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Server Patch notes 24/11/2018

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Tesq
Posts: 5704

Re: Server Patch notes 24/11/2018

Post#41 » Sun Nov 25, 2018 3:07 am

peterthepan3 wrote: Sat Nov 24, 2018 6:55 pm
roadkillrobin wrote: Sat Nov 24, 2018 6:07 pm
I think a better idea would be to reduce the heal negatraits from Divine Fury and Murderours Intent/Fanaticism if wielding a shield.
Definitely food for thought.
Definetly the parry tactic could use to loose that pesky heal debuff when you wear a shield.

Anyway due where detaunt is any change to see it moved outside mastery...so you can build heal+ melee heal and still have detaunt? Othor wise you are forced to spec dps mastery jusy for that..
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flintboth
Posts: 440

Re: Server Patch notes 24/11/2018

Post#42 » Sun Nov 25, 2018 10:26 am

Thank you for the patch, look interesting to test.
monkey 079 (test failure - escaped)

xarax
Posts: 156

Re: Server Patch notes 24/11/2018

Post#43 » Sun Nov 25, 2018 10:41 am

LDRL wrote: Sat Nov 24, 2018 2:22 pm Oppressor converts into 1 conqueror emblem opposed to 5 what was said in last weeks patchnotes, is it supposed to be like this?
is this intended? everything is 5:1 but oppressor is 1:1?
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Hargrim
Developer
Posts: 2465

Re: Server Patch notes 24/11/2018

Post#44 » Sun Nov 25, 2018 10:43 am

xarax wrote: Sun Nov 25, 2018 10:41 am
LDRL wrote: Sat Nov 24, 2018 2:22 pm Oppressor converts into 1 conqueror emblem opposed to 5 what was said in last weeks patchnotes, is it supposed to be like this?
is this intended? everything is 5:1 but oppressor is 1:1?

Intended.
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Rydiak
Posts: 770

Re: Server Patch notes 24/11/2018

Post#45 » Sun Nov 25, 2018 10:45 am

Hargrim wrote: Sun Nov 25, 2018 10:43 am
xarax wrote: Sun Nov 25, 2018 10:41 am
LDRL wrote: Sat Nov 24, 2018 2:22 pm Oppressor converts into 1 conqueror emblem opposed to 5 what was said in last weeks patchnotes, is it supposed to be like this?
is this intended? everything is 5:1 but oppressor is 1:1?

Intended.
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Natherul
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Re: Server Patch notes 24/11/2018

Post#46 » Sun Nov 25, 2018 10:52 am

The small patch today is to fix resses not working in certain areas as well as some small fixes to BE

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Grunbag
Former Staff
Posts: 1881

Re: Server Patch notes 24/11/2018

Post#47 » Mon Nov 26, 2018 9:08 am

Small hotfix today , to fix BE missing bosses and items to kill Barrakus .
Obsidian orb reduce Barrakus add damage by 75% .
Morbidae burgle chosen in bilerot will place less often the debuff on players . So you have time to cleanse it on the cauldrons
Removed lockout from sub bosses , so you are not linked to the instance until you kill a boss that drop sentinel main piece . This is to fix the issue where server restart and the doors are locked inside the instance .
Grunbag - 40 - 33 Squig Herder
Skorri - 40 - 65 Engineer

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Natherul
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Re: Server Patch notes 24/11/2018

Post#48 » Mon Nov 26, 2018 9:46 am

we had a cascading error with lockouts so I had to nuke all player lockouts.

Since this is non repeatable its fine and no further action will be done. We are addressing the core issue as well ofc.

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Sulorie
Posts: 7222

Re: Server Patch notes 24/11/2018

Post#49 » Tue Nov 27, 2018 8:13 pm

ReturnOfReckoning wrote: Sat Nov 24, 2018 11:47 am
[BAWON SAMNDI EVENT]

- Merchants and related quests have been removed.
- You can still spend your Moot **** currency in cities for a week (Goaf Birdsong).


What's up with this?

Since patch order can't spend the currency at all and after 2 days all moot **** is removed from inventory on both realms. :?:
Dying is no option.

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Hargrim
Developer
Posts: 2465

Re: Server Patch notes 24/11/2018

Post#50 » Tue Nov 27, 2018 8:33 pm

Moot Cocks were event currency. Those and pumpkin pies will be removed from players on next patch.
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