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Patch Notes 15/02/2020

Posted: Sat Feb 15, 2020 2:03 pm
by ReturnOfReckoning
Italian translation provided by elk76


[City Siege]

- Cities Rating can now change. A cities rating will increase over the following time periods.
  • 1 -> 2 in 12 hours
  • 2 -> 3 in 16 hours
  • 3 -> 4 in 20 hours
  • 4 -> 5 in 24 hours
- The time until the next city rating will be displayed when you hover over a city on the world map.

- Altdorf and The Inevitable City have been set to a rating of 3 which will increase at 6pm (Altdorf/Server Time).

- The lockout for a city siege has been lowered to 8 hours.

- When all instances of a City Siege has finished the winning realm will be decided by how many instances had been won. If defenders win the city will decrease by 2 ranks (e.g. 4 -> 2), if attackers win the city will decrease to rank 1 regardless of its previous rank.

- Base Crest rewards for City Sieges are now dependent on the cities rating:
  • If you are defending a city with a rating of 5 you will get a minimum of 2 x [Royal Crest] per stage (i.e. a loss).
  • If you are participating in a siege city with a rating of 1 you will recieve nothing per stage loss.
  • If win a city stage the amount of [Royal Crest] you get will depend on the City Rating. (e.g. winners of a stage with a city raiting of 3 will give you 3
    x [Royal Crest])
- Gear Pieces will no longer drop from gold bags. (at least until we ensure contribution is stable)

- You can no longer attack the Lords in the prepration of Stage 2.

- Cannons around flags that are not open for capture can't be attacked anymore

- Reduced health of Lobba Gits/Cannoneers

- Increased health of Sun Dragon & Lord of Change

- Increased health of cannons around objectives in Stage 1

- The range of an event in which you recieve contribution has been increased.

- There is now a 10 minute "transition period" before a City Siege starts in which you will have time to form warbands. You will not be able to queue during this period.

- The City Refugee camps will now only be spawned once a City Siege is in the "startup stage" (when queue opens).

- Guards have returned to the front gates of the city but are removed once the transition period begins.

- City information on the paring map timers have been fixed. Additionally we have added more accurate descriptions of what state the city is in.

[Fortresses]

- Reduced range of poison pot in Reikwald & Fell Landing to cover lord room, but not extend much outside of it.

- Another possible fix for adding players to forts not working.

[Abilities]

- Fixed tooltip of Gork's Barbs in client to 10s cooldown.

Engineer:
- The pet ability penetrating round no longer stacks.

Magus:
- The pet ability Daemonic fire no longer stacks.


[Interface]

- The pairing map which shows the cities has been updated to remove historic information and add in more relevent data.
  • City Activities will now show what state the city is in. (e.g "The City Siege queues are open." or "Altdrof is recovering and cannot be sieged."
  • The City will now show how long is left of the current city siege stage.
  • The City will now show how long until its rating will increase.
[Items]

- [14876] Don't allow items to be used when dead

- Warlord and Sovereign jewelry are restricted to slot 4

- Adjusted stats for WP/Dok on Warlord and Sovereign

[Quests]

- Arming the Militia: The different weapons can now be looted from the correct corpses
- The Emperor's Mandate: One step of this Epic Quest that had been disabled, has been re enabled
- Gifts from the Damned: The level required to start this quest has been reduced, and you will now receive the quest reward when you turn in the quest, and no longer when you accept it

[RvR]

- Addressed some LoS issues with the following oils:
Praag: Southern Garrison outer
Thunder Mountain: Karak Karag outer
Black Crag: Badmoon Hole outer
Black Fire Pass: Gnol Baraz outer

[Tome of Knowledge]

- NPCs 'Forsaken Acolyte' at the Empire PQ 'Pit of the Forsaken' will no longer wrongly grant the ToK unlock 'A Tale by the Fire' and its related title

[Tickets]

[15643] These NPCs are once again correctly attackable
[13178] The dialogue of Karl Franz has been corrected
[13703] These NPCs are now correctly attackable
[15682] These NPCs are once again correctly attackable
[13731] [15532] A fix for receiving mail while switching zone, should hopefully resolve issues with receiving bags from stage 3 of the city sieges.
[2429] When you take items from the auction mails their status is now updated
[15674] Properly fixed the unread mail count

Re: Patch Notes 15/02/2020

Posted: Sat Feb 15, 2020 2:24 pm
by anarchypark
wow u guys were busy
respect

Re: Patch Notes 15/02/2020

Posted: Sat Feb 15, 2020 2:25 pm
by Marawo
- Addressed some LoS issues with the following oils:
Praag: Southern Garrison outer
Thunder Mountain: Karak Karag outer
Black Crag: Badmoon Hole outer
Black Fire Pass: Gnol Baraz outer
Very important fix, especially now with the supercharged oils. NJ

Re: Patch Notes 15/02/2020

Posted: Sat Feb 15, 2020 2:27 pm
by Omegus
ReturnOfReckoning wrote: Sat Feb 15, 2020 2:03 pm- There is now a 10 minute "transition period" before a City Siege starts in which you will have time to form warbands. You will not be able to queue during this period.
Thank you!!!

Re: Patch Notes 15/02/2020

Posted: Sat Feb 15, 2020 2:28 pm
by wachlarz
Nice patch. GJ

Re: Patch Notes 15/02/2020

Posted: Sat Feb 15, 2020 2:34 pm
by Maroe337
- Gear Pieces will no longer drop from gold bags. (at least until we ensure contribution is stable)
- Gear Pieces will no longer drop from gold bags. (at least until we ensure contribution is stable)
- Gear Pieces will no longer drop from gold bags. (at least until we ensure contribution is stable)

Re: Patch Notes 15/02/2020

Posted: Sat Feb 15, 2020 2:39 pm
by Rubius
Thank you for looking into contribution in the cities! Nice to see the oil LOS also adjusted.

Re: Patch Notes 15/02/2020

Posted: Sat Feb 15, 2020 2:39 pm
by Musica
ReturnOfReckoning wrote: Sat Feb 15, 2020 2:03 pm - Cities Rating can now change. A cities rating will increase over the following time periods.
  • 1 -> 2 in 8 hours
  • 2 -> 3 in 12 hours
  • 3 -> 4 in 16 hours
  • 4 -> 5 in 24 hours
Right off the top of my head. We are being bound to fight for a max 2 stars city. People are alarm clocking to get to go to city every 12 hours, with us doing the extra job of keeping the CD. Now we not only can see the CD, we also have access to it more frequently(Thanks for that btw, really thanks!).
I kinda feel we will just be switching sides on when we go to IC and when we go to Altdorf, keeping a time similar to the CD we have now so nothing changes Crests Wise.

Thanks for making us able to attack the city more frequently, but i feel this patch will create more problems than what it solves. The work is anyway appreciated!

Re: Patch Notes 15/02/2020

Posted: Sat Feb 15, 2020 2:41 pm
by no0kiee
Good work! Fix ranged skirmish aoe SW please, so we can enjoy cities and oRvR in warbands too while not feeling absolute garbage being laughed at by everyone else.

Re: Patch Notes 15/02/2020

Posted: Sat Feb 15, 2020 2:49 pm
by Tabelrel
Great patch, thank you for all the work and for returning this game to us, better than it was on live