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[ADDON] RoR State of Realm v1.2.4 UPDATED!

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Haojin
Posts: 1062

Re: [ADDON] RoR State of Realm v1.0

Post#21 » Sun Sep 17, 2017 9:28 am

Well, you can do it manually with "search" aswell :)
Guildmaster of Phalanx

K8P - Karak Norn

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Hargrim
Developer
Posts: 2465

Re: [ADDON] RoR State of Realm v1.0

Post#22 » Sun Sep 17, 2017 9:29 am

Haojin wrote:Well, you can do it manually with "search" aswell :)
I know. Or with ZonePOP addon.
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Haojin
Posts: 1062

Re: [ADDON] RoR State of Realm v1.0

Post#23 » Sun Sep 17, 2017 9:30 am

without flying ?
Guildmaster of Phalanx

K8P - Karak Norn

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Hargrim
Developer
Posts: 2465

Re: [ADDON] RoR State of Realm v1.0

Post#24 » Sun Sep 17, 2017 9:31 am

ZonePOP allow you to switch the zone from Current Zone to any you want. It also uses the manual search, but automate the process.
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Sulorie
Posts: 7219

Re: [ADDON] RoR State of Realm v1.0

Post#25 » Wed Sep 20, 2017 5:25 pm

Hargrim wrote:ZonePOP allow you to switch the zone from Current Zone to any you want. It also uses the manual search, but automate the process.
Sometimes people link population numbers in chat, but I am wondering what add-on it is. Afaik zonepop can't link to chat or I missed the function. The issue is, the linked pop numbers are often totally different from zonepop, when I run it directly after I see those messages in chat.
Dying is no option.

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Hargrim
Developer
Posts: 2465

Re: [ADDON] RoR State of Realm v1.0

Post#26 » Wed Sep 20, 2017 5:46 pm

Sulorie wrote:
Hargrim wrote:ZonePOP allow you to switch the zone from Current Zone to any you want. It also uses the manual search, but automate the process.
Sometimes people link population numbers in chat, but I am wondering what add-on it is. Afaik zonepop can't link to chat or I missed the function. The issue is, the linked pop numbers are often totally different from zonepop, when I run it directly after I see those messages in chat.
If GM runs that the numbers are better. No idea what is the 2nd addon.
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wargrimnir
Head Game Master
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Re: [ADDON] RoR State of Realm v1.0

Post#27 » Wed Sep 20, 2017 6:01 pm

Can't hide from GM's, we count all the hidden/anonymous players. Suppose it's not as useful for normal players if numbers are close. I've seen plenty of instances where a players numbers show an advantage and GM numbers are the opposite. It's all mind games anyway. A solid guild 6-12man will disregard most odds and smash their way to personal victory despite what the zone is doing.

Function to dump it into chat is /zonetell.
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Sulorie
Posts: 7219

Re: [ADDON] RoR State of Realm v1.0

Post#28 » Wed Sep 20, 2017 6:49 pm

Hargrim wrote: If GM runs that the numbers are better. No idea what is the 2nd addon.
Apparently there is no 2nd addon, wargrimnir answered my question about the missing command. :)
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Yaliskah
Former Staff
Posts: 1973

Re: [ADDON] RoR State of Realm v1.0.3 UPDATED!

Post#29 » Sat Oct 14, 2017 11:03 pm

Version 1.0.3 !
Please update !!

Download link : RoR State of Realm v.1.0.3 is here !

Derbin
Posts: 8

Re: [ADDON] RoR State of Realm v1.0.3 UPDATED!

Post#30 » Sun Oct 15, 2017 5:03 am

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