[General]
Natherul
- Updated the ab changelist with the changes of todays patch.
Grunbag
- Terror works now as aura and is correctly removed on respawn or boss death / reset
[Abilities]
Squig Herder
Natherul
- Backend work for SH rework.
- Horned Squig is now castable while moving while in Squig Armor and have its cast time reduced by 50%.
- Horned Squig now takes less damage from AOE if in Squig armor.
Torquemadra
Values will be subject to change depending (on my whims... -ahah- and) how it ends up playing out.
[Squig Herder]
Stabbin' tree / Squig Armour rework - Squig Herder
Squig Shakeup
Horned Squig
- Now grants the Armour buff, pet gets an additional weaponskill boost
- Horned Squig abilities scale with points in Path of Stabbin'
- Horned Squig Ability - Head Butt now severs blessings as opposed to KB or KD
Gas Squig
- Now grants the + range buff
- Gas Squig abilities scale with points in Path of Path of Big Shootin'
Leveling Unlocks
Lvl 1 - Squig Armour & 'Ard Noggin (Previously lvl 10)
Lvl 10 - Big Claw (Previously lvl 20)
Lvl 15 - Sneaky Strike (New)
Lvl 20 - Bounce (Previously lvl 30)
Lvl 25 - Really Bad Gas (Rework, was a specable 9 point ability)
Lvl 30 - Big Bouncin' (Previously a specable 13 point ability)
Lvl 40 - Kaboom!
Path of Stabbin' Tree Rework
3 point tactic - 'Ere Squiggy
5 point ability - Squig Leap (New)
7 point tactic - Sneaky Stabbin'
9 point ability - Indigestion (Reworked ability)
11 point tactic - Sneaky Git (New)
13 point ability - Tastes Like Stuntie (New)
15 point ability - Outta My Way! (New, not a morale 4, experimental placement of ability at top of tree)
Moved M4 - Wind up da Wind Up Da Waaagh is now core at 40, activating it puts other morales on a 5 minute cooldown.
Additional
Squig Armour stat boosts will now stack with potions.
Squig Armour Reduces the CD of Horned Squig to 15s, its cast time to 1 and enables it to be summoned on the move.
Tactic - All By Meself - Now additionally reduces the cooldown of Squig Leap by 10s.
Fasta Squiggy - Squig Armour Mount - Available at every good Mount Vendor.
[Black Orc]
Ability - T'ree Hit Combo now has a Great Weapon requirement.
[Blackguard]
Blackguards passive Exile cd reduction if using a Great Weapon has been removed.
Ability - Get Down! - This 9 point ability has been removed.
Ability - Halt, Fool! - This new 9 point Path of Malice ability costs 30 hatred, has a 20s cooldown, is a 3s KD, a 3 second snare (runs concurrently) on enemies and gives a 5s speed buff to self and if Exile is used while this buff is active it will be have its cooldown reduced by half. Uses Get down KD as carrier as theres a animation flaw I have to correct.
Ability - Rebounding Hatred - This new ability is a 20s channel which gives the caster 50% boost to Parry/Dodge/Disrupt, requires Great Weapon. Replaces Blast of Hatred as the 15 point ability in the Path of Malice.
Ability - Blast of Hatred - moved to core, obtained at lvl 40, activating this ability puts your other morales on a 5 minute cooldown.
[White Lion]
Ability - Champions Protector - 9 point pet guard ability in the Guardian tree removed and replaced with a better constructed bespoke ability of Protector of the Pack
Ability - Pounce - Corrected buffline for minor speed boost on landing.
[Shadow Warrior]
Ability - Shadowstep - A replacement 15 point ability in the assault tree. This ability works as a gap closer. Its a 2s cast, 20s cooldown ability which additionally grants you a 10s buff which currently grants 50% armour penetration, 15% parry/dodge/disrupt defences and 25% AA speed. 25% parry/dodge/disrupt defences and AA speed
Morale 4 - Whirling Rage moved to core, obtained at lvl 40, activating this ability puts your other morales on a 5 minute cooldown.
[Chap 22]
Grunbag
Slayer Keep :
- Chosens of Grimnir have recovered their abilities and Damage power
Norkalli
Ebon Keep:
- Stage 1 mobs will no longer respawn
Tor Senthai:
- Adequate number of mobs populated, stage 1 and entire PQ now active and complete-able
[Tome of Knowledge]
Lheana
- You will now have to interact with 'Altar of Bloodshed' to trigger the ToK Achievement 'Ritual of Khorne'
[Quests]
Lheana
- Quest 'A Host Divided' has been changed in line with the changes made on ToK Achievement 'Ritual of Khorne'
[Tickets]
Sioding
[11959] Riellyan Jadehart defends himself not like hulk anymore.
[11971] Questmarkers fixed for "Battering the Barony".
[11968] Questobjext fixed for "Remmerbruck Regulars".
[11966] Mourkain Temple order spawn guards moved.
[11945] Headcracka's Choppa is now listed as a sword.
Patch Notes 06/07/2018
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Re: Patch Notes 06/07/2018
Ouch.[Black Orc]
Ability - T'ree Hit Combo now has a Great Weapon requirement.
Re: Patch Notes 06/07/2018
Great adjustment for SH finally!!!(i dont play one) but on the other hand; Nerf s\b BO with 3hit Combo ouch and buff order.....
Will see how it goes.. i already have my idea tho
Will see how it goes.. i already have my idea tho
]
- wargrimnir
- Head Game Master
- Posts: 8281
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Re: Patch Notes 06/07/2018
No. They got Rebounding Hatred.
SM's still have Wall of Darting Steel.
- peterthepan3
- Posts: 6509
Re: Patch Notes 06/07/2018
15 point ability in their Offensive tree, which means you have to give up Force of Fury, AoE snare, Anger Drives me, Self-heal, and Elite Training to purchase in the go-to Malice spec.
It allows the 2h BG to function as an Offensive tank in both group and WB play (potentially <--) without being blown up. Similar to the 2h Khaine SM!
Re: Patch Notes 06/07/2018
Oh dear....Natherul wrote: ↑Fri Jul 06, 2018 10:20 pm [
[Shadow Warrior]
Ability - Shadowstep - A replacement 15 point ability in the assault tree. This ability works as a gap closer. Its a 2s cast, 20s cooldown ability which additionally grants you a 10s buff which currently grants 50% armour penetration, 15% parry/dodge/disrupt defences and 25% AA speed.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-
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Re: Patch Notes 06/07/2018
OMG! I've never been this excited in my life
Soulcheg wrote:Want mirrored classes - play chess.
#266Genisaurus wrote:You are not entitled to Best-in-Slot gear just because you log on.
Re: Patch Notes 06/07/2018
Can't say i'm happy with these changes (just a measly opinion felt from a fan of the game).....The Black Orc change should at least come with better avoidance tactics, rolling a 2hander is death on a BO unless geared and high rr and carried. The squig changes (though very fun) only gives destro another melee which we don't need, we need more range damage and range cc that stops order moving not just lame disarms and silences. Feels like you are keeping us in melee, especially with the 25% chance at runaway only triggering once every 30 hits or so.
CRUDE big boss! (Scrubs can lead too)
Yardpig- Black Orc
Yardpig- Black Orc
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