Choppa's berserk
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Choppa's berserk
Hi! Someone know at what the "+50% damage" is applied? Is It applied at the ability damage? Or at the base damage (ability+strenght+weapon damage)? Does It apply at AA too? Does flanking function in the same way?
Zputadenti
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Re: Choppa's berserk
Hey there
Generally it is applied to a final damage number of the ability (base + strength bonus + weapon bonus, etc) before any mitigation is applied.
It is also fully applied to auto attacks as well.
There are some exclusions - Morale damage is not affected by anything. Hurtin' Time and damage procs (like Concussion) don't seem to get any bonus from Rage, but do benefit from Flanking.
Also i think Riposte damage is not affected by Rage, this may have been changed though.
Flanking and Rage should also dynamically affect DoT damage even after it is applied - i.e. if you go behind a person or enter rage after you used a DoT its damage will increase, but if you deplete range or leave "behind" zone the damage will go back to normal.
Orkni 85+ (in-game Grock is not me...)
- Bowldancer
- Posts: 293
Re: Choppa's berserk
Berserk increased Hurtin' Time and Riposte damage on live but it doesn't here.
There is an old ticket with proof but it was ignored so far.
Re: Choppa's berserk
It should be fixed now . Also I just discovered that Furious state of the rage mechanic has no penalty . I always thought it was : 0-24 = no damage bonus no penalty , 25-74 = 25% damage and 25% armor+resist penalty and 75-100 = 50% damage + 50% armor and resist penalty .
I was about to propose to remove the penalty in furious when I réalise it was already the case
I was about to propose to remove the penalty in furious when I réalise it was already the case
Re: Choppa's berserk
No. I actually like the idea to manage your rage and use your finisher at Furious with higher power . Maybe the finisher would need some attention
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