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Re: Patch Notes 25/05/2019

Posted: Sat May 25, 2019 11:53 pm
by Liandel
ReturnOfReckoning wrote: Sat May 25, 2019 11:30 am
- Sentinel set will now require 'Completed Redeye's Armor Set' ToK unlock to equip.
- Future Bloodlord set obtainable in Bastion Stairs will require 'Completed Sentinel's Armor Set' ToK unlock to equip. Sentinel Jewel accessory is not required to obtain this unlock.
I really like this change. It will increase the pool of people who can participate in Sentinel runs dramatically. Before, it could take up to a few hours to find tanks/healers with enough gear to participate during some timezones. Thank you for changing this!

Maybe when there's time or resources, would you mind taking a look at the root cause of the lack of full redeye individuals? Gunbad seems to take much, much longer than Sentinel. I can complete all of a crypts/tunnel run in the time it takes most groups to complete a single wing of Gunbad. I chalk it up to lengthy PQs and the teleporter bug for the bosses, where the portal randomly takes you to Altdorf. Even unmounted, I've been on runs where this happens several times to various members of the party and it can add up to a half an hour to the run because people need to run back all the way thru the dungeon to reach the boss portal.

If the internal coding that sends you to Altdorf is impossible to fix, I suggest adding a portal in the entrance of Gunbad that will port you to outside the boss room if you've cleared all the PQs. I think that would be an enormous QoL upgrade that would increase the pool of players with full redeye.

Overall, good fixes, glad to see.

Re: Patch Notes 25/05/2019

Posted: Sun May 26, 2019 1:08 am
by xoonerfree
Grunbag wrote: Sat May 25, 2019 11:44 am
Markon wrote: Sat May 25, 2019 11:41 am - Sentinel set will now require 'Completed Redeye's Armor Set' ToK unlock to equip.


This means you can do city dungeons without "wards" correct? I just cant equip the gear? If so this is a good change :)
yes exactly
I proposed this change months ago when bb/be was released and you guys (GM/red names) criticized me, even when players in the thread supported the idea, then locked the thread. Glad to see you adopted the idea. It's never too late!

Re: Patch Notes 25/05/2019

Posted: Sun May 26, 2019 1:38 am
by adapter
beastlord shoulder for choppa looks low level who came with this idea go stab urself in the hands please

Re: Patch Notes 25/05/2019

Posted: Sun May 26, 2019 5:10 am
by Darks63
adapter wrote: Sun May 26, 2019 1:38 am beastlord shoulder for choppa looks low level who came with this idea go stab urself in the hands please
You can always use alt appearance.

Re: Patch Notes 25/05/2019

Posted: Sun May 26, 2019 5:56 am
by Leecifer
peterthepan3 wrote: Sat May 25, 2019 2:00 pm Will those WP/DOK abilities be hitting harder, or for less? Curious as to how their scaling was off; ability damage felt fine. Would hate to see executions hitting like wet noodles again.
I would like to know as well.

Re: Patch Notes 25/05/2019

Posted: Sun May 26, 2019 7:37 am
by Grunbag
Leecifer wrote: Sun May 26, 2019 5:56 am
peterthepan3 wrote: Sat May 25, 2019 2:00 pm Will those WP/DOK abilities be hitting harder, or for less? Curious as to how their scaling was off; ability damage felt fine. Would hate to see executions hitting like wet noodles again.
I would like to know as well.
previously, a bug prevented the abilities i listed to scale with your stat. now it will deal more damage according to your stats. (it will deal the damage you read in the tooltip)

Re: Patch Notes 25/05/2019

Posted: Mon May 27, 2019 11:42 am
by Fenris78
I noticed SW scenario swords and falcatas are still unable to receive alternate appearance (still incorrectly labelled as off-hand weapons).

Re: Patch Notes 25/05/2019

Posted: Mon May 27, 2019 2:13 pm
by Lheana
Fenris78 wrote: Mon May 27, 2019 11:42 am I noticed SW scenario swords and falcatas are still unable to receive alternate appearance (still incorrectly labelled as off-hand weapons).
How many times must we tell it? -> Bugtracker

Re: Patch Notes 25/05/2019

Posted: Mon May 27, 2019 2:20 pm
by Fenris78
I was reffering to a fixed issue in this patchnotes, that is likely not fixed :
[14033] Corrected type to main hand only for SW swords.
So I cannot reopen a closed issue in bugtracker, and I dont think necessary to duplicate a bug report as it seems to be an oversight in last patch. ;)

Re: Patch Notes 25/05/2019

Posted: Mon May 27, 2019 8:45 pm
by Lheana
Fenris78 wrote: Mon May 27, 2019 2:20 pm I was reffering to a fixed issue in this patchnotes, that is likely not fixed :
[14033] Corrected type to main hand only for SW swords.
So I cannot reopen a closed issue in bugtracker, and I dont think necessary to duplicate a bug report as it seems to be an oversight in last patch. ;)
You can nevertheless comment the issue, ideally with a screenshot proving it is not fixed yet. In this case, Sioding will reopen the issue.