5:26 pm Don't just say "well it still happens to me". Don't be that person.
Duukar wrote: Sat Apr 17, 2021 7:55 pm sneaky git is 100% still broken and unusable outside of the loner spec.
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