By that comment I meant that perceived imbalances in solo encounters (DPS AM vs 2h BO, Guardian WL vs WE, melee healer vs choppa, etc) don't necessarily hold much weight in the grand scheme of things when it comes to balance. It was in response to Grav's comment on melee WP being proficient in 1vX encounters - a true statement, but this shouldn't mean anything when balancing a spec to be functional in other more important/relevant aspects of the game.OldPlayer wrote: ↑Sat Apr 07, 2018 12:07 pmI would like to inquire Balance Moderator on his opinion of what the game should be balanced around to better understand the direction Balancing will be going.peterthepan3 wrote: ↑Sat Apr 07, 2018 11:40 am [Thankfully, the game isn't balanced around solo encounters.
Patch Notes 7/04/2018
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- peterthepan3
- Posts: 6509
Re: Patch Notes 7/04/2018
Last edited by peterthepan3 on Sat Apr 07, 2018 12:13 pm, edited 2 times in total.
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- Aurandilaz
- Posts: 1896
Re: Patch Notes 7/04/2018
On the other hand, we saw 0 balance forum discussions regarding state of WLs and AFAIK 0 WL players started threads about toning down the class to lesser potency.
It's a shame, I just won a Subju Axe for my WL and am about halfway done with my Conq grind...
Maybe it's time to start gearing my WP, smells like possible next FOTM right there.
Re: Patch Notes 7/04/2018
best comment
- Fallenkezef
- Posts: 1483
Re: Patch Notes 7/04/2018
A question I am also interested in. The devs have long focused on rvr but Peter brings a passion for sc's to the tableOldPlayer wrote: ↑Sat Apr 07, 2018 12:07 pmI would like to inquire Balance Moderator on his opinion of what the game should be balanced around to better understand the direction Balancing will be going.peterthepan3 wrote: ↑Sat Apr 07, 2018 11:40 am [Thankfully, the game isn't balanced around solo encounters.
Alea iacta est
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- Posts: 139
Re: Patch Notes 7/04/2018
Thing is pet str. Might have been run off toughness for a while and we are just now seeing it in patch notes. Just my opinion playing WL exclusively.
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- Suspended
- Posts: 45
Re: Patch Notes 7/04/2018
Yesterday we can see in the forum that 2H chosen is better way than KOTBS by Torquemadra...today KOTBS is more nerfed.
- Fallenkezef
- Posts: 1483
Re: Patch Notes 7/04/2018
A fan club already? So cute! Do you have pom poms?Stickzy wrote: ↑Sat Apr 07, 2018 12:08 pmSo he should be like Torq, yes? What about you let them do their thing, and you can work on your own things, Mate.Fallenkezef wrote: ↑Sat Apr 07, 2018 11:50 amSome friendly advice, now you are a balance mod. Avoid using terms like "we" when discusing classes. Gives folks summat to latch on and derail the thread into ad-nauseum bias. Try to emulate Torque's air of inpartial hatred and disdain towards the serfs.peterthepan3 wrote: ↑Sat Apr 07, 2018 11:40 am
Thankfully, the game isn't balanced around solo encounters. Any ranged/healer that allowed a Wrath WP to catch them is playing wrong (and healers also have access to flee/quick escape).
I'm struggling to envision what melee class you have in mind when you say Wrath WP does comparable damage? Are we talking scenario damage on the scoreboard, the majority of which is fluff?
Medium armor, as do 4/6 melee classes.
You forget that, in order to get the new Charge ability, one has to invest 15 points into Wrath: unless you are high RR, this means you will not be able to get Sigmar's Shield, and your heal spammable/Divine Assault will be significantly weaker; tldr, Wrath WP's melee healing capabilities are now lessened (which they should be, I echo that point of yours).
We do have the option to resurrect, and cleanse, and provide covenants - that much is true - but to suggest that Wrath WP DPS was in any way comparable to a competent slayer, WL or WH is wrong: we have incredibly bad tooltip numbers on our abilities, we lack a +% crit modifier, we lack any damage morales, we lack AoE detaunt (you can't pick this tactic up as a Wrath WP if you want to do damage), etc.
Onslaught PQs are currently being tested by a bunch of dedicated people. Stay patient.
I do like the tone of the balance changes. I would love every class to have three viable trees.
Alea iacta est
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Re: Patch Notes 7/04/2018
Interesting patch!
A much needed change for melee WP.
A much needed change for melee WP.
Re: Patch Notes 7/04/2018
Double post.
Last edited by Gravord on Sat Apr 07, 2018 12:57 pm, edited 1 time in total.
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