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looking for a timer/stopwatch
Posted: Sat May 02, 2020 1:39 pm
by Dundorg
Hello guys,
I was looking for a timer or a stopwatch to display ig.
Something really simple like : left click reset timer
right click : open menu to enter the time needed (and why not an auto reset to tick)
and that's all. This to take track of oil/challenge and other useful stuff.
Re: looking for a timer/stopwatch
Posted: Sat May 02, 2020 2:39 pm
by Aehnur
There's one in enemy if you're using it. Left click to start/stop, right click to reset.
Re: looking for a timer/stopwatch
Posted: Sat May 02, 2020 5:29 pm
by Dundorg
@Aehnur, are you using an older version of enemy ? Mine says that it start and reset when i enter/leave combat
Re: looking for a timer/stopwatch
Posted: Sat May 02, 2020 5:46 pm
by wdesu
i have this silly codegolfey macro i never use
Code: Select all
/script local t,s,p,l=30,220,PlayerWindow,"PlayerWindowRvRFlagCountDown"local u=p.Update p.OnStartRvRFlagTimer()p.Update(-t+10) p.Update=function(e)u(e)if LabelGetText(l)==L"1"then WindowSetShowing(l, false)p.Update=u PlaySound(s) end end
it requires standard unitframes because it hijacks the RVR timer to display the countdown. you can replace `30` with the time you want.
it ends after "2" instead of "1" because reasons
Re: looking for a timer/stopwatch
Posted: Sat May 02, 2020 6:31 pm
by Dundorg
great, that works for me.
Re: looking for a timer/stopwatch
Posted: Sun May 03, 2020 3:19 pm
by Aehnur
Dundorg wrote: ↑Sat May 02, 2020 5:29 pm
@Aehnur, are you using an older version of enemy ? Mine says that it start and reset when i enter/leave combat
That's the combat timer (Enemy timer), the one i'm talking about is a different one (Enemy Stopwatch).
It looks like this :
the bottom one is combat timer and the circle is the one you can start/stop as you want.
Re: looking for a timer/stopwatch
Posted: Sun May 03, 2020 4:42 pm
by jimpjorps
I don't see Stopwatch as being something available in Enemy.