Patch Notes 08/04/2020
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- satanicomoderno
- Posts: 131
Re: Patch Notes 08/04/2020
/sit has 1 sec duration, could you guys increade it's time or make it last until the player move the char?
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Re: Patch Notes 08/04/2020
Testing the Zealot changes:
Ritual of Lunacy: still doesn't heal crit
Waves of Chaos: magic crit chance has now been successfully removed when used with
Lashing Waves: seems to work fine, I'll need to find a blob to test it on to see what the AoE cap for it is. Also, the very first time I cast it after the patch was onto a White Lion pet and it blocked it. Yes, as in it came up as blocked on screen and the combat log. No idea if this is a bug with the ability or with lions. I kept casting it on random WL pets afterwards and none of them blocked it.
Feedback on the Zealot changes:
Ritual of Lunacy: will be nice if/when it can heal crit, although as it's not a direct heal it won't proc any of the Zealot's buffs and the AP ritual will likely still be the better option.
Waves of Chaos is now absolutely useless. The only niche it had on RoR was that it used to crit and counted as direct damage which combined with the AoE heal debuff meant you could use it as a placable critting AoE heal debuff. First the heal debuff tactic was changed which left Waves of Chaos as a limited placable damage area that could crit. Now it's can't crit. It's 150 corp damage every 3 seconds with zero stat contribution (correct as of patch 1.2) and zero crit (also correct as of 1.2 but was incorrect on RoR until this patch). It also seems to use the ritual level for scaling rather than the tactic level, so if the ritual is under rank 40 (likely) then it does even less than 150 damage before mitigation even though the tactic is core and always at rank 40. There's also an open bug where the range is less than live as well. Please take a look at this tactic for future balance updates as it's lost its niche and ticks for a pitiful amount BEFORE toughness and resistance mitigation.
Lashing Waves: still not sure it's worth using a tactic slot when the Sorc gets this as a core and instant cast ability but it might find niche for those Zealots who run a pure single target heal spec Alchemy / Witchcraft. Still suffers from the issue of likely being disrupted by healers unless you waste a GCD turning on Harbinger before and then another GCD to turn it off afterwards. It's not the kind of spec I personally run so I'm just theorycrafting this one.
Reminder:
The stat conversion of Harbinger of Doom still breaks on login and changing zone and you usually need to unequip and reequip pieces each time to get set bonuses to convert properly: https://github.com/WarEmu/WarBugs/issues/15181. This ability has been mostly bugged since RoR started (my original report from a now deleted account from 2015: https://github.com/WarEmu/WarBugs/issues/1894. Marked as fixed but as with most attempts to fix the ability it didn't work).
OMG
You fixed the ending of the Zealot's special emote <3<3<3<3
Ritual of Lunacy: still doesn't heal crit
Waves of Chaos: magic crit chance has now been successfully removed when used with
Lashing Waves: seems to work fine, I'll need to find a blob to test it on to see what the AoE cap for it is. Also, the very first time I cast it after the patch was onto a White Lion pet and it blocked it. Yes, as in it came up as blocked on screen and the combat log. No idea if this is a bug with the ability or with lions. I kept casting it on random WL pets afterwards and none of them blocked it.
Feedback on the Zealot changes:
Ritual of Lunacy: will be nice if/when it can heal crit, although as it's not a direct heal it won't proc any of the Zealot's buffs and the AP ritual will likely still be the better option.
Waves of Chaos is now absolutely useless. The only niche it had on RoR was that it used to crit and counted as direct damage which combined with the AoE heal debuff meant you could use it as a placable critting AoE heal debuff. First the heal debuff tactic was changed which left Waves of Chaos as a limited placable damage area that could crit. Now it's can't crit. It's 150 corp damage every 3 seconds with zero stat contribution (correct as of patch 1.2) and zero crit (also correct as of 1.2 but was incorrect on RoR until this patch). It also seems to use the ritual level for scaling rather than the tactic level, so if the ritual is under rank 40 (likely) then it does even less than 150 damage before mitigation even though the tactic is core and always at rank 40. There's also an open bug where the range is less than live as well. Please take a look at this tactic for future balance updates as it's lost its niche and ticks for a pitiful amount BEFORE toughness and resistance mitigation.
