So we can expect balance changes around 2022?
Patch notes 15/06/2019
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Re: Patch notes 15/06/2019
Tootlez/Egron/Snotstickz/Kaiju
<Schweinejungs>
twitch.tv/tootlez1
<Schweinejungs>
twitch.tv/tootlez1
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Re: Patch notes 15/06/2019
Does the furious reprisal CD increase work even without a KD? Have I been pissing in the wind with this tactic the entire time ?
Last edited by Osred on Sat Jun 15, 2019 1:49 pm, edited 1 time in total.
Osri - 40/79 - Runepriest
Osarion 40/82 - Swordmaster
Osgrim 40/74 - Ironbreaker
Osarion 40/82 - Swordmaster
Osgrim 40/74 - Ironbreaker
Re: Patch notes 15/06/2019
Very nice patch. I'm very happy that the AFK-grinding is finally punished in its root, but in all honesty I would have preferred a system that just establish a frontier of contribution to get the roll, so not only currently Invader-geared characters get the rolls due to them going to be the highest contributors. Maybe I'm stupid and that is what you did, but I was simply saying that all people that contribute somehow usefully should have the same chances to get a gold bag, and mostly thinking in tanks and healers here.
Spoiler:
- CountTalabecland
- Posts: 989
Re: Patch notes 15/06/2019
Sounds like its been ticking during the KD so three seconds wasted while the target can’t use abilities anyways.
I believe the cooldown effect should apply if you hit an immune enemy. As the damage will still apply.
Brynnoth Goldenbeard (40/80) (IB) -- Rundin Fireheart (40/50) (RP) -- Ungrinn (40/40) (Engi)-- Bramm Bloodaxe (40/83) (Slayer) and a few Empire characters here or there, maybe even an elf.
Re: Patch notes 15/06/2019
The set procs are not showing on any tooltips. Checked Conqueror and Vanquisher.
Should I report on bugtracker or the team already knows?
EDIT: Part of the missing text stuff mentioned. Closing the game and opening again fixed it!
Should I report on bugtracker or the team already knows?
EDIT: Part of the missing text stuff mentioned. Closing the game and opening again fixed it!
Last edited by marisco on Sat Jun 15, 2019 3:15 pm, edited 1 time in total.
Re: Patch notes 15/06/2019
More like we are in support/fix mode forever or at least till sov....remember at time when there was that idea of balance only when reaching sov gear? Eh now it dosent seems too far from the true....
Last edited by Tesq on Sat Jun 15, 2019 3:12 pm, edited 1 time in total.
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Re: Patch notes 15/06/2019
Oh, so that's what the missing text is about. Ty for info!
- TenTonHammer
- Posts: 3807
Re: Patch notes 15/06/2019
to this day i never under stood the logic behind that train of thought
Gear should in no way factor into balance nor determine the viability of a spec
A class and playstyle should be viable and able to stand on its own, not be supported by a gear crutch into "relevance"
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