Hi,
I love the new Reshader UI and values implementation, but after setting my own shaders/effects I can`t get rid of milky background. Any suggestions how to turn it off?
Reshade - Graphics / Post-Processing Suite
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Re: Reshade - Graphics / Post-Processing Suite
draw distance? That can't be adjusted via post processing, someone will have to make some kind of mod / engine hack I think?
You could cover it up with DoF I think, but without access to the depth buffer apply effects like that are currently impossible.
You could cover it up with DoF I think, but without access to the depth buffer apply effects like that are currently impossible.
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