hulkhug wrote: ↑
Sun Mar 24, 2019 10:22 pm
I will probably attract a lot of aggro for this but I have to say that most tanks are acting like snowflakes. This is not the 1st time something was removed from a class and then tested to see what could be added instead. Let me just say that no other class whined so much like tanks did.
First let me say that use of the word "whine" in this case is disrespective and ignorant to plenty of constructive criticism that was brought up in this tread.
Second it is not just "tank player" who are complaining, it is everyone.
As a Slayer I will be heavily affected by this change because chances of getting proper guard heavily dropped, which means i'll suffer from Sorc bursts and melee train assist even more than before.
A lot of people like to play 2h for reasons beginning with visual aesthetics to having better abilities. This change will not make them switch to different weapon set, instead it will just punish people around them.
And toxicity levels will also get higher because more people will get upset with 2h tanks (just like it happens with dps healers)
People cancelled 6v6 tournament just because they do not agree with the change
Tournament was cancelled because people need to heavily change their strategies and adapt their builds, and with the time left until the tournament its impossible to practice enough.
If they keep playing 2h then they have to build their DPS way more tanky than before.
If they switch to SnB they lose on-demand KD, improved Punts and some damage output.
EIther way there will be less damage output and its a very drastic meta change with a single balance change that was never
discussed, was completely unexpected and uncalled for.
Isn't it common knowledge that all e-sport tournaments are hosted on a patch that can be weeks or months older than Live version?
Specifically because competitive teams need time to adapt and practice.
And despite what average PUG player may think adapting and practicing your strategy actually takes time.