Patch Notes 12/08/2020
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Re: Patch Notes 12/08/2020
Well i was being serious. People tend to complain about gear that is “op” or they “cant” get because they for example dont do scs.
You could just say yes or no
Will stop the “spam” now.
Have a good day!
Re: Patch Notes 12/08/2020
I could also call you out for trying to stop other people giving thier feedback without having people try to assume it has anything to do with whether or not I will or won’t get itCaspersky wrote: ↑Wed Aug 12, 2020 11:59 amWell i was being serious. People tend to complain about gear that is “op” or they “cant” get because they for example dont do scs.
You could just say yes or no
Will stop the “spam” now.
Have a good day!
Re: Patch Notes 12/08/2020
Some feedback:
Order ranged dps is crazy good right now, which is why they cannot win a city, but always win forts. Nerfing destro melee may help order win cities, but until order ranged is toned down, destro wont win forts again imo.
Order ranged dps is crazy good right now, which is why they cannot win a city, but always win forts. Nerfing destro melee may help order win cities, but until order ranged is toned down, destro wont win forts again imo.
Defraz rr81 Magus
Defrack rr81 Mara
Induce rr77 Shaman
rr7x AM, Choppa, WL, WH, WE, BG
Defrack rr81 Mara
Induce rr77 Shaman
rr7x AM, Choppa, WL, WH, WE, BG
Re: Patch Notes 12/08/2020
And reward for combined sides? 420 pop - 53 bags - 12.5% people with additional rewards? Correct? Or it splits by sides?
Side question, how many bags generated at zone lock? There are some pop rules, win\lose conditions?
- JarlBerzirk
- Posts: 159
Re: Patch Notes 12/08/2020
Awesome QOL improvements! All of the dev teams hard work is much appreciated! Thanks for all you lot do!!
Re: Patch Notes 12/08/2020
Thanks a lot for the hard work.
Cocomi, Kanten, Sceros
Toon, Toonfish, Schwuppe
Toon, Toonfish, Schwuppe
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Re: Patch Notes 12/08/2020
Ok, I'll try to elaborate a little further my question, focusing on Envenomed Blade / Fervor as e.g.:
Is it better to stack 3 charges of this DoT as soon as possible (spamming it) and then re-apply (when expired) or would be better to have just 1 charge on target and re-applying insofar as they fade away? What would bring the best result ?
I'm asking this because I don't understand how the new DoT mechanics + stacking is working.
PS: Good patch.
Is it better to stack 3 charges of this DoT as soon as possible (spamming it) and then re-apply (when expired) or would be better to have just 1 charge on target and re-applying insofar as they fade away? What would bring the best result ?
I'm asking this because I don't understand how the new DoT mechanics + stacking is working.
PS: Good patch.
Re: Patch Notes 12/08/2020
Isn't it a bit silly to further increase the power of players that are already supposedly among the most skilled/dedicated? I thought ranked games should be about skill, not victory through stats. Why not instead have purely visual rewards like titles, name of a different color, special trophies etc?
The other changes are nice.
The other changes are nice.
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