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Tesq
Posts: 5704

Re: Addons

Post#71 » Sun Jul 20, 2014 3:20 pm

when i will have some time after last summer exam i will probably check all working and not add-on
and make 2 store folders somewhere on internet
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Rdmaster
Posts: 5

Re: Addons

Post#72 » Thu Jul 24, 2014 3:45 am

Aah, danke! Like Elven said; Curse's Addon DB went kaput for Warhammer, so this is the holy grail!
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Idrinth
Addon Developer
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Re: Addons

Post#73 » Mon Aug 04, 2014 9:08 pm

Tesq wrote:when i will have some time after last summer exam i will probably check all working and not add-on
and make 2 store folders somewhere on internet
Give me a bit of time and you can get a properly working website for that as well ;) Will make sure, that you can set an addon's status to "broken", so that people know, that it needs to be fixed.
Wish I had more time left over, would be way faster then :(
If I'm lucky I might manage to squeeze a few hours into the upcoming weekend...
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Tesq
Posts: 5704

Re: Addons

Post#74 » Sun Aug 10, 2014 9:39 am

Idrinth wrote:
Tesq wrote:when i will have some time after last summer exam i will probably check all working and not add-on
and make 2 store folders somewhere on internet
Give me a bit of time and you can get a properly working website for that as well ;) Will make sure, that you can set an addon's status to "broken", so that people know, that it needs to be fixed.
Wish I had more time left over, would be way faster then :(
If I'm lucky I might manage to squeeze a few hours into the upcoming weekend...
I've to admit, you're briliant, not bad, not bad at all
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Idrinth
Addon Developer
Posts: 665
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Re: Addons

Post#75 » Sun Aug 10, 2014 8:23 pm

Tesq wrote:
Idrinth wrote:
Tesq wrote:when i will have some time after last summer exam i will probably check all working and not add-on
and make 2 store folders somewhere on internet
Give me a bit of time and you can get a properly working website for that as well ;) Will make sure, that you can set an addon's status to "broken", so that people know, that it needs to be fixed.
Wish I had more time left over, would be way faster then :(
If I'm lucky I might manage to squeeze a few hours into the upcoming weekend...
I've to admit, you're briliant, not bad, not bad at all
Thanks, but I'm not doing much tbh, Max for example would have earned brilliant mire than I do.

Will try to add a tasktracker and the first working version to tools.idrinth.de some time around the 21st - meaning downloads, registrations and comments should work.
Addons&more Addon News&Creation&Testing Addon News Blog
  • Idrinth - Swordmaster
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  • Idrynth - Disciple of Khaine

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Nishka
Suspended
Posts: 1057

Re: Addons

Post#76 » Sun Aug 10, 2014 8:31 pm

Nice pack, but you don't have NerfedButtons, right?
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"Well, once there was only chaos. You ask me, order's winning". - Grandmaster Siegfried Trappenfeld

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Idrinth
Addon Developer
Posts: 665
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Re: Addons

Post#77 » Sun Aug 10, 2014 8:50 pm

there were links to a few other addon-collections,maybe they have it? personally just never used it for actually playing
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SurgetheDrink
Posts: 40

Re: Addons

Post#78 » Sat Aug 16, 2014 12:01 pm

Lol Elven so mean hahaha

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Beakerz
Posts: 19

Re: Addons

Post#79 » Wed Aug 27, 2014 7:24 am

I've got NerfedButtons by the looks of it. Just loaded up my old backups after installing the game to give this a shot. I'll send over any I have that I don't see on the list.

Edit: Maybe this isn't the right thread, but I just loaded up a DoK with my old WP's profile... it's been too long since seeing this. Image

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Idrinth
Addon Developer
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Re: Addons

Post#80 » Wed Aug 27, 2014 8:45 am

it's fine, atm I believe Tesq will need them first. I am just a bit overworked right now, so the addon-page doesn't work yet...still need a bit more time to finish it.
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