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Patch Notes 27/11/2020

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StrongUn
Posts: 294

Re: Patch Notes 27/11/2020

Post#31 » Fri Nov 27, 2020 11:51 am

Ranged squig herder less ranged... gg
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Grunbag
Former Staff
Posts: 1881

Re: Patch Notes 27/11/2020

Post#32 » Fri Nov 27, 2020 11:52 am

xanderous wrote: Fri Nov 27, 2020 11:48 am Appreciate the buff to reduced aoe damage on turrets and deamons, would have loved to have seen it also added to the machine gun turret and pink horror, because one pit of shades or tzeentch's firestorm pretty much kills it making it a pain vs aoe spammers on walls at keeps/forts.
We choose , for now , to not give it to gun turret and punk horro due to high range they have and can be more safe most of time , the 2 other turret are way more exposed. So we have gave a turret heal that will help combined with the aoe damage reduction . We will track it anyway
Grunbag - 40 - 33 Squig Herder
Skorri - 40 - 65 Engineer

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Nishka
Suspended
Posts: 1057

Re: Patch Notes 27/11/2020

Post#33 » Fri Nov 27, 2020 11:54 am

Those changes look interesting. Thank you for your work!
Hope KOTBS too someday will get his long-promised rework
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"Well, once there was only chaos. You ask me, order's winning". - Grandmaster Siegfried Trappenfeld

duds
Posts: 6

Re: Patch Notes 27/11/2020

Post#34 » Fri Nov 27, 2020 11:58 am

Out of the subject. But i feel like i need to say this. Most of you guys seems spoiled little brats. Not because you complain about everything even before trying, but the way you complain in every single post in this forum. Give them some feedback and respect the dudes who are working their ass of for this.

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Charon
Posts: 297

Re: Patch Notes 27/11/2020

Post#35 » Fri Nov 27, 2020 11:59 am

Balance Changes

- AoE damage is reduced by 25% on Bombardment Turret

- AoE damage is reduced by 50% on Flame Turret

- AoE damage is reduced by 25% on Flamers

- AoE damage is reduced by 50% on Blue Horrors

but why .....???
Karak Azgal - Haron WP
Karak Norn - Haeroon KoTBS
RoR:
- Chaeron - SM
- Nogrun - magnet eng
- Cheron - i want sorc Black Horror skill for my BW ;)

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Bignusty
Posts: 454

Re: Patch Notes 27/11/2020

Post#36 » Fri Nov 27, 2020 12:01 pm

Change about Sor is a gfood start =)

Thx for this

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kirraha
Posts: 286
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Re: Patch Notes 27/11/2020

Post#37 » Fri Nov 27, 2020 12:06 pm

Nishka wrote: Fri Nov 27, 2020 11:54 am Those changes look interesting. Thank you for your work!
Hope KOTBS too someday will get his long-promised rework
W
H
Y
?

Jonees
Posts: 13

Re: Patch Notes 27/11/2020

Post#38 » Fri Nov 27, 2020 12:07 pm

Multiple skills on rSH showing wrong range 75ft and 115ft, it's just a visual bug, but it also shows them as available at those ranges, so kinda annoying.

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catholicism198
Posts: 1092

Re: Patch Notes 27/11/2020

Post#39 » Fri Nov 27, 2020 12:17 pm

Xergon wrote: Fri Nov 27, 2020 11:21 am SquigPlayer after reading patch notes: u killing my class, why nerf!
OrderPlayer after reading patch notes: finally nerf to Squigs
same SquigPlayer starts using RangeKD and damage buffs to class: oh this is nice mauahuhauhuha!
same OrderPlayer being killed by SquigPlayer: why u buff squigs!

Order will complain about the ranged knockdown and the spammble heal debuff

Sofong
Posts: 554

Re: Patch Notes 27/11/2020

Post#40 » Fri Nov 27, 2020 12:18 pm

dont care about sh but please bring back old SoR.

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