Nerfed buttons problem
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Nerfed buttons problem
My nerfed buttons is not creating sequences only on 1 character, any idea how to fix it, guys?
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Re: Nerfed buttons problem
And then I thought, that they might've finally ninja disabled it.
Oh well, keeping the hopes up for it to finally happen.
Oh well, keeping the hopes up for it to finally happen.
Re: Nerfed buttons problem
With disabling NB most BG/IB and engi/magus will disapear, instead we will face a invasion of BW/Sorcs:)
Slacking (checking out EvE)
Re: Nerfed buttons problem
considering how many bw/sorcs that run nb to do the death rotation on ppl it makes his statement even funnier.
Tourist SW 40/50+<Zaxxed> Discotec 40/40+<IRONIC>
Former Pragg/Badlands Destro Iron Rock/Badlands Order player.
Former Pragg/Badlands Destro Iron Rock/Badlands Order player.
Re: Nerfed buttons problem
Have you done an evaluation?Darks63 wrote: ↑Thu Jul 26, 2018 8:03 pmconsidering how many bw/sorcs that run nb to do the death rotation on ppl it makes his statement even funnier.
With NB removed (the sooner the better ), tanks and mdps will suffer most.
Why magus/engi should profit from NB?
Arbich-BW/Xanthippe-WP/Schnipsel-AM
Re: Nerfed buttons problem
I'm a BW that doesn't run NB. Someone should show me how it works. For testing purposes of course.
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Re: Nerfed buttons problem
Before you try Torques solution, try just changing the Profile to a character that does work. Unless you don't care about rebuilding your UI...
If however, the issue is with the way NB works now and I have a feeling it is, then you mean that when you Rclick and add Abilities it doesn't give you the option of building any conditionals? In which case, you have to build them through chat. The updated NB doesn't let you build abilities the "easy" way, but it bugs out 1/100th of the time, so totally worth it.
TLDR: NB can be powerful, but at the end of the day it's greatest usage is to condense the necessary hotkeys by stacking a few abilities. Like having all your healing PoTs on 1 key, all your AP pots on 1, Flee/AP pot on 1, stacking HoTs/DoTs, etc. Building full attack chains tends to bite you in the ass. If you guys all have your panties in a twist about removing a game breaking addon, remove Enemy. That addon straight up lets you cheat with Enemy Markers. And if you want to discuss artificially increasing skill, Enemy/Buffhead provide far more assistance than NB...
If however, the issue is with the way NB works now and I have a feeling it is, then you mean that when you Rclick and add Abilities it doesn't give you the option of building any conditionals? In which case, you have to build them through chat. The updated NB doesn't let you build abilities the "easy" way, but it bugs out 1/100th of the time, so totally worth it.
Spoiler:
Re: Nerfed buttons problem
Put the dot rotation with a stack check on Ignite and SB. Then dedicate a button to each of the dots so you can refresh/skip when needed. Basically no point in doing it at all.
For the direct damage stuff, just put sear and nova in a string with a movement needed - check on sear, and dedicate a a button to nova so you can cast it without sear even when standing still. So again, basically no point in doing it.
The point here is, the addon is massively overrated for BW/Sorc. Could be argued that flashfire management is good with it, but it really is more efficient when done manually.
Rip Phalanx
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