Sry to be a **** (or an idiot) but does this mean you can just wander out and leave a fortress after 5 min and still get the RR + 4 tokens?
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Same question
Sry to be a **** (or an idiot) but does this mean you can just wander out and leave a fortress after 5 min and still get the RR + 4 tokens?
So WLs 2shoting everything from 65ft is not a problem anymore?
One realm is stomping the other at anything under Zerg level, like 12v12 or 6v6.wargrimnir wrote: ↑Sat Jul 06, 2019 8:36 pm Things are pretty balanced, not denying there's a few issues. Take a wider view and things aren't so bad. One realm isn't stomping the other solely due to balance issues. Every class is viable in at least one spec, and usually two or all three.
If the extremely obvious balance issue with WL was so apparent, the last balance thread regarding them wouldn't have a dozen+ pages of people asking for different things.
Some smaller fixes are being done at the moment, we will resume more in-depth balance changes in the future.
Live didn't have Torq.Telen wrote: ↑Sun Jul 07, 2019 5:10 pm Its interesting how the difference in playerbase/playstyle has changed how balance is viewed. On live WL were pretty average and mostly seen as a gank class. Whereas Slayer was king on live. So I dont think theres really a balance problem or it would have been there on live too. Its just players playing differently.
Live didn’t have the master of disaster torq **** up balance so hard the ramifications are still felt to this dayTelen wrote: ↑Sun Jul 07, 2019 5:10 pm Its interesting how the difference in playerbase/playstyle has changed how balance is viewed. On live WL were pretty average and mostly seen as a gank class. Whereas Slayer was king on live. So I dont think theres really a balance problem or it would have been there on live too. Its just players playing differently.
Just tested on live and the bubble vfx works fine . Restart your client
Live didn’t have the master of disaster torq **** up balance so hard the ramifications are still felt to this dayTenTonHammer wrote: ↑Sun Jul 07, 2019 6:19 pm [quote=Telen post_id=367285 time=<a href="tel:1562519412">1562519412</a> user_id=645]
Its interesting how the difference in playerbase/playstyle has changed how balance is viewed. On live WL were pretty average and mostly seen as a gank class. Whereas Slayer was king on live. So I dont think theres really a balance problem or it would have been there on live too. Its just players playing differently.
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