But they cannot do whatever they want, why you dont understand it?!
For example, condition check in-game - they cannot change it, for this need to rewrite a whole part of game.
If you press spell which dont met criteria to use it - it dont work. On client you see it like dark or grey icon of spell.
Remove it (after change core code) and all with blind and dont see when they can use spell or not.
So all NB things still in game and even modified NB still in game too, just developers dont know how it changed and what changed.
They increased GCD for change spell on toolbar - it how they "banned" NB.
Conclusion: devteam can pronounce many things about add-ons but thye cannot do it.
In really, devteams know nothing about current cheats and cannot fight it. Instead of give equal rights to everyone they moved usefull tool to dark side so ppl start to use absolutely cheating programs. Bad soulution and bad precendent.
You talk about one addon, another about other, third about something what he dont like etc.Exactly the problem I and many other have. I don't want all addons banned, i'm not even giving a flying ... duck ... if these addons are banned or not, what bothers me is the double standard.
But we have nice criteria for ban addons - all addons use API, so any man (with know how to use API, lua, xml) can do anything with API.
Its not cheat, its not exploit. It absolutely legal and free to use by all. And this improve game, increase population etc.
If you dont like addon - dont use it.
Forum have posts with automation issue in NB and sequencerNobody was talking about automation, but about automation based on conditions
conditional check still in game
...
i will answer later