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Patch Notes 12/01/2019

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WExWH
Posts: 91

Re: Patch Notes 12/01/2019

Post#51 » Sat Jan 12, 2019 6:10 pm

Torquemadra wrote: Sat Jan 12, 2019 5:21 pm
Nameless wrote: Sat Jan 12, 2019 5:15 pm So with that new skill can WE go invisible for 2 sec gain 7 sec speed within that time cast regulat invisibility and open on you while speeded for next 5 sec?
Nope, activating an ability turns off the speed, same as every charge.
if we use the new elixir during the stealth, that breaks it. works as intended ?

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Sulorie
Posts: 7223

Re: Patch Notes 12/01/2019

Post#52 » Sat Jan 12, 2019 6:14 pm

WExWH wrote: Sat Jan 12, 2019 6:10 pm
Torquemadra wrote: Sat Jan 12, 2019 5:21 pm
Nameless wrote: Sat Jan 12, 2019 5:15 pm So with that new skill can WE go invisible for 2 sec gain 7 sec speed within that time cast regulat invisibility and open on you while speeded for next 5 sec?
Nope, activating an ability turns off the speed, same as every charge.
if we use the new elixir during the stealth, that breaks it. works as intended ?
I hope so. Otherwise you have a 30sec stealth combined with 50% 7sec charge.
Dying is no option.

gotharg
Posts: 88

Re: Patch Notes 12/01/2019

Post#53 » Sat Jan 12, 2019 6:19 pm

Oppressor 4th bonus for Shaman increase Initiative? Not Intel? And 6th? build time reduction for dotter? while for dok its 4% dmg?

WExWH
Posts: 91

Re: Patch Notes 12/01/2019

Post#54 » Sat Jan 12, 2019 6:19 pm

Sulorie wrote: Sat Jan 12, 2019 6:14 pm I hope so. Otherwise you have a 30sec stealth combined with 50% 7sec charge.
i don't see the prob, if we use the charge we can't use other elixir (100% disrupt or pen armor). it just allows us to catch up rdps/heal but we will not be able to disrupt cc from magical caster/heal, punt/stag/root :)

if the cd would no longer be shared yes but it's not the case

Sulorie
Posts: 7223

Re: Patch Notes 12/01/2019

Post#55 » Sat Jan 12, 2019 6:39 pm

gotharg wrote: Sat Jan 12, 2019 6:19 pm Oppressor 4th bonus for Shaman increase Initiative? Not Intel? And 6th? build time reduction for dotter? while for dok its 4% dmg?
The shaman bonus have not changed at all.
For what you want an intel proc? We have enough.
It is true, that the 6pc bonus is trash.
Dying is no option.

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Nameless
Posts: 1152

Re: Patch Notes 12/01/2019

Post#56 » Sat Jan 12, 2019 7:34 pm

WExWH wrote: Sat Jan 12, 2019 6:19 pm
Sulorie wrote: Sat Jan 12, 2019 6:14 pm I hope so. Otherwise you have a 30sec stealth combined with 50% 7sec charge.
i don't see the prob, if we use the charge we can't use other elixir (100% disrupt or pen armor). it just allows us to catch up rdps/heal but we will not be able to disrupt cc from magical caster/heal, punt/stag/root :)

if the cd would no longer be shared yes but it's not the case
Wh/we got very good burst while their negative was lack of mobility now they got option to bypass that disadvantage. Currently they are somehow okish but when best gear comes live their dps will be impossible to mitigate and their only weakness aka lack of mobility will be non existent. Sound like bad idea to me.

U dont balance classes with removing their weaknesses that are build in for purpose
Mostly harmless

K8P & Norn - guild Orz

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Kabuterimonga
Suspended
Posts: 184

Re: Patch Notes 12/01/2019

Post#57 » Sat Jan 12, 2019 7:37 pm

Awesome reworks, i can zee now a more balanced game, keep it up!
Kabuterimon RR 109
Kabuchop RR 101
Kabusquig RR 92
Tentomon RR 86

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oaliaen
Posts: 1202

Re: Patch Notes 12/01/2019

Post#58 » Sat Jan 12, 2019 7:41 pm

buff choppa ? any plans ?
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Sulorie
Posts: 7223

Re: Patch Notes 12/01/2019

Post#59 » Sat Jan 12, 2019 7:56 pm

oaliaen wrote: Sat Jan 12, 2019 7:41 pm buff choppa ? any plans ?
In what sense?
Dying is no option.

obamia
Posts: 33

Re: Patch Notes 12/01/2019

Post#60 » Sat Jan 12, 2019 7:59 pm

wargrimnir wrote: Sat Jan 12, 2019 5:56 pm
Toobad wrote: Sat Jan 12, 2019 4:57 pm Seems odd that Vanquisher Chest for Engineers only has 3 base stats. Chest pieces from other sets (including Oppressor) have a 4th stat which is typically a bonus. Is this Intended or an oversight?
These have 3% Armor Penetration as a 4th stat, I forgot that it doesn't show up on the character screen. You can check with .getstats

It will be in the item description next patch.
Sad change to see a spec specific bonus on the chest piece, 2 out of 3 engineer specs don't care about physical damage :(

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