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[ADDON] MoraleCircle 1.2.8 (Update: 01-06-20)

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p00ky
Posts: 129

Re: [ADDON] MoraleCircle 1.0.2 (Another Update: 30-07-17)

Post#51 » Mon Jun 08, 2020 3:17 pm

Malaika wrote: Tue Aug 15, 2017 12:01 am
sullemunk wrote:
Malaika wrote:I've also just run into the issue on my 39 WE with the disappearing game morale bar. I can see it in the layout editor and it is not "hidden". I've logged several times, and have completely deleted the MoraleCircle folder. Any suggestions on how to make the default game bar come back?

Worst case scenario I know I can re-install this, but I didn't like how the tooltips were right there over the buttons... I couldn't see anything. I have my normal tooltips set way off to the side, and it was really throwing me off. Other than that, I thought it was a great addon.
Spoiler:
This addon has no Interaction with the original Morale Bar ( it doesn't hide or do annything else to the original one)
Make sure the Morale Bar is not hidden in the Layout editor Window option:
Image
else try inputing this into your chat:

Code: Select all

/script WindowSetShowing("EA_MoraleBar",true)
as for the Tooltip i can do so it uses the setting the user has set in the general options (static or dynamic)
The script code (is that what it's called?:D) worked great, thank you so much! :)
I ended up here with same problem. The original moral bar does disappear, even if not hidden in layout edditor :)

Thank god you posted us the script hehe that works fine

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orillah
Suspended
Posts: 168

Re: [ADDON] MoraleCircle 1.2.7 (Update: 24-05-20)

Post#52 » Sun Jun 14, 2020 7:33 am

My problem is that i cant report morale status while in sc's or city instances.
Everything works fine, while im at wb/party. But the moment im joining sc or a city reporting option stops working.

Any idea's how to fix this?

Acamano
Posts: 64

Re: [ADDON] MoraleCircle 1.2.7 (Update: 24-05-20)

Post#53 » Sun Jun 28, 2020 7:51 am

Recently started using this addon and I really love it, very nicely done. I am wondering if it is possible to do the exact same thing with the announcing for challenge and other similar abilites? It would be exactly what I'm looking for to have a challenge button just like these moral buttons that will announce use - duration of effect.
orillah wrote: Sun Jun 14, 2020 7:33 am My problem is that i cant report morale status while in sc's or city instances.
Everything works fine, while im at wb/party. But the moment im joining sc or a city reporting option stops working.

Any idea's how to fix this?

I also encountered this and would love if I could get it to announce in sc's as well. Thanks and nice work!

zak68
Posts: 394

Re: [ADDON] MoraleCircle 1.2.7 (Update: 24-05-20)

Post#54 » Sun Jun 28, 2020 8:23 am

Acamano wrote: Sun Jun 28, 2020 7:51 am I am wondering if it is possible to do the exact same thing with the announcing for challenge and other similar abilites?
already tried "thinkoutloud" addon ?

Acamano
Posts: 64

Re: [ADDON] MoraleCircle 1.2.7 (Update: 24-05-20)

Post#55 » Sun Jun 28, 2020 8:31 am

I have but it only announces healer stuff, and the in-game addon config doesn't show options to add things. Am I missing something about that one?

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sullemunk
Addon Developer
Posts: 1213

Re: [ADDON] MoraleCircle 1.2.7 (Update: 24-05-20)

Post#56 » Sun Jun 28, 2020 9:48 am

Acamano wrote: Sun Jun 28, 2020 7:51 am Recently started using this addon and I really love it, very nicely done. I am wondering if it is possible to do the exact same thing with the announcing for challenge and other similar abilites? It would be exactly what I'm looking for to have a challenge button just like these moral buttons that will announce use - duration of effect.
I could probably add that to the Warbuilder addon so when you alt+rightclick the ability on your hotbar it announces cooldown of it
Image
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zak68
Posts: 394

Re: [ADDON] MoraleCircle 1.2.7 (Update: 24-05-20)

Post#57 » Sun Jun 28, 2020 10:20 am

Acamano wrote: Sun Jun 28, 2020 8:31 am I have but it only announces healer stuff, and the in-game addon config doesn't show options to add things. Am I missing something about that one?
take a look into the config file, agree there's no timeout feature but for the 30secs challenge don't think it's needed.

Acamano
Posts: 64

Re: [ADDON] MoraleCircle 1.2.7 (Update: 24-05-20)

Post#58 » Sun Jun 28, 2020 11:49 pm

That would be a really kool feature Sulle. I was able to do what I wanted with announcing challenge with ThinkOutLoud, I could not for whatever reason find the “add new” ability button. I recommend ToL for announcing things like that.
I think the morale circle gives me a great tool to announce my mdumps, the only bug I think is that it does not announce in sc’s. Would that be something normal or possibly get fixed later?
Thanks again! Also another question on one my other threads about enemy if you could help @sullemunk:). It regards the addon enemy and having effects show (oath friend) on my whole wb rather than just my party.

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orillah
Suspended
Posts: 168

Re: [ADDON] MoraleCircle 1.2.7 (Update: 24-05-20)

Post#59 » Fri Jul 03, 2020 12:03 pm

Acamano wrote: Sun Jun 28, 2020 11:49 pm That would be a really kool feature Sulle. I was able to do what I wanted with announcing challenge with ThinkOutLoud, I could not for whatever reason find the “add new” ability button. I recommend ToL for announcing things like that.
I think the morale circle gives me a great tool to announce my mdumps, the only bug I think is that it does not announce in sc’s. Would that be something normal or possibly get fixed later?
Thanks again! Also another question on one my other threads about enemy if you could help @sullemunk:). It regards the addon enemy and having effects show (oath friend) on my whole wb rather than just my party.
Same thing, i cant find a way to make it work in sc's or city.

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RuffRyder
Posts: 330
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Re: [ADDON] MoraleCircle 1.2.7 (Update: 24-05-20)

Post#60 » Tue Jul 07, 2020 6:55 am

sullemunk wrote: Sat Jul 15, 2017 3:01 am [...]
Image Image
[...]

Hi Sullemunk, what do I have to change to get back the old design of the circles, greyed out until reached, since it confuses me having them colored from the start and looking as they were active already?

Image

Do I have to switch back to the older version?
Never argue with stupid people, they will drag you down to their level and then beat you with experience. (Mark Twain)

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