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[UI] VinyUI

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Caffeine
Posts: 611

Re: [UI] VinyUI

Post#1091 » Thu Aug 06, 2020 6:19 pm

Fatpig wrote: Thu Aug 06, 2020 6:14 pm I remember on the previous VinyUI (or Enemy...can't remember) someone made some effect text strings that you could import for the different healers, so that the buffs/hots show up......any idea how to do that on the new version? (does anyone know what I mean?)
I think you're looking for this: viewtopic.php?f=66&t=23759#p265833
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Fatpig
Posts: 84

Re: [UI] VinyUI

Post#1092 » Thu Aug 06, 2020 9:20 pm

Caffeine wrote: Thu Aug 06, 2020 6:19 pm
Fatpig wrote: Thu Aug 06, 2020 6:14 pm I remember on the previous VinyUI (or Enemy...can't remember) someone made some effect text strings that you could import for the different healers, so that the buffs/hots show up......any idea how to do that on the new version? (does anyone know what I mean?)
I think you're looking for this: viewtopic.php?f=66&t=23759#p265833
You the best!!!!!!!

kasta666
Posts: 1

Re: [UI] VinyUI

Post#1093 » Fri Aug 07, 2020 6:48 am

How do I remove the crosshair on target?

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Lilim
Community Management
Posts: 1318

Re: [UI] VinyUI

Post#1094 » Fri Aug 07, 2020 7:04 am

Spoiler:
kasta666 wrote: Fri Aug 07, 2020 6:48 am How do I remove the crosshair on target?
Hey,

Image

maybe you have to check if your RVManager is enabled
  • type /RV
  • click on Targets/Frames
  • the crosshair comes from RV_Mod eve_online
  • just select another "Template" on every section you don't want it... or whatever ;D

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Gurismar
Posts: 13

Re: [UI] VinyUI

Post#1095 » Fri Aug 07, 2020 12:34 pm

Hello!

I have a strange white bar with my base buttons in the top left screen and the bottom bar that seems to have the XP and renown rank etc. stuff is blank. Am I doing something wrong or is the mod messed up on my computer?

Here is an image: https://imgur.com/a/4j3sTFY

Any help would be appreciated.

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Caffeine
Posts: 611

Re: [UI] VinyUI

Post#1096 » Fri Aug 07, 2020 2:39 pm

Gurismar wrote: Fri Aug 07, 2020 12:34 pm Hello!

I have a strange white bar with my base buttons in the top left screen and the bottom bar that seems to have the XP and renown rank etc. stuff is blank. Am I doing something wrong or is the mod messed up on my computer?

Here is an image: https://imgur.com/a/4j3sTFY

Any help would be appreciated.
Run a "/reload" command.
VinyUI | FPS Guide | Scenario Alert | Image Caffeine Image Decaf Image Vermont Image Nevada

Trsh
Posts: 9

Re: [UI] VinyUI

Post#1097 » Fri Aug 07, 2020 4:14 pm

having a weird issue on the healer interface on my Enemy unit frames.. or maybe it's working as intended

-when a party member is out of range their bar correctly fades.
-when a party member is in range their health bar is ok, colored.
-when a party member is in range but ouf of LOS their health bar does not fade, it only fades when I click on that group member.

Would it be possible for the bar to fade when someone is out of los, same as it does with the distance ?
it correctly fades due to los but only when i click on the person

Monechan
Posts: 2

Re: [UI] VinyUI

Post#1098 » Sat Aug 08, 2020 2:12 am

Is it possible to display the other parties in a scenario in the same way as your own? Or do I have to bring out the default ones from the party screen?

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Lilim
Community Management
Posts: 1318

Re: [UI] VinyUI

Post#1099 » Sat Aug 08, 2020 7:42 am

Spoiler:
Monechan wrote: Sat Aug 08, 2020 2:12 am Is it possible to display the other parties in a scenario in the same way as your own? Or do I have to bring out the default ones from the party screen?
Hey,

Image
  • right click on the Enemy Icon - Configuration
  • Unit Frames
  • and unchecke "my group only" > Okay

Monechan
Posts: 2

Re: [UI] VinyUI

Post#1100 » Sat Aug 08, 2020 12:44 pm

Thanks!

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