Yea it is the same on one of them. One axe is 2.7 (same speed as one hander), while the other two are 4.2. I never actually noticed that since you can't have all of them (and I sadly only have one 2h I don't need ) So is that also by design? It doesn't seem quite right. Although those weapons have been in the game for a long time so I don't know. The one with the fastest speed also happens to be the one with taunt procHargrim wrote: ↑Thu May 09, 2019 8:19 amCollateral wrote: ↑Thu May 09, 2019 7:48 am Is it intended that one of the tank 2h from dungeons has faster speed that a 1h? As far as I saw, each tank class has one, but I would have to double check.
Is it the same on epic weapons?
Patch Notes 05/05/2019
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- Collateral
- Posts: 1494
Re: Patch Notes 05/05/2019
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Re: Patch Notes 05/05/2019
For what I understood the problem is that hurtin' time shouldn't trigger proc, but enabling the berserk/furious scaling make so hurtin' time trigger proc and that's a problemNeil wrote: ↑Thu May 09, 2019 7:43 amCould anyone explain what was wrong? Shoudn't the damage output scale with fury/berserk?Slayer / Choppa :
- Reverted Hurtin Time and Reckless Gamble rage scaling until I can prevent them to proc buff damage
By the way, there is a sound bug with Slayer: without Reckless Gamble the attacks from Slayer don't have a real impact sound. With activatet RG it's fine.
Edit: I've read the bugtracker, question is answered.
Zputadenti
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- Posts: 885
Re: Patch Notes 05/05/2019
if parry is 6 block should be 10???
why no one state out this?
why no one state out this?
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