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Melee SH build

Black Orc, Squig Herder, Choppa, Shaman
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ajnin420
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Posts: 74

Re: Melee SH build

Post#21 » Wed Sep 26, 2018 1:55 pm

Some really obnoxious and "anti-mensa" posts in this thread... RoR and its community strike again!

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WuRRzAg
Posts: 52

Re: Melee SH build

Post#22 » Mon Oct 01, 2018 4:37 pm

And still no1 posted a build :).
Remember what the thread was about.
Pizzashield - BO RR 80+
Pizzaheals - DoK RR 80+
Pizzabomb - Sorc RR 70+
Pizzachops - Choppa RR 70+


More Pizza are coming for ya Q(-.-Q)

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zupaH
Posts: 55

Re: Melee SH build

Post#23 » Mon Oct 01, 2018 5:48 pm

http://www.ror.builders/career/squig-he ... ,5496,5517
This is usually the build I'm running when just duoqueuing/fullgroup with somewhat decent singletarget damage. Obviously, the builders aren't updated but I tend to just pick up everything so I can swap between tanky builds and dps builds. Pick up Run Away! in Quick Shootin' once you get the renown rank.
Tootlez/Egron/Snotstickz/Kaiju
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bctakhy
Posts: 110

Re: Melee SH build

Post#24 » Mon Oct 01, 2018 7:51 pm

Spoiler:
A class that can jump to u and run away if things go bad and leave pet kill u... what an OP class... nerf this WLs!! oh, w8, this is for SH, sorry. Atleast SH not delete u after jump u... if WLs where balanced for order before, dunno why cry about SH now.
Offtopic; not what OP asked for.
I recommend the Balance Forums, while sticking to the rules there.
Random whining in threads will not be the new forum meta.

- Raga

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Telen
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Re: Melee SH build

Post#25 » Mon Oct 01, 2018 9:41 pm

Spoiler:
If WL needed to be reverted then SH does too. I see more melee squigs than ranged and you even more for each melee SW. So theres an issue somewhere.
Offtopic; not what OP asked for.
I recommend the Balance Forums, while sticking to the rules there.
Random whining in threads will not be the new forum meta.

- Raga
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ragafury
Posts: 684

Re: Melee SH build

Post#26 » Mon Oct 01, 2018 9:47 pm

Awnser OPs Question and stay on topic.
You have a helpful build? post it.

Further derail is not appreciated.

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Xumae
Posts: 101

Re: Melee SH build

Post#27 » Mon Oct 01, 2018 9:50 pm

kmark101 wrote: Mon Aug 27, 2018 8:19 pm Statistics shows differently. Every single time when those melee SH's join scenarios, its almost over at instant: all top spot on dps chart taken by them, all with 0 deaths (literally unkillable (and without guard), if all order side focuses only on them they just hop away easily (did I mentoin multiple escape tools in same build?).

It's just bad to have everything mixed into a single build and needs to be toned down.
You cant just say "statistics show differently" without posting any of your so called "statistics".
Nezeb rr8x dps dok
Demonlarry rr7x Magus
Squigdakka rr7xSquig herder
Mcronalds rr6x Mara

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ragafury
Posts: 684

Re: Melee SH build

Post#28 » Mon Oct 01, 2018 9:51 pm

From here on Warnings will be given.

EDIT:

for clarification:
It should be common sense that not multiple threads are needed to discuss class imbalances you may see, and which exist or don't exist.

There is already this thread open to discuss "balance" in a very loose format:
viewtopic.php?f=8&t=28667

In this one OPs questions should be awnsered.

Spoiler:
bongzilla666 wrote: Wed Aug 22, 2018 9:25 am yo, I am new to all this "melee SH" things and was wondering if anybody can help me spec the SH and tell me how to use the build, I would be really thankful, since from what I hear then melee SH is the new


- Raga
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