Mordd wrote: ↑Thu Jun 10, 2021 4:31 pm
This whole situation is just dumb. Drive off a large portion of the population over removing an add on that was in game since right after launch. Then waste time making a server side sequencer that is so limited a standard autohotkey macro is a far better option.
This sequencer as it is, is completely useless. Its a wastes of time to try and setup to use and a waste of time to program and put all of these stupid restrictions on.
Then you also have many people saying there is a secret working version of NB. I have no idea if its true. So many people in the game are mad and feel they are at a disadvantage now caused by Daylen. If everyone has access to an add on and people choose to not use it, thats up to them. But if only some players have access to it, there is an imbalance now. This may only be perceived and the add on may not actually work, but we will lose more players to people thinking some have it and they cant get it.
+1
Overall it's just a weird situation of fixing a non-existent problem that has been unnecessarily created at somebody's will for no reason, but I digress.
Plugging all of the holes by breaking core UI functions seems very backwards to me given that you might a)never be sure you have found all the loopholes, or b)break a lot more than you think in the process as seen with PlanB and Enemy Click-Casting.
Not to mention the rabbit hole of setting precedents on what an addon can or cannot do.
Also - yes, there is still a way to make NB work and no, I will not disclose it as I think it is not beneficial for any of the parties involved until some kind of a final decision about NB has been made.