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Patch Notes 05/05/2019

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Hargrim
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Posts: 2465

Re: Patch Notes 05/05/2019

Post#61 » Mon May 06, 2019 8:08 am

Alfa1986 wrote: Mon May 06, 2019 6:40 amHas warhammer always been pve game ? Well, ok, what then to talk about wow?!? he simply writes like this because everything is exactly the opposite in the public mind

I dunno, do you even read what I write? Game had pve elements and a lot of bis stuff was obtained through pve. You want to discuss this fact now too?
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Nameless
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Re: Patch Notes 05/05/2019

Post#62 » Mon May 06, 2019 8:13 am

On live after city sieges changes war become +95% rvr game. Yes there were some pve but that was so obsolete and no demanding with easy to get sovereign that noone was doing it. Only worthed pve was tombs runs for the op pockets and some pve regular events. They even removed purely pve stuff that was 3rd stage of sieges for pure pvp stuff and their last pve stuff (scaven underground cave and lotd) were introduced wih some sort of pvp element.

So war was designed with pve and pvp but later when proofing that pve is not working and pvp qas the selling point they just drop it off. The unique features of war was and is their pvp.
Last edited by Nameless on Mon May 06, 2019 8:21 am, edited 1 time in total.
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Dammy095
Posts: 371

Re: Patch Notes 05/05/2019

Post#63 » Mon May 06, 2019 8:14 am

wonshot wrote: Mon May 06, 2019 7:59 am
Dammy095 wrote: Mon May 06, 2019 7:56 am
wonshot wrote: Mon May 06, 2019 7:53 am
So I have not done any PvE dungeons to get my wards, I have not grinded any scs to get my medallions.
you dont really need new items then
if the trend continues and Bastionstairs will bring any goodies, then yes. I do need to run gunbad and city dungeons to get my wards. To even get inside BS.

Not to mention the ring is pretty good and would be an upgrade for me, splitting up my 3piece genesis. But running Gunbad to get Redeye set, then run city dungeons 12 times to get full influence, just for such a slight upgrade is just not appealing. Too much time required for content i dont "enjoy"
i see what you mean, fair point

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Hargrim
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Posts: 2465

Re: Patch Notes 05/05/2019

Post#64 » Mon May 06, 2019 8:26 am

Nameless wrote: Mon May 06, 2019 8:13 am On live after city sieges changes war become +95% rvr game. Yes there were some pve but that was so obsolete and no demanding with easy to get sovereign that noone was doing it. Only worthed pve was tombs runs for the op pockets and some pve regular events. They even removed purely pve stuff that was 3rd stage of sieges for pure pvp stuff and their last pve stuff (scaven underground cave and lotd) were introduced wih some sort of pvp element.

So war was designed with pve and pvp but later when proofing that pve is not working and pvp qas the selling point they just drop it off. The unique features of war was and is their pvp.

And my PoV is that PvE can work in RoR and so far I think it does. Crying ‘it’s PvP!’ doesn’t change that. It’s not as grindy as live, you have steady progression if you want it, the gear is decent and some people are making use of it. So far so good.
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Foltestik
Posts: 682

Re: Patch Notes 05/05/2019

Post#65 » Mon May 06, 2019 8:31 am

war was good that you can make PVE/RvR/SC only depends on your mood, that was awsome

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Hargrim
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Re: Patch Notes 05/05/2019

Post#66 » Mon May 06, 2019 8:32 am

wonshot wrote: Mon May 06, 2019 7:59 am
Dammy095 wrote: Mon May 06, 2019 7:56 am
wonshot wrote: Mon May 06, 2019 7:53 am
So I have not done any PvE dungeons to get my wards, I have not grinded any scs to get my medallions.
you dont really need new items then
if the trend continues and Bastionstairs will bring any goodies, then yes. I do need to run gunbad and city dungeons to get my wards. To even get inside BS.

Not to mention the ring is pretty good and would be an upgrade for me, splitting up my 3piece genesis. But running Gunbad to get Redeye set, then run city dungeons 12 times to get full influence, just for such a slight upgrade is just not appealing. Too much time required for content i dont "enjoy"

You don’t need Sentinel jewel to anything. If you want just the core Sentibek set or Bastion wards. Average time is probably 14 hours for Gunbad in case you just do quest and never luck out on drops and 8 hours to quest up Sentinel set. Spread it out around several weeks and maybe its not so terrible.
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Ninjagon
Posts: 474

Re: Patch Notes 05/05/2019

Post#67 » Mon May 06, 2019 8:38 am

Thank you for new weapons! Like always, not everyone will be happy, but the majority will.

Warhammer Online is mostly PvP and RvR game, but you have some PvE OPTIONS too, and that is good.

Some suggestions:

+ Add option to buy new SC weapons without the need to sell previous one, for (example) 150% emblems price that is now.
+ Vanquisher armor sets will provide PvE dungeon wards.
+ Add new RR60 RvR weapon from fortress purple bags.
+ Add alternative spec gear to NPC with currency: Seal of the Paragon/Exemplar

Anyway and again, THX, RoR devs!
Last edited by Ninjagon on Mon May 06, 2019 8:41 am, edited 1 time in total.
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anarchypark
Posts: 2073

Re: Patch Notes 05/05/2019

Post#68 » Mon May 06, 2019 8:39 am

It's mmorpg based on warhammer.
a lot of ppl doing a lot of things together.

go to moba to pvp only.
oh wait you have to destroy enemy base.
unacceptable pve element in pvp game, right?
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xarax
Posts: 156

Re: Patch Notes 05/05/2019

Post#69 » Mon May 06, 2019 8:56 am

Did someone have an overview of how the weapons look like? (especially the scs weapons?)
Zeal80 - Dok82 - Sham74
BO81 - BG80 - WE75

and tooooo many alts

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Tesq
Posts: 5704

Re: Patch Notes 05/05/2019

Post#70 » Mon May 06, 2019 9:12 am

xarax wrote: Mon May 06, 2019 8:56 am Did someone have an overview of how the weapons look like? (especially the scs weapons?)
Icons show it pretty well they are in line with real appereance
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