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Patch Notes 26/03/2021

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dadlyj
Posts: 101

Re: Patch Notes 26/03/2021

Post#21 » Fri Mar 26, 2021 1:52 pm

Look at this.
Think about how much time and effort we spend as dps dealers to increase damage by 10 percent.
I don't want you to think of it as a number, I want you to think of it as a gear.
I'm wearing eight Sovereigns right now,
I feel like I'm going back when I was wearing a concealer.
Magus or engi are good characters to enjoy.
I'm not a strong character. I can do single dps from a long distance and aoe.
But that doesn't mean you're going to have to do something like a career.
Healban, or Dps to kill.
They don't have snare and knockdowns.
Shining doesn't mean they're all gems.
I don't want to admit last week's mistake.
I'm so disappointed in this place.

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dadlyj
Posts: 101

Re: Patch Notes 26/03/2021

Post#22 » Fri Mar 26, 2021 1:57 pm

For your information, even when I get a 40 percent bonus, my SH and SW hunt the healr by themselves.
It was much faster than my magus. Now, in 1:1 situations, we're going to be able to do the same thing.
If you meet healr, you have to run away.

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Shanell
Posts: 271

Re: Patch Notes 26/03/2021

Post#23 » Fri Mar 26, 2021 1:58 pm

Meh, no magus/engi changes being reverted.
BG Kecis | Magus Zechariah | Chosen Kastul
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Shanell
Posts: 271

Re: Patch Notes 26/03/2021

Post#24 » Fri Mar 26, 2021 2:16 pm

havartii wrote: Fri Mar 26, 2021 12:11 pm Good engi amd magi still toppin the charts, reroll sh if you wana be OP :D
I want to play the game and have fun, not try to be the best guy in it.
But for unknown reason devs desided to nerf magus and engis, saying that 5 years ago a mistake were made in tooltip and took 20% of damage from those classes.
BG Kecis | Magus Zechariah | Chosen Kastul
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Judaspriest
Banned
Posts: 6

Re: Patch Notes 26/03/2021

Post#25 » Fri Mar 26, 2021 2:33 pm

Whaaaat? No SH buffs? Need more scape options! :lol:

sighy
Posts: 259

Re: Patch Notes 26/03/2021

Post#26 » Fri Mar 26, 2021 2:54 pm

Shanell wrote: Fri Mar 26, 2021 2:16 pm
havartii wrote: Fri Mar 26, 2021 12:11 pm Good engi amd magi still toppin the charts, reroll sh if you wana be OP :D
I want to play the game and have fun, not try to be the best guy in it.
But for unknown reason devs desided to nerf magus and engis, saying that 5 years ago a mistake were made in tooltip and took 20% of damage from those classes.
Assuming you have 100% uptime(ignoring all crits, disrupts, etc) on your pet proximity you are looking at 140% - 20%, which is going by math 1/7th of the total amount, which amounts to 14,3%(rounded up). Which is under the maximum benefit of the doubt, if you are going maximum ocd sweatlord of never moving away from your pet more than 30ft, while having it hidden somewhere it doesn't ever die and ignoring all other variables.

dadlyj
Posts: 101

Re: Patch Notes 26/03/2021

Post#27 » Fri Mar 26, 2021 3:15 pm

The strategy of summoning daemon or turret to increase the damage was nullified. It's too weak.
I would like to make a suggestion.
Let me suggest that the tactics of banning pet summoning that other pet Clesses have and increasing damage by 25 percent apply to magus and engi as well as making all the availability available while moving.
Of course, Sh's Path of Big Shootin or SW's Path of The Scout should stop and attack, but considering they have range knockdowns, healban, silence, etc.,
I think it could be a good choice.

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zulnam
Posts: 760

Re: Patch Notes 26/03/2021

Post#28 » Fri Mar 26, 2021 3:26 pm

dadlyj wrote: Fri Mar 26, 2021 1:52 pm Look at this.
Think about how much time and effort we spend as dps dealers to increase damage by 10 percent.
I don't want you to think of it as a number, I want you to think of it as a gear.
I'm wearing eight Sovereigns right now,
I feel like I'm going back when I was wearing a concealer.
Magus or engi are good characters to enjoy.
I'm not a strong character. I can do single dps from a long distance and aoe.
But that doesn't mean you're going to have to do something like a career.
Healban, or Dps to kill.
They don't have snare and knockdowns.
Shining doesn't mean they're all gems.
I don't want to admit last week's mistake.
I'm so disappointed in this place.
That's a bit too long for a haiku.
SW, Kotbs, IB, Slayer, WP, WL, SM, Mara, SH, BG

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nocturnalguest
Posts: 490

Re: Patch Notes 26/03/2021

Post#29 » Fri Mar 26, 2021 3:36 pm

zulnam wrote: Fri Mar 26, 2021 3:26 pm
dadlyj wrote: Fri Mar 26, 2021 1:52 pm Look at this.
Think about how much time and effort we spend as dps dealers to increase damage by 10 percent.
I don't want you to think of it as a number, I want you to think of it as a gear.
I'm wearing eight Sovereigns right now,
I feel like I'm going back when I was wearing a concealer.
Magus or engi are good characters to enjoy.
I'm not a strong character. I can do single dps from a long distance and aoe.
But that doesn't mean you're going to have to do something like a career.
Healban, or Dps to kill.
They don't have snare and knockdowns.
Shining doesn't mean they're all gems.
I don't want to admit last week's mistake.
I'm so disappointed in this place.
That's a bit too long for a haiku.
Damn you were faster. Exactly my thought

User avatar
phononHYPE
Posts: 569

Re: Patch Notes 26/03/2021

Post#30 » Fri Mar 26, 2021 6:20 pm

Good, no class changes. Let things ride for a bit and see how things are for more than a few short days.

Good work on PQs, I always enjoy those and finding groups or something as I alt it up.
Chasing the golden carrot that is my alts.

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