Spoiler:
Patch Notes 4/11/2017
Forum rules
Before posting on this forum, be sure to read the Terms of Use
Before posting on this forum, be sure to read the Terms of Use
- BrockRiefenstahl
- Posts: 409
Re: Patch Notes 4/11/2017
Last edited by BrockRiefenstahl on Sat Nov 04, 2017 4:58 am, edited 1 time in total.
Ads
-
- Posts: 627
Re: Patch Notes 4/11/2017
Yes, major adjustments. 65-70k WL attacks were not intended I'm sure .BrockRiefenstahl wrote:Did you read the patchnotes properly? I dont know what their point multipliers will be, but it sounds like overall they will be weaker. Unless one point spent gives a looot of those bonuses to the pet.Mexlicious wrote:So WL Pet was OP as it was.....Now its way more OP GG.....This is going to be WLHammer
Also, in the notes they say- adjusting numbers as needed...
- BrockRiefenstahl
- Posts: 409
Re: Patch Notes 4/11/2017
Spoiler:
Damn, and I wasnt online to abuse it for some minutes
- wargrimnir
- Head Game Master
- Posts: 8287
- Contact:
Re: Patch Notes 4/11/2017
Looks like we've got a fix on the way. Server is starting up.
- drmordread
- Suspended
- Posts: 916
Re: Patch Notes 4/11/2017
Ability - Sacrificial Stab now grants the Blessing Shriek of Death for 10s, this Blessing increases the players Auto Attack speed by 10% per resource point spent.
so WE's can get a +10% to +50% AA? For how long?
Ability - Sacrificial Stab now casts the Ailment Hindering Cut upon the hit target, this Ailment snares the player affected by it by 3% per resource point spent.
So WE's get a 15% snare aside from thrown dagger?
meanwhile WH gt a 3sec KD with an ability in a tree that no one specs into ...
And Y'ALL are complaining about WL's being unbalanced?
so WE's can get a +10% to +50% AA? For how long?
Ability - Sacrificial Stab now casts the Ailment Hindering Cut upon the hit target, this Ailment snares the player affected by it by 3% per resource point spent.
So WE's get a 15% snare aside from thrown dagger?
meanwhile WH gt a 3sec KD with an ability in a tree that no one specs into ...
And Y'ALL are complaining about WL's being unbalanced?
Morrdread Ladydread Kickyerbutt Tamorrah Whisperrss SutSut Amniell
Lolyou Tahw Fortuna Sarissa Yiorrrgos
(and eight more to keep you guessing)
-
- Posts: 627
Re: Patch Notes 4/11/2017
WE is far greater than WH. Better mobility and damage.drmordread wrote:Ability - Sacrificial Stab now grants the Blessing Shriek of Death for 10s, this Blessing increases the players Auto Attack speed by 10% per resource point spent.
so WE's can get a +10% to +50% AA? For how long?
Ability - Sacrificial Stab now casts the Ailment Hindering Cut upon the hit target, this Ailment snares the player affected by it by 3% per resource point spent.
So WE's get a 15% snare aside from thrown dagger?
meanwhile WH gt a 3sec KD with an ability in a tree that no one specs into ...
And Y'ALL are complaining about WL's being unbalanced?
- anarchypark
- Posts: 2075
Re: Patch Notes 4/11/2017
wasn't there actual wing effect in previous version?Added VFX to -
Wings of Heaven
angelic wing like WP m1.
or was it my imagination?
i think i saw it when my SM was in t3 lvl. 1 or 2 times actually.
then i disabled effects for t4. after 4mb ram patch i was back to full effects setting.
but no more wings.
it's minor thing but since it's in patchnote, could u revive it?
or if my imagination made fake memory of my wings could u add it?
SM8, SW8, AM8, WL7, KoBS5, BW5, WP8, WH7, IB7, Eng5, RP5, SL6
BG8, Sorc8, DoK8, WE7, Chs8, Mg8, Ze7, Mara8, BO6, SH7, Shm5, Chop4
SC summary - viewtopic.php?f=8&t=20415
( last update : 2020.06.09)
BG8, Sorc8, DoK8, WE7, Chs8, Mg8, Ze7, Mara8, BO6, SH7, Shm5, Chop4
SC summary - viewtopic.php?f=8&t=20415
( last update : 2020.06.09)
Re: Patch Notes 4/11/2017
wargrimnir wrote:[General]
Witch Elf
Ability - Sacrificial Stab now grants the Blessing Shriek of Death for 10s, this Blessing increases the players Auto Attack speed by 10% per resource point spent.
Ability - Sacrificial Stab now casts the Ailment Hindering Cut upon the hit target, this Ailment snares the player affected by it by 3% per resource point spent.
Witch Hunter
Ability - Dragon Gun now knocks down the primary target for 3s
White Lion Rework
Also:
Path of the Axeman
A mastery path focused on your pet distracting enemies while you deal damage
Trained to Kill - This ability now boosts the Lion pets Toughness and Wounds by 50% of the players Strength gained from items. The stance allows for the augmentation of the 'harassment' pet using dps main stat (as he should be dealing damage) and should prevent a full guardian built and spec'd WL from swapping to this stance and making an uber tank pet.
Path of the Guardian
A mastery path focused on assisting and supporting your pet while he deals damage
Uhm, I'd would like to know the reasoning behind this change, why the WE (who already has a better mechanic, kisses) would have access to a 100% guaranteed AA increase, plus snare (very important), on a same ability, whereas the WH has to blow a specific tactic (IF) for getting 50% AA on a crit. Also, WH got a useless single target KD on a bad tree (even moreso now, with RB dispellable by sever blessing), whereas the WE still got Oyk.
WL: What happens with trained to hunt? Seems that you forgot to explain Path of the Hunter
Thanks!
Ads
Re: Patch Notes 4/11/2017
Now kiss deal 40-100 damage per proc no
guard-detaunt ^^
No damage increased for Sacrificial Stab ?
thanks for give OYK for WHs...
guard-detaunt ^^
No damage increased for Sacrificial Stab ?
thanks for give OYK for WHs...
Who is online
Users browsing this forum: No registered users and 98 guests