Everything you listed, except wounds debuff, brings 1h knight too. Crit chance debuff - its a ****. That strike can be blocked/parried and can hit just 1-2 targets often (small range). This is true of wounds debuff too. Armor debuff - its a morale, and nobody get it instead absorb. Chosen can get it - he have absorb on M3 and absorbs 7200 damage lol. And 1h knight can use this morale too. Aoe slow - realy?) Lose 10% of all damage, tactic slot and mastery point to do what anyone can do with a potion?) And again - 1h knight can get this useless tactic too)Manatikik wrote: ↑Tue Jan 15, 2019 7:53 am
You’re right, a 2H Knight now brings nothing but a wounds debuff, crit chance debuff, long punt, 15% increased healing, guard, challenge, stacking armor debuff/champ challenge, two interrupts, aoe slow, knockdown, and AoE root. Oh wait he also has those Aura things too, huh? But yea he really doesn’t bring much to the party compared to other classes.
You realize how silly it is now to complain about knight being weak?
Now a 2h knight loses much, but not getting anything. Or you're suggesting the knight lose a huge chunk of his survival by removing the shield to get wounds debuff?)