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Patch Notes 13/04/2019

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Parallell86
Posts: 241

Re: Patch Notes 13/04/2019

Post#81 » Sat Apr 20, 2019 6:34 pm

And I suppose that bothers some.

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Hargrim
Developer
Posts: 2465

Re: Patch Notes 13/04/2019

Post#82 » Sat Apr 20, 2019 6:46 pm

Parallell86 wrote: Sat Apr 20, 2019 6:29 pm I got your point by "It was dead on Live servers..." - you dont have to fill out the sentence with attitude, too much asshole-ness.

You might do the thinking about stuff you post before you post, therefore cutting the potential attitudes and asshole-ness before it is even spawned.
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Parallell86
Posts: 241

Re: Patch Notes 13/04/2019

Post#83 » Mon Apr 22, 2019 11:05 am

It was mere suggestion.
The asshole-ness comes naturally from assholes, usually dont have much in common with the surrounding.

And I dont remember it being dead on live, in the meantime the servers are down, kinda hard to do research on it now isnt it?

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ChicagoJoe
Posts: 254

Re: Patch Notes 13/04/2019

Post#84 » Mon Apr 22, 2019 2:34 pm

Hargrim wrote: Sat Apr 20, 2019 2:50 pm
Parallell86 wrote: Sat Apr 20, 2019 6:29 am Bring back mid tier RVR perhaps. The population has grown plenty since you merged them. A few test weeks or something.

It was dead on Live servers with pop 10 times of RoR one... For sure it will work this time, right?
Please don't change it - Your version of t2-t4 merging and bolstering has worked pretty well and allows people to get integrated quickly into t4 fights keeping the population stable/growing. You have already provided other open zones people shouldn't need to be told that if it is too busy in one, just move to another.
primary IB 8X, EN8X, WP7X, SL7X, KOTBS6X, and a bunch of under rr60 toons on order and destro with other classes.

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Hargrim
Developer
Posts: 2465

Re: Patch Notes 13/04/2019

Post#85 » Mon Apr 22, 2019 2:44 pm

ChicagoJoe wrote: Mon Apr 22, 2019 2:34 pmPlease don't change it - Your version of t2-t4 merging and bolstering has worked pretty well and allows people to get integrated quickly into t4 fights keeping the population stable/growing. You have already provided other open zones people shouldn't need to be told that if it is too busy in one, just move to another.

I know this, you know this...
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