Patch Notes 08/04/2020
Posted: Wed Apr 08, 2020 12:58 pm
Italian translation
WARNING: You may need to restart the game and launcher once loading up the game for the first time after the patch to ensure abilities load correctly.
[Pug Scenario]
- Tor Anroc has been voted on for the next Pug Scenario
Check this post to vote for the next one!
[Abilities]
Set Bonus :
- Fixed Archmage sovereign 8 piece bonus.
- Fixed WE and WH sovereign 8 piece bonus
- Fixed WP sov 7pc bonus Acute Fury.
- Fixed Bo / SM sovereign 8 piece tooltip
Warrior Priest :
- Penance will not show any range in the tooltip and will fix the greyed issue.
Archmage :
- Fixed an issue causing Energy Of Vaul to heal less than intended
Zealot :
- Fixed an issue causing ritual of lunacy and innervation damage proc to incorrectly crit .
- Fixed an issue that prevented Ritual of Lunacy healing to crit.
- Lashing Waves is now implemented
Marauder :
- Fixed Wave Of Terror and Crushing Blows
Witch Hunter :
- Declare Anathema is now undefendable, this ability will now correctly behave like a stagger and the immune is now set to 20 seconds.
- Fixed an issue causing Sweeping Razor to hit more targets than intended
- Fixed an issue causing some abilities to build accusation even if they got parried.
- Fixed an issue causing Sanctified Bullets heal for 100% of damage dealt instead of 150%
Witch Elf :
- Agile Escape is now undefendable, this ability will now correctly behave like a stagger and the immune is now set to 20 seconds.
- Fixed an issue causing Broad Severing to hit more targets than intended
- Fixed an issue cause some abilities to build bloodlust even if they got parried.
Chosen :
- Finally, Bane Shield will work as intended when you have Dire Shielding Slotted
- Oppression will correctly scale with stat contribution
Bright Wizard :
- Wall of Fire is now Implemented
[Emotes]
- Fixed the /special emote getting stuck in animation
- Added /sit, /lie and /kneel emotes
- Added animations to /bow /beg /bored /shy /weep /pray /angry /salute /victory /woot /wow & /yeehaw. Some animations like /pray and /weep only works on some races.
[Renown training]
- [13603], [15956], [15983] & [16070] Fixed a bug that would allow training more (or less) renown skills than you should be able to.
[NPCs]
- The Faceless is now patrolling inside the PQ 'The Foetid Plains'
[Quests]
-All Black Crag battleobjective scout quests have been reworked, except one for destro.
- A Tight Spot: This quest has been corrected
- Redemption: The quest rewards have been set
- Diamond in the Rough: This quest is now available from the 'Vial-Filled Chest' in High Pass
[Misc]
- You no longer need to have trainers, mailboxes, auctioneers, vendors & bankers as friendly target when interacting with them. Being within close range (22 feet) of them is sufficient now.
[Dungeons]
- PQs and PQ Walls were removed in Gunbad, number of NPCs was (or should be) reduced slightly. The bosses have each a wall connected to them at the end of each wing, so you will still need to kill all the bosses to access wing boss. Unfortunately, we didn't manage to include the PQ bosses loot in so currently only way to obtain the Boots or Hands for Redeye set is to finish the quest. It will be fixed as soon as possible (2 weeks).
[Tickets]
[16204] The Mysterious Halfling will no longer attack and kill the other NPCs
[16136] Cancel ability casting also when moving backwards
[16037] Dismount players entering deep water
[16215] Proximity based scenario flags will once again flip to neutral before getting taken by the enemy realm.
[14767] Supplies at Dolgrund's Cairn will no longer spawn inside the tomb.
[16217] You can claim your rewards from Gunbad influence.
WARNING: You may need to restart the game and launcher once loading up the game for the first time after the patch to ensure abilities load correctly.
[Pug Scenario]
- Tor Anroc has been voted on for the next Pug Scenario
Check this post to vote for the next one!
[Abilities]
Set Bonus :
- Fixed Archmage sovereign 8 piece bonus.
- Fixed WE and WH sovereign 8 piece bonus
- Fixed WP sov 7pc bonus Acute Fury.
- Fixed Bo / SM sovereign 8 piece tooltip
Warrior Priest :
- Penance will not show any range in the tooltip and will fix the greyed issue.
Archmage :
- Fixed an issue causing Energy Of Vaul to heal less than intended
Zealot :
- Fixed an issue causing ritual of lunacy and innervation damage proc to incorrectly crit .
- Fixed an issue that prevented Ritual of Lunacy healing to crit.
- Lashing Waves is now implemented
Marauder :
- Fixed Wave Of Terror and Crushing Blows
Witch Hunter :
- Declare Anathema is now undefendable, this ability will now correctly behave like a stagger and the immune is now set to 20 seconds.
- Fixed an issue causing Sweeping Razor to hit more targets than intended
- Fixed an issue causing some abilities to build accusation even if they got parried.
- Fixed an issue causing Sanctified Bullets heal for 100% of damage dealt instead of 150%
Witch Elf :
- Agile Escape is now undefendable, this ability will now correctly behave like a stagger and the immune is now set to 20 seconds.
- Fixed an issue causing Broad Severing to hit more targets than intended
- Fixed an issue cause some abilities to build bloodlust even if they got parried.
Chosen :
- Finally, Bane Shield will work as intended when you have Dire Shielding Slotted
- Oppression will correctly scale with stat contribution
Bright Wizard :
- Wall of Fire is now Implemented
[Emotes]
- Fixed the /special emote getting stuck in animation
- Added /sit, /lie and /kneel emotes
- Added animations to /bow /beg /bored /shy /weep /pray /angry /salute /victory /woot /wow & /yeehaw. Some animations like /pray and /weep only works on some races.
[Renown training]
- [13603], [15956], [15983] & [16070] Fixed a bug that would allow training more (or less) renown skills than you should be able to.
[NPCs]
- The Faceless is now patrolling inside the PQ 'The Foetid Plains'
[Quests]
-All Black Crag battleobjective scout quests have been reworked, except one for destro.
- A Tight Spot: This quest has been corrected
- Redemption: The quest rewards have been set
- Diamond in the Rough: This quest is now available from the 'Vial-Filled Chest' in High Pass
[Misc]
- You no longer need to have trainers, mailboxes, auctioneers, vendors & bankers as friendly target when interacting with them. Being within close range (22 feet) of them is sufficient now.
[Dungeons]
- PQs and PQ Walls were removed in Gunbad, number of NPCs was (or should be) reduced slightly. The bosses have each a wall connected to them at the end of each wing, so you will still need to kill all the bosses to access wing boss. Unfortunately, we didn't manage to include the PQ bosses loot in so currently only way to obtain the Boots or Hands for Redeye set is to finish the quest. It will be fixed as soon as possible (2 weeks).
[Tickets]
[16204] The Mysterious Halfling will no longer attack and kill the other NPCs
[16136] Cancel ability casting also when moving backwards
[16037] Dismount players entering deep water
[16215] Proximity based scenario flags will once again flip to neutral before getting taken by the enemy realm.
[14767] Supplies at Dolgrund's Cairn will no longer spawn inside the tomb.
[16217] You can claim your rewards from Gunbad influence.