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Re: Patch Notes 26/02/2021

Posted: Fri Feb 26, 2021 5:53 pm
by GamesBond
lyncher12 wrote: Fri Feb 26, 2021 5:17 pm
gglan0uille wrote: Fri Feb 26, 2021 5:15 pm Awesome news.
Lovely changes about the dungeon barriers.
Cool changes for armor talismans, now diversity is possible.
WHY THIS BATTLEFRONT ? WHO VOTED THIS ? i do not understand players
there wasn't a vote. i personally believe its a troll by the gms to give us what? the 5th F tier sc WW in a row?
You can vote here: viewtopic.php?f=8&t=20218 (it's also linked in the patch notes). No one is forcing which pug scenario is picked since even the list is randomly shuffled based on previous polls.

Re: Patch Notes 26/02/2021

Posted: Fri Feb 26, 2021 5:54 pm
by kirraha
I just put my opinion in here. Total no sense changes.
It feels like lot's of late patching has just been random ideas with no real backthough into it.
But I guess the sandbox is made for sandboxing. Lucky I don't rly play healer at least.

Re: Patch Notes 26/02/2021

Posted: Fri Feb 26, 2021 5:57 pm
by kmark101
Armor talis nerf is a great change, much overdue.

I'm also curious about the engi/magus fix, this was the reason of the 6m+ damage city performances?

Re: Patch Notes 26/02/2021

Posted: Fri Feb 26, 2021 5:59 pm
by aa91837
Great change with Armor talismans,i hope Wounds talismans nerf next.

Re: Patch Notes 26/02/2021

Posted: Fri Feb 26, 2021 5:59 pm
by balvor877
kirraha wrote: Fri Feb 26, 2021 5:54 pm I just put my opinion in here. Total no sense changes.
It feels like lot's of late patching has just been random ideas with no real backthough into it.
But I guess the sandbox is made for sandboxing. Lucky I don't rly play healer at least.
I agree. The last patches: WE pounce with snare -> LOL. SH baseline pounce for a class that already has everything -> LOL. Random SW broadhead arrow nerf in assault -> LOL. Now armor talis nerf which hits the healers the most and benefits SHs/SWs the most -> LOL.

Re: Patch Notes 26/02/2021

Posted: Fri Feb 26, 2021 5:59 pm
by yoluigi
Great change only thing we need is a little nerf on armor pots.

Re: Patch Notes 26/02/2021

Posted: Fri Feb 26, 2021 6:03 pm
by Forsick
Good change, I hope this can open up a path to further changes on low armor classes to make them viable

Re: Patch Notes 26/02/2021

Posted: Fri Feb 26, 2021 6:04 pm
by Tyrex2017
The talisman change make no sense. It's a direct nerf into the ground of all healers class in game. Probably a game breaker here. Pls revert it back and dont touch core mechanic you dont undestand well.

Re: Patch Notes 26/02/2021

Posted: Fri Feb 26, 2021 6:07 pm
by zumos2
Spyked1106 wrote: Fri Feb 26, 2021 5:39 pm
zumos2 wrote: Fri Feb 26, 2021 5:18 pm
zumos2 wrote: Fri Feb 26, 2021 5:15 pm I honestly don't get why you are messing with the core balance of the game. Why in hell is this

"and make the world a more dangerous place for many light armored classes that have been relying on them."

a good idea???
To add to that, since when are light armored classes overperforming? They already are the weak links in high level of play, mdps already reign supreme. There is once again zero logic.
ex RP , Zeal maybe ? with +1056 armor on hot ?
wts a brain
I play all healers and all tanks (except chosen), multiple dps classes, including ones that will laugh with this change. This change hits healers overall. And ZLs + RPs don't even have space to run armor on HoT tactic. But it would require a brain to actually know the top tier spec I guess. So maybe you should be looking for one.

Re: Patch Notes 26/02/2021

Posted: Fri Feb 26, 2021 6:07 pm
by Ysaran
Can anyone explain me which were those light armoured classes that were overperforming. We're WH/WE stacking armor and oneshotti g ppl?