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Patch Notes 27/04/2019

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Warfare80
Posts: 220

Re: Patch Notes 27/04/2019

Post#71 » Fri May 03, 2019 3:52 pm

Tankbeardz wrote: Fri May 03, 2019 1:39 pm
The engi was hitting around 875 non crit / 1200-1300 crit and the magus was hitting around 675 non crit / 1000 crit (stealth nerf a few patches back?). Unfortunately, I can't validate on a test dummies with these abilities.
Engi hits 4 times during 6 seconds,and magus hits 6 times,so same dmg in the end. Let me know if im wrong :)
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Tankbeardz
Posts: 627

Re: Patch Notes 27/04/2019

Post#72 » Fri May 03, 2019 4:34 pm

Warfare80 wrote: Fri May 03, 2019 3:52 pm
Tankbeardz wrote: Fri May 03, 2019 1:39 pm
The engi was hitting around 875 non crit / 1200-1300 crit and the magus was hitting around 675 non crit / 1000 crit (stealth nerf a few patches back?). Unfortunately, I can't validate on a test dummies with these abilities.
Engi hits 4 times during 6 seconds,and magus hits 6 times,so same dmg in the end. Let me know if im wrong :)
Firestorm hits once every 2 seconds.

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Grunbag
Former Staff
Posts: 1881

Re: Patch Notes 27/04/2019

Post#73 » Fri May 03, 2019 9:10 pm

Tankbeardz wrote: Fri May 03, 2019 4:34 pm
Warfare80 wrote: Fri May 03, 2019 3:52 pm
Tankbeardz wrote: Fri May 03, 2019 1:39 pm
The engi was hitting around 875 non crit / 1200-1300 crit and the magus was hitting around 675 non crit / 1000 crit (stealth nerf a few patches back?). Unfortunately, I can't validate on a test dummies with these abilities.
Engi hits 4 times during 6 seconds,and magus hits 6 times,so same dmg in the end. Let me know if im wrong :)
Firestorm hits once every 2 seconds.
Base damage and stat scaling is the same for both abilities
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Tankbeardz
Posts: 627

Re: Patch Notes 27/04/2019

Post#74 » Sat May 04, 2019 12:25 am

Grunbag wrote: Fri May 03, 2019 9:10 pm
Tankbeardz wrote: Fri May 03, 2019 4:34 pm
Warfare80 wrote: Fri May 03, 2019 3:52 pm

Engi hits 4 times during 6 seconds,and magus hits 6 times,so same dmg in the end. Let me know if im wrong :)
Firestorm hits once every 2 seconds.
Base damage and stat scaling is the same for both abilities
I'll have to do more serious testing but it's definitely hitting about 20-30% harder.

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blakokami
Posts: 137

Re: Patch Notes 27/04/2019

Post#75 » Sat May 04, 2019 12:37 am

The vfx are still showing for the new engi ability also even when I have all ability effects turned off. This is the only ability showing still.
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Nameless
Posts: 1141

Re: Patch Notes 27/04/2019

Post#76 » Sat May 04, 2019 12:03 pm

blakokami wrote: Sat May 04, 2019 12:37 am The vfx are still showing for the new engi ability also even when I have all ability effects turned off. This is the only ability showing still.
Almost all fixed vfx abilities got that bug to be visible no matter if u stoped all skill's animation beside yours. On other side if they make shaman/am puddle visible no matter what it wil be quite good qol change
Mostly harmless

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Tesq
Posts: 5704

Re: Patch Notes 27/04/2019

Post#77 » Sat May 04, 2019 6:15 pm

Nameless wrote: Sat May 04, 2019 12:03 pm
blakokami wrote: Sat May 04, 2019 12:37 am The vfx are still showing for the new engi ability also even when I have all ability effects turned off. This is the only ability showing still.
Almost all fixed vfx abilities got that bug to be visible no matter if u stoped all skill's animation beside yours. On other side if they make shaman/am puddle visible no matter what it wil be quite good qol change
best qol would be remove or reducs all g-heal vfx...

btw no patch today ? lame!
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