Recent Topics

Ads

[ADDON] UnrealDBAnnouncer

Here you can post addons, or anything related to addons.
Forum rules
Before posting on this forum, be sure to read the Terms of Use
Deathbroker
Posts: 19

Re: [ADDON] UnrealDBAnnouncer

Post#21 » Fri Mar 27, 2020 6:21 pm

So I think I found the problem. I just looked at my sound mixer and it had a slider for UnrealDBannouncer because I had my computer to set sounds through my speakers. When I switch to my headset, which I use normally, the slider goes away. Anyway to fix that?

Ads
Deathbroker
Posts: 19

Re: [ADDON] UnrealDBAnnouncer

Post#22 » Fri Mar 27, 2020 6:23 pm

Sorry for the multi-post. I think I figured it out.

User avatar
Fevenn
Posts: 7

Re: [ADDON] UnrealDBAnnouncer

Post#23 » Sat May 23, 2020 12:35 pm

I can't for the life of me seem to get this to work. I have the volume all the way up admin privlages latest DB

User avatar
Paladini
Posts: 49
Contact:

Re: [ADDON] UnrealDBAnnouncer

Post#24 » Sat May 23, 2020 1:48 pm

Code: Select all

Greetings Ztil, Im having some problems to make this addon work.
As far we have checked its not writing anything at log.
Oh finally figured out, what was causing them to dont write the log.
warhammer must not be at x64 folder, must be at x86.
I just changed and it started to work. :D

User avatar
Fevenn
Posts: 7

Re: [ADDON] UnrealDBAnnouncer

Post#25 » Mon Aug 10, 2020 8:22 pm

Hey there Ztil, I was wondering is there a way to implement custom sound files?

User avatar
ztil
Posts: 39

Re: [ADDON] UnrealDBAnnouncer

Post#26 » Mon Aug 31, 2020 7:49 am

Fevenn wrote: Mon Aug 10, 2020 8:22 pm Hey there Ztil, I was wondering is there a way to implement custom sound files?
Hey Fevenn,

Inside the addons folder there is a file folder containing all of the sound files. Easiest way to implement custom sound files would be to replace these with your own, using the same file name as the original file so that the script can still find them when trying to play them.

A bit more advanced but probably better option since you wouldn't need to rename files would be to edit the au3 script file directly and run it with AutoIT (or recompile it as a new .exe file). The au3 file is included in the addons folder as well. :)
[P&P] Ztil - Squig Herder
[P&P] Zlurp - Shaman

[P&P] Zinista - Shadow Warrior

AurrekWH
Posts: 16

Re: [ADDON] UnrealDBAnnouncer

Post#27 » Wed Feb 03, 2021 11:48 am

having issues with this only playing "denied" once in a while. no other sounds play messed around, tried:
both clients
removing all my other addons
cranked the volume in mixer
run as admin.
At a loss as to whats causing the issue :(
Aurrek, Arellel/Aurrel,
Formerly of Dark Crag/Badlands, Gorfang

tarsionia
Posts: 61

Re: [ADDON] UnrealDBAnnouncer

Post#28 » Sun May 23, 2021 12:26 am

Hello. yesterday the add-on worked very well. and today it doesn't work anymore. an idea what I can do about it?

Ads
tarsionia
Posts: 61

Re: [ADDON] UnrealDBAnnouncer

Post#29 » Mon May 24, 2021 10:13 pm

no one here to help?

Kheriell
Posts: 28

Re: [ADDON] UnrealDBAnnouncer

Post#30 » Wed Nov 10, 2021 6:00 pm

had an issue too, the addon wasn't working at all for me, and after month and with the help of a friend who was using it, we finally figured out that the lunch and the game need to be in English to work, only english, if it can help ppl ... :)

Who is online

Users browsing this forum: bw10 and 15 guests