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Patch Notes 13/07/2019

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Tesq
Posts: 5704

Re: Patch Notes 13/07/2019

Post#11 » Sat Jul 13, 2019 10:15 am

ReturnOfReckoning wrote: Sat Jul 13, 2019 8:10 am
- Players who are AFK in fortresses will be removed from the fight and teleported to the capital.
i know this would had happen...

PLEASE dont in step 1, since ppl when enter brb/afk / bio / drink / ate / pause BEFORE step 2; dont make us stay on the screen click the keyboard.....

///////////////

tbh just push the other changes on fortress with out

A) disable chaos fortress
B) fix doors on chaos/dward
C) temp open posterns till A or B are implemented

show the short sighted vision of the problem, like the real no interest in the frustration 50% of the server have to deal with, know we will have to wait when and if doors will be texture fix meanwhile order will farm invader at a higher pace and destru only have 1 viable atk option which is elf forress... so we suppose to feed orders in emp / dwarf 66% of the time .......godd job...
Last edited by Tesq on Sat Jul 13, 2019 10:24 am, edited 1 time in total.
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Jambalaya
Posts: 63

Re: Patch Notes 13/07/2019

Post#12 » Sat Jul 13, 2019 10:24 am

ReturnOfReckoning wrote: Sat Jul 13, 2019 8:10 am [White Lions and Squig Herders]
- Mounting when you pet is engaged will now recall your pet.
Will this put squig pets on CD?
Big Yodes

Sulorie
Posts: 7219

Re: Patch Notes 13/07/2019

Post#13 » Sat Jul 13, 2019 10:29 am

Jambalaya wrote: Sat Jul 13, 2019 10:24 am
ReturnOfReckoning wrote: Sat Jul 13, 2019 8:10 am [White Lions and Squig Herders]
- Mounting when you pet is engaged will now recall your pet.
Will this put squig pets on CD?
This only means, that the pet comes back to you.
Dying is no option.

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Ysaran
Posts: 1220

Re: Patch Notes 13/07/2019

Post#14 » Sat Jul 13, 2019 10:29 am

Someone can tell me how does Morales worked before patch and how does it work now? I dont know much about how does Morale work
Zputadenti

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Neil
Posts: 80

Re: Patch Notes 13/07/2019

Post#15 » Sat Jul 13, 2019 10:31 am

Slayer :
- Wild swing damage will match client tooltip. Adjusted client tooltip to match server side AP cost.

Choppa :
- Wild choppin' damage will match client tooltip. Adjusted client tooltip to match server side AP cost.
Any numbers?
SL NEILOR RR7X | BO NEILER RR7X

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Hargrim
Developer
Posts: 2465

Re: Patch Notes 13/07/2019

Post#16 » Sat Jul 13, 2019 10:33 am

Neil wrote: Sat Jul 13, 2019 10:31 am
Slayer :
- Wild swing damage will match client tooltip. Adjusted client tooltip to match server side AP cost.

Choppa :
- Wild choppin' damage will match client tooltip. Adjusted client tooltip to match server side AP cost.
Any numbers?

The numbers are the ones you see when you hover over the skill in game.
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Kellanved
Posts: 36

Re: Patch Notes 13/07/2019

Post#17 » Sat Jul 13, 2019 10:34 am

antegi wrote: Sat Jul 13, 2019 9:29 am Now will throw the fort. The reward is too small. Why protect 1.5 hours for 2 emblems?
Read again m8. "BONUS 2" . U get regular 4 as usual.

Morale changes are interesting if realy pumps will work outside scaling system.
And im happy with corecting AM tooltips from Vaul. I never realy knew how this skills worked in reality.
Fort changes are not so impactfull like everybody think. It will apply only 2 zerg times. Outside top hours 2 forts are imposible.
GJ on changes. Time tell how good they are.
AM / WH / BW / KOTBS / WL
MARA / ZEALOT / BO / MAGUS / WE
And also: Nastymidget - EG / Nastygobbo - SH

Panos
Posts: 11

Re: Patch Notes 13/07/2019

Post#18 » Sat Jul 13, 2019 10:38 am

I hope that afk in forts is not working in the first gathering phase

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peterthepan3
Posts: 6509

Re: Patch Notes 13/07/2019

Post#19 » Sat Jul 13, 2019 10:39 am

Good job with the Domination changes, looking forward to testing it out.

Weekly quests for every part of the game is also a good incentive, but I feel 75% speed mounts with a RR60 prerequisite may be a bit OTT.
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Grunbag
Former Staff
Posts: 1881

Re: Patch Notes 13/07/2019

Post#20 » Sat Jul 13, 2019 11:11 am

Neil wrote: Sat Jul 13, 2019 10:31 am
Slayer :
- Wild swing damage will match client tooltip. Adjusted client tooltip to match server side AP cost.

Choppa :
- Wild choppin' damage will match client tooltip. Adjusted client tooltip to match server side AP cost.
Any numbers?
same than tooltip. However i found that mythic made damage variance different for wild swing and wild choppin'.

For short version :

at rank 40, let's suppose that wild swing and wild choppin base damage are 150. choppa variance is +50% / -50% , while slayer damage variance is +20% / -20%.
It will result :

wild choppin : damage anywhere between 75 and 225.
wild swing : damage anywhere between 120 and 180.

don't ask me why mythic set it that way, i haven't made them mirrored (cause i don't want to make unilateral changes). and i don't know which version is better . choppa can have a chance to deal higher numbers, and slayer got more regular damage.

for AP , both abilities cost 45 AP
Grunbag - 40 - 33 Squig Herder
Skorri - 40 - 65 Engineer

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