Fall dmg should start at much greater heights so i wont die just running and jumping downhill on my horse. Falling about 1m already deals 300dmg to me which is quite ridicoulous
. Jumping from keep walls leaves me at half hp and jumping from second floor killed me. I remember being able to jump from secons floor and survive easily on live. Great to see it work now nondtheless just think the numbers need tuning down for lower heights. And tuning up for really high heitghts like dw bridges or tm valleys. Its cool to see balance changes, but i would also like to ask if we will ever see a balance change for a class that has been neglected for quite a few years now. Skirm and scout sw really need these buffs. Even more so than marauder. Would be sweet if you could tell me if a good buff for these trees is in the making or at least on the timetable in near future? Thanks in advance.