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Patch Notes 28/01/2022

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GamesBond
Former Staff
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Re: Patch Notes 28/01/2022

Post#131 » Thu Mar 03, 2022 6:39 pm

BackIn2021OldPlanB wrote: Sat Feb 19, 2022 11:16 am Non-publication of research data is an extremely bad practice. Whether it is a survey conducted by a graduate or a public opinion poll, it is common practice to publish the results of the survey. It is often a condition for publishing a survey to know in advance where and when the results will be visible. If respondents took the time to cast their vote, it is fair that the interviewer also publishes the results of the survey.
MonkeyHead wrote: Thu Mar 03, 2022 2:20 am I've never seen anyone so bad as to need weeks to tabulate the results of a digital survey. It has a number of Yes votes and a number of No votes. Those numbers were presented to the Devs the second the poll closed. Unless you are insinuating they couldn't code a poll. Is that your position? That volunteer team couldn't code a simple poll?
We have already discussed the results a day after the survey closed. We also shared minimal details during our call with the RvR Focus Group so we could listen to their input as RvR leaders. The purpose of the survey was to get a clearer idea of how players look at and experience realm switching on their own. The survey is for us to get a better understanding. If or when will the results be published has not been decided yet by the CM team. Sharing it without a clear approach and plan (like a new lockout test, whether it was increasing or decreasing it) will just create unnecessary month-long arguments.

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havartii
Posts: 423

Re: Patch Notes 28/01/2022

Post#132 » Fri Mar 04, 2022 2:50 am

It's their server.. they will do what they want.. Get over it, you though this was a democracy?? lol
Order: 70 AM / 76 RP/ 72 Knight/ 58 WH
Destro: 82 Sham / 79 Zealot/ 70 DoK /70 Magus /68 Mara
Many alts on both sides now ruined by new currency change

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Mez
Posts: 727

Re: Patch Notes 28/01/2022

Post#133 » Fri Mar 04, 2022 3:24 am

You should be able to switch sides while no tier 4 campaign is active on a 1 hour cooldown. Once Tier 4 is enabled 3 hours.
Word of Pain and Boiling Blood are no longer able to proc anything. The Bright Wizard College has confirmed this is a big deal. (stealth nerf)
https://bugs.returnofreckoning.com/view.php?id=18255

BackIn2021OldPlanB
Posts: 32

Re: Patch Notes 28/01/2022

Post#134 » Fri Mar 04, 2022 9:23 am

GamesBond wrote: Thu Mar 03, 2022 6:39 pm
BackIn2021OldPlanB wrote: Sat Feb 19, 2022 11:16 am Non-publication of research data is an extremely bad practice. Whether it is a survey conducted by a graduate or a public opinion poll, it is common practice to publish the results of the survey. It is often a condition for publishing a survey to know in advance where and when the results will be visible. If respondents took the time to cast their vote, it is fair that the interviewer also publishes the results of the survey.
MonkeyHead wrote: Thu Mar 03, 2022 2:20 am I've never seen anyone so bad as to need weeks to tabulate the results of a digital survey. It has a number of Yes votes and a number of No votes. Those numbers were presented to the Devs the second the poll closed. Unless you are insinuating they couldn't code a poll. Is that your position? That volunteer team couldn't code a simple poll?
We have already discussed the results a day after the survey closed. We also shared minimal details during our call with the RvR Focus Group so we could listen to their input as RvR leaders. The purpose of the survey was to get a clearer idea of how players look at and experience realm switching on their own. The survey is for us to get a better understanding. If or when will the results be published has not been decided yet by the CM team. Sharing it without a clear approach and plan (like a new lockout test, whether it was increasing or decreasing it) will just create unnecessary month-long arguments.

Your decision is a continuation of bad practice.

While closing topics on unbalanced population.
Runmasta, RP RR83, full SOV/WAR/FORT...
START@LVL1: 26.4.2021
RETIREMENT@RR80: 11.7.2021
QUIT@RR83: 3.9.2021

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GamesBond
Former Staff
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Re: Patch Notes 28/01/2022

Post#135 » Fri Mar 04, 2022 4:01 pm

BackIn2021OldPlanB wrote: Fri Mar 04, 2022 9:23 am Your decision is a continuation of bad practice.

While closing topics on unbalanced population.
Do you mean the thread that had 208 posts? We pushed the survey to support that thread and it was locked after 21 pages of interaction because it was just pure feud at that point and the survey was already out.
Then a second, similar thread, was posted a few weeks after and everything would have been fine if its content was normal. But the excessive random usage of misleading numbers was just annoying and didn't serve anything besides personal agendas.

Nowadays you could rarely notice any locked threads. You could create a thread right now about 'population imbalance' and nobody would mind. But there's a clear unwanted disruptive way of discussing critical topics, and that way is generalizing and providing random fake numbers.

MonkeyHead
Posts: 47

Re: Patch Notes 28/01/2022

Post#136 » Fri Mar 04, 2022 9:06 pm

GamesBond wrote: Thu Mar 03, 2022 6:39 pm
We have already discussed the results a day after the survey closed.
Where is that discussion?

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Emissary
Community Management
Posts: 329

Re: Patch Notes 28/01/2022

Post#137 » Sat Mar 05, 2022 12:38 am

MonkeyHead wrote: Fri Mar 04, 2022 9:06 pm
GamesBond wrote: Thu Mar 03, 2022 6:39 pm
We have already discussed the results a day after the survey closed.
Where is that discussion?
Im going to ask this as well, is this a recorded discussion? Or is this hey we asked the Xrealmers and they said we should continue to allow them to do it?

Proof is while we wait for the discussion's outcome a lot of our NA (EST) order friends have said piss off and left. What used to be a fun back and forth in the evening here on the East Coast of America is now just a one sided free for all unless destro wants a 5 star IC ... the ones organizing warbands have moved on to Lost Ark or whatever game matches more their fancy. That does not matter though, can I ask how many NA (EST) primetime players were in this discussion?
"Courage, Honor, Loyalty, Sacrifice. You're braver than you think."

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Omegus
Posts: 1385

Re: Patch Notes 28/01/2022

Post#138 » Sat Mar 05, 2022 1:11 am

MonkeyHead wrote: Fri Mar 04, 2022 9:06 pm
GamesBond wrote: Thu Mar 03, 2022 6:39 pm
We have already discussed the results a day after the survey closed.
Where is that discussion?
Going by the rest of GamesBond's post, I'm pretty sure he meant that the results have been discussed internally, especially when following up to say that a limited amount of information was shared with focus groups.
Zomega: RR8x Zealot

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MonkeyHead
Posts: 47

Re: Patch Notes 28/01/2022

Post#139 » Mon Mar 07, 2022 2:17 am

Data needed to support a meaningful discussion seems to be a real hot button issue around here.

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mynban
Posts: 204

Re: Patch Notes 28/01/2022

Post#140 » Mon Mar 07, 2022 3:58 am

At this point I have no hopes of population for my timezone to allow for frequent SCs or RvR that is not PvDoor. Oceana 300~ used to be bad enough, not it is hanging around 200~ and I doubt it will even manage to stay at 200~ at this point.

Currency merge was good but too little, waaaaaaay too late (should have come same time with cities, everyone **** hates cities yet are forced to do them). And now current xrealm thing just defies logic, it is the pretense that xrealmers dont have multiple accounts that makes it stupid.

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