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Patch Notes 15/01/2021

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StirlingScott
Posts: 30

Re: Patch Notes 15/01/2021

Post#41 » Fri Jan 15, 2021 4:11 pm

MaxHayman wrote: Fri Jan 15, 2021 3:08 pm
andy wrote: Fri Jan 15, 2021 3:05 pm
Bowldancer wrote: Fri Jan 15, 2021 3:03 pm

Meh. I think this is a really unnecessary change.
Weird change indeed. Though I already thought it was so that appearances could only be seen by your own realm.
So as we were reorganising data and packets to how they should be sent (to match live) this was a side effect which reflects how it was on Mythic.
Is it something you guys can revert back?
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Gerbag
Posts: 8

Re: Patch Notes 15/01/2021

Post#42 » Fri Jan 15, 2021 4:12 pm

ReturnOfReckoning wrote: Fri Jan 15, 2021 2:54 pm - Appearance gear will now only be shown to members of the same realm.
Why? Where can i sign the petition to take that back?

nocturnalguest
Posts: 492

Re: Patch Notes 15/01/2021

Post#43 » Fri Jan 15, 2021 4:17 pm

MaxHayman wrote: Fri Jan 15, 2021 3:08 pm
andy wrote: Fri Jan 15, 2021 3:05 pm
Bowldancer wrote: Fri Jan 15, 2021 3:03 pm

Meh. I think this is a really unnecessary change.
Weird change indeed. Though I already thought it was so that appearances could only be seen by your own realm.
So as we were reorganising data and packets to how they should be sent (to match live) this was a side effect which reflects how it was on Mythic.
Could you please elaborate on this a little bit more?
From my understanding the only reason to do that would be to increase performance of game.
What i struggle to understand is how custom appearances actually affect performance and if turning it off actually makes any noticable difference.
Isnt it like database IDs for each item and separate IDs as of how to show it to others? So it just loads up a texture. I dont get how it will affect anything at all.

And are you sure it was the same way on live? I dont remember anything like this nor i ever meet any kind of source about that on the webs.

Sponn
Suspended
Posts: 200

Re: Patch Notes 15/01/2021

Post#44 » Fri Jan 15, 2021 4:18 pm

lol again,

No need to respawn in an inactive fort? There are plenty of reasons, especially if you are trying to get there early (or late depending on how you view it, being late to your group up) to try and secure a spot inside. Now people who are running to fort will just get ganked, by the population imbalance, respawn back in camp in the previous zone, and completely miss fort.

This is a bad design for server health imo. Doesn't help any players out, on either sides. The one that is steamrolling will just be even stronger lol.

This just exacerbates population imbalance issues. For both sides.

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Grimir
Posts: 36

Re: Patch Notes 15/01/2021

Post#45 » Fri Jan 15, 2021 4:20 pm

Bowldancer wrote: Fri Jan 15, 2021 3:03 pm
ReturnOfReckoning wrote: Fri Jan 15, 2021 2:54 pm - Appearance gear will now only be shown to members of the same realm.
Meh. I think this is a really unnecessary change.
+1

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normanis
Posts: 1306
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Re: Patch Notes 15/01/2021

Post#46 » Fri Jan 15, 2021 4:21 pm

rip bitterstones and their regiment of what u wear ;-( :(
Fortress

- If you die in an inactive fort you will respawn in the previous zone. "No need to respawn in an inactive fort."
- seems order has too many defenders . :(
"Iron Within, Iron Without!"

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Ysaran
Posts: 1243

Re: Patch Notes 15/01/2021

Post#47 » Fri Jan 15, 2021 4:22 pm

MaxHayman wrote: Fri Jan 15, 2021 3:08 pm
andy wrote: Fri Jan 15, 2021 3:05 pm
Bowldancer wrote: Fri Jan 15, 2021 3:03 pm

Meh. I think this is a really unnecessary change.
Weird change indeed. Though I already thought it was so that appearances could only be seen by your own realm.
So as we were reorganising data and packets to how they should be sent (to match live) this was a side effect which reflects how it was on Mythic.
And what does improve from this change? I know nothing about programming and data and packets. Since this is a blow for all the fashionhammer lover, I think would be helpful to know what we are actually gaining from this loss
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Rumpel
Posts: 359

Re: Patch Notes 15/01/2021

Post#48 » Fri Jan 15, 2021 4:27 pm

cursedflesh wrote: Fri Jan 15, 2021 3:23 pm
oaliaen wrote: Fri Jan 15, 2021 3:22 pm Whats the point in restrict the appearence for same realm ? is it causing any lag or something?

Also .. wheres the Season 2 patch? i remember dev saying it would come in the beggining of Jan..
its because u can clearly see what u are fighting against now i think ... terrible change, ppl are just lazy to use armory, rip all low lvls
Thanks 3rd bitterstone? :D
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Krima
Posts: 602

Re: Patch Notes 15/01/2021

Post#49 » Fri Jan 15, 2021 4:27 pm

Any ETA on witch elf pounce FIX? revert?
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oaliaen
Posts: 1202

Re: Patch Notes 15/01/2021

Post#50 » Fri Jan 15, 2021 4:31 pm

MaxHayman wrote: Fri Jan 15, 2021 3:08 pm
andy wrote: Fri Jan 15, 2021 3:05 pm
Bowldancer wrote: Fri Jan 15, 2021 3:03 pm

Meh. I think this is a really unnecessary change.
Weird change indeed. Though I already thought it was so that appearances could only be seen by your own realm.
So as we were reorganising data and packets to how they should be sent (to match live) this was a side effect which reflects how it was on Mythic.
Pls revert this change ... isnt so hard to do i think.
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