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[ADDON] ZonePOP 1.3.1 (Minor Update 03-07-2017)

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sullemunk
Addon Developer
Posts: 1213

Re: [ADDON] ZonePOP 1.1 (Updated 21-11-2016)

Post#21 » Wed Dec 14, 2016 12:10 am

ZonePOP 1.2

- Movable and resizable in Layout Editor
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- Faster searches
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-Selactable zone(s) to search, or use the current zone you are in
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-Removed automatic updates on zoning/loading
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ImageZonePOP 1.2
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Pill
Posts: 35

Re: [ADDON] ZonePOP 1.2 (Updated 14-12-2016)

Post#22 » Wed Dec 14, 2016 5:29 am

Thanks for all the work you do man. I love your addons!
Should I delete the original Zonepop file, put the new file inside the old folder, or just have them both separately in the my addons folder?
Iron Rock: <Havok> Garvinhog - BO ll Febreze - Sorc
RoR: <DROW> Pillaging - BG ll Purpl - Sorc ll Fengar - SW ll Elfn - SM

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sullemunk
Addon Developer
Posts: 1213

Re: [ADDON] ZonePOP 1.2 (Updated 14-12-2016)

Post#23 » Wed Dec 14, 2016 8:19 am

Pill wrote:Thanks for all the work you do man. I love your addons!
Should I delete the original Zonepop file, put the new file inside the old folder, or just have them both separately in the my addons folder?
Just overwrite the one you have
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Asktren
Posts: 5

Re: [ADDON] ZonePOP 1.2 (Updated 14-12-2016)

Post#24 » Wed Jan 04, 2017 6:10 pm

Think it dont work with the German Version...

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WAR2014
Posts: 100

Re: [ADDON] ZonePOP 1.2 (Updated 14-12-2016)

Post#25 » Fri Jan 13, 2017 6:49 am

just check in and wonna ask this addons covering all ppls in zone? Cuz i was checked if ticked the hide on search option, the addon didn't count me. It was tried on T1 dwarf Mt Bloodhorn. Just curious!

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blaqwar
Posts: 471

Re: [ADDON] ZonePOP 1.2 (Updated 14-12-2016)

Post#26 » Fri Jan 13, 2017 12:42 pm

The way it counts people is by searching the zone with the /who function, the hidden function hides you from /who so those people aren't included in the zonepop search.

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WAR2014
Posts: 100

Re: [ADDON] ZonePOP 1.2 (Updated 14-12-2016)

Post#27 » Sat Jan 14, 2017 9:12 am

yes, that's what i mean that. Example like some other time at t3 oRvR, 1of mate in wb said there's 3 dessies at zone, but shortly later appear more than that amount, really surprised other players and they asking where they came from :lol:

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Telperien
Posts: 550

Re: [ADDON] ZonePOP 1.2 (Updated 14-12-2016)

Post#28 » Mon Jan 30, 2017 10:50 pm

Any idea how to make macro of zonetell to type 1st /1 and paste zonetell? I want to bind it on AddonButton.
Slacking (checking out EvE)

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sullemunk
Addon Developer
Posts: 1213

Re: [ADDON] ZonePOP 1.2 (Updated 14-12-2016)

Post#29 » Mon Jan 30, 2017 11:54 pm

Telperien wrote:Any idea how to make macro of zonetell to type 1st /1 and paste zonetell? I want to bind it on AddonButton.
Put this in a macro:

Code: Select all

/script ZonePOP.Tell() ; EA_ChatWindow.UpdateCurrentChannel(39) ; EA_ChatWindow.OnKeyEnter()
What this will do is:
1:st call the Zonetell function (write the results to chat), then 2:nd switch the chatchannel to T4 Realmwar (channel 39), 3:rd execute the chat throu a simulated "enter" press in chat.
Remmember to manually update zonepop before pressing the macro
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Telperien
Posts: 550

Re: [ADDON] ZonePOP 1.2 (Updated 14-12-2016)

Post#30 » Tue Jan 31, 2017 12:45 am

You`re a magician:)
It works with made macro from ingame macro window, but somehow dont work if make with LibAddonButton... looks like it cant exsecute complex macros:(
Slacking (checking out EvE)

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