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Nerfed buttons and the 'face away' condition.

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bormomob
Posts: 3

Nerfed buttons and the 'face away' condition.

Post#1 » Fri Jan 11, 2019 11:39 am

Question on the nerfed buttons and the 'face away' condition.
For slayer and choppa.
How to set the activation condition for Spine Crusher (Go For Da Soft Spot)?
Without setting the condition, the chain of blows is interrupted, you have to press the button. And I haven’t found a suitable catch yet. How to set the location behind?

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wachlarz
Posts: 798

Re: Nerfed buttons and the 'face away' condition.

Post#2 » Fri Jan 11, 2019 11:50 am

This ability work only when attack from behind so why U want any con effekt ?

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rmpl
Posts: 766

Re: Nerfed buttons and the 'face away' condition.

Post#3 » Fri Jan 11, 2019 11:53 am

wachlarz wrote: Fri Jan 11, 2019 11:50 am This ability work only when attack from behind so why U want any con effekt ?
Exactly, those abilities can be ONLY used from behind so you don't need to set any condition.

bormomob
Posts: 3

Re: Nerfed buttons and the 'face away' condition.

Post#4 » Fri Jan 11, 2019 12:05 pm

My problem is that when used in the add-on chain, this ability is even offered from the front. And interrupts the chain. You have to additionally press the button.
From behind works correctly.

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rmpl
Posts: 766

Re: Nerfed buttons and the 'face away' condition.

Post#5 » Fri Jan 11, 2019 12:05 pm

bormomob wrote: Fri Jan 11, 2019 12:05 pm My problem is that when used in the add-on chain, this ability is even offered from the front. And interrupts the chain. You have to additionally press the button.
From behind works correctly.
can u take a screenshot of ur sequence

bormomob
Posts: 3

Re: Nerfed buttons and the 'face away' condition.

Post#6 » Fri Jan 11, 2019 4:55 pm

[22] = [Go For Da Soft Spot][Slasha];st:3::e:2

gfdss - without conditions

Ravai
Posts: 99

Re: Nerfed buttons and the 'face away' condition.

Post#7 » Fri Jan 11, 2019 6:15 pm

It stopped working a while back so its not just you with this problem, dont use nb for much other than pots and this sequence for which i consider it mandatory if you want to excel.

Kind of makes playing the slayer/choppa less efficient tbh, you either have to bind them to another key which to anyone thats played the class is not ideal as you just end up wasting gcd time on occasion during combat, would be nice if spine crusher/go for the soft spot would fire even if not behind the target and maybe do like 10% less damage or something, similar to how torment/agonizing wound works currently.
Gitrate - Rysto - Nuclearpotato - Tato - Billsmith - Avgor - Svarz - Svz - Dug - Mrglass - Ravz - Ripgor

Sulorie
Posts: 7222

Re: Nerfed buttons and the 'face away' condition.

Post#8 » Fri Jan 11, 2019 6:57 pm

For me it works.
Dying is no option.

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Alfinnete
Banned
Posts: 549

Re: Nerfed buttons and the 'face away' condition.

Post#9 » Fri Jan 11, 2019 7:02 pm

I wish the Devs had the courage to ban the NB.

Sulorie
Posts: 7222

Re: Nerfed buttons and the 'face away' condition.

Post#10 » Fri Jan 11, 2019 7:04 pm

Alfinnete wrote: Fri Jan 11, 2019 7:02 pm I wish the Devs had the courage to ban the NB.
Then people have to find new excuses. Don't take away their arguments.
Dying is no option.

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