Lashing Waves: still not sure it's worth using a tactic slot when the Sorc gets this as a core and instant cast ability but it might find niche for those Zealots who run a pure single target heal spec Alchemy / Witchcraft. Still suffers from the issue of likely being disrupted by healers unless you waste a GCD turning on Harbinger before and then another GCD to turn it off afterwards. It's not the kind of spec I personally run so I'm just theorycrafting this one.
Reminder:
The stat conversion of Harbinger of Doom still breaks on login and changing zone and you usually need to unequip and reequip pieces each time to get set bonuses to convert properly: https://github.com/WarEmu/WarBugs/issues/15181. This ability has been mostly bugged since RoR started (my original report from a now deleted account from 2015: https://github.com/WarEmu/WarBugs/issues/1894. Marked as fixed but as with most attempts to fix the ability it didn't work).
OMG
You fixed the ending of the Zealot's special emote <3<3<3<3
Zomega: RR8x Zealot
Re: Patch Notes 08/04/2020
All of my abilities are missing. How do you restart the game and launcher? I don't know how to do that.
- cursedflesh
- Posts: 99
Re: Patch Notes 08/04/2020
Would it be Possible to Update the "Class changes" on the WAR Wiki? last update 2 years ago...
Would be pretty nice, cuz Career Builder neither shows new stuff... I know would be a lot of work,
Thanks anyway
Would be pretty nice, cuz Career Builder neither shows new stuff... I know would be a lot of work,
Thanks anyway
wargrimnir wrote: ↑Mon Apr 05, 2021 11:50 pm Accidental solo-friendly content doesn't stay that way for very long.
Re: Patch Notes 08/04/2020
The char is still moving a bit, when being on the ground, so it takes just a second to see whether you are alive. Shouldn't be a problem.Yaliskah wrote: ↑Wed Apr 08, 2020 5:52 pmEven for sit i fully agree the request, even for lie, much less . Seeing fake death in the lake gonna make problems.
Dead people look different.
Dying is no option.
Re: Patch Notes 08/04/2020
Wall goes away only on boss death. So what's the bug with left wing boss? Is there a bugtracker ticket for it?
Re: Patch Notes 08/04/2020
Left wing bugs out when you finishes the pq's an enter to the boss and someone die, click respawn and get the respawn inside at the same spot where you have died, when that happens, the dungeons has become bugged and all the party get respawned in the boss room with wounds debuff, if someone tries to leave the room, he find itself between the portal and the magic barrier outside, and all the pq's has been reset. This happens more often on the left wing, but also happens on the center, the right wing usually works fine.
Idk if there is a bugtracker ticket.
8x -> Zealot
7x -> Magus, rSH, Sorcerer, Shammy Heal, mSH
6x -> Shammy dps
5x -> DoK , Wich Elf, Choppa, Chosen, BWizard
4x -> Mara
3x -> BG, Zealot dps
2x -> BO, 3rd Shammy
7x -> Magus, rSH, Sorcerer, Shammy Heal, mSH
6x -> Shammy dps
5x -> DoK , Wich Elf, Choppa, Chosen, BWizard
4x -> Mara
3x -> BG, Zealot dps
2x -> BO, 3rd Shammy
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Re: Patch Notes 08/04/2020
You don't know what you are talking about. The AoE component with sweeping razor is essential for effective morale draining in cities (vitriolic tactic anyone?). If you do your main job AND be a nice dps as well (with good equip you can be on top of the chain along with BWs and Slayers) is just icing on the cake.
Re: Patch Notes 08/04/2020
Here's some instructions on how to restart the launcher:
1. Press the "X" button on top right corner of the launcher
2. Start the launcher again
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