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Changelog 29/11/16

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Azarael
Posts: 5332

Changelog 29/11/16

Post#1 » Tue Nov 29, 2016 4:11 pm

[General]

- Adjusted pet HP and defenses. Full breakdown is available in the Guides forum.
- Fixed an issue which caused pets to auto attack as if using a weapon with 100 Weapon DPS. Pets now attack with a weapon of 24 Weapon DPS if their range is longer than 30 feet and 48 Weapon DPS otherwise.
- Fixed an issue which allowed the controllers of ranged pets to make them use their abilities through walls by clicking on the hotbar ability.
- Fixed an issue which caused creatures not to get a Weapon DPS contribution on abilities they used.

[Combat and Careers]

Shaman

- Gained the DoT and Intelligence steal "Get'n Smarter" in place of "Yer a Weaklin'" at Rank 30.

Squig Herder

- Melee attacks directed at a ranged Squig will ignore the Z axis.
- The range of the Spiked Squig is now 65ft.

Yes, I know the abilities say 100ft. I don't believe that to be indicative of the engagement / AA range. It's the skirmish squig with higher damage to boot so it'll engage at 65ft.

[Scenarios]

- Players may no longer stealth while holding any object which prevents mounting.
- The maximum time for which the flag in Black Fire Basin may be held is 2 minutes.

Londo

- Fixed an issue allowing a player to turn in the part in Serpent's Passage multiple times per run.
- Fixed an issue allowing players to mount with the Howling Gorge bomb and the Serpent's Passage salvage.

[Open RvR]

- Diminishing Rations is once again zonewide. It is linked to the delayed AAO factor and nothing else. It will multiply the Wounds of affected players by 1 / (1 + AAOFactor * 0.0025) and increase the AoE cap of the outnumbered faction.

An example of the Wounds debuffing:

100% AAO -> 1 / (1 + (100 * 0.025)) = 80% Wounds.


- The maximum time for which any supplies may be held before resetting is 6 minutes.

[Public Quests]

Hargrim

Order:
- Bloody Savages in Badlands is fully operational.
- Black Orc Slog in Badlands is fully operational.

[Other Changes]

RyanMakara

- Altered a variety of NPCs in the Inevitable City to no longer display their names above their heads.
- Made Bloodbathed Hags and Chosens of Khorne in the Khorne section of IC neutral mobs.
- Removed the remainder of Halloween event NPC spawns.

[Addressed Tickets]

RyanMakara

- [8492] Item(s): Fixed 4 green renown Orc two-handers to count as two-handed weapons.
- [8429] Quest: Amber Blossom correct completion text added.
- [8381] Quest: The Glory of Ulthuan game objects for interaction fixed.
- [8461] Quest: Priceless: Eataine's Promise can now be interacted with.
- [8393] NPC: Kournar now awards his Rally Master ToK unlock.
- [8394] NPC: Tosha Schreiber now awards her Kill Collector ToK unlock.
- [8405] NPC: Shargra Glutmire double spawn removed.
- [8407] NPC: Sovek the Merciless double spawn removed.
- [8458] NPC: Moved Raving Waldo to his correct spot.
- [8509] NPC: Removed an event NPC from the Tower of the Fallen.
- [8510] NPC: Added a spawn for Terrorwing.
- [8395] ToK: Grave of the Unknown Acolyte unlock added to Tombstone in Ostland.
- [8392] ToK: Urghu Redhorn now spawns, and grants the 'Blood Rite' achievement unlock.
- [8404] ToK: The Cult of the Plaguesworn now unlocks at Shargra Glutmire.
- [8408] ToK: 'The Sentries' tome unlock added to Dread Sentries.
- [8421] ToK: 'Lady in Disress' achievement unlock added to Pub Rats
- [8443] ToK: 'Soulblight Stone' tome unlock added to Dead Marauder in Troll Country.
- [8446] NPC: Pulled a Glacier Yeti out of his icy pool.
- [8456] ToK: 'The Herald' Pursuit achievements all added.
- [8463] ToK: 'Feiten's Lock' tome unlock added to the door at Feiten's Lock.
- [8464] ToK: 'Black Powder' tome unlock now obtainable at the Black Powder Keg.
- [8465] ToK: 'Ogrund's Tavern' tome unlock added to the door of Ogrund's Tavern.
- [8466] ToK: 'Fort Marvik' tome unlock added to the door near Stoneclaw Castle.
- [8468] ToK: Added tome unlock to Ulvarin, Chaos Chapter 12 Rally Master.
- [8472] ToK: Added tome unlock to Reikl Bloodspike, Chaos Chapter 12 Kill Collector.
- [8474] ToK: Added tome unlock to Ulvarin, Chaos Chapter 13 Rally Master.
- [8491] ToK: Brugg One-Eye now awards his Rally Master ToK unlock.
- [8479] ToK: 'Necromancy' tome unlock added to Gosbert Trautman coffin.

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Nirawen
Posts: 87

Re: Changelog 29/11/16

Post#2 » Tue Nov 29, 2016 4:18 pm

Good Good Job :) !!!

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hogun
Posts: 289

Re: Changelog 29/11/16

Post#3 » Tue Nov 29, 2016 4:20 pm

Very nice job !!
My video : https://www.youtube.com/watch?v=65aHhb4kCJU
DAMMAZ KRON !
Hogun - IB 80+ Hoguun RP 80+ Hogunn ING 80+ HOG Slayer 80+ Gor IB 2M 50
(KOBS,WH,WP,BW,SW,WL,SM,BO,CHOSEN,SH,MAGUS, MARAU ,CHOP,SHAM )40+

http://www.youtube.com/watch?v=NyJx3So8q6o

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Haojