I have an very important class mechanic as Iron Breaker: Oath Friend
1. It is very important to me because of “Grudge,”. It would make sense to have the buff on someone nearby who attacks the enemy and generates grudge for me. For this reason, I would like to see something above the player's head, such as a red arrow or something similar.
This skill has a range of 160 meters in the game. I don't want to lose the skill because of the range, right? So I have to see somehow/somewhere if it's still active.
But now I've read that Oath is a permanent buff and I don't lose it even if my “friend” is further than the 160 meters stated in the skill description. Is that right?
So, what do you think? I have the VinyUi add-on packet. Is there any way to display Oath better? When I buff a slayer near me with it, he also produces grudge for me. I don't want to lose sight of him completely, or if I see that he's gone, I can give the buff to someone else.
2. Is there a way to position my grudge display somewhere in the center of the screen with percentage numbers?
Unfortunately, I can't really figure out where to find the answers to both of my questions on enemy and buffhead.
There must be a way to display the buff without guard/tether somehow.Go to https://tools.idrinth.de/addons/guardpack.
Part of this package is the addon called Teather (with that particular spelling).
When you guard someone - it draws a line from you to the guardee. If they are in guad range (0-30 ft) the line is green. If they are out of range but relatively close (30-50 ft) the line goes blue. If they are farther than 50 ft - the line goes red. That will help you with your problem as long as you oathfriend someone in the same party as you. Beyond that - i am afraid there's no way to tell if you are within range or not


Ethreal
Corque
Urgiz
Loxley
Chilli
Maduza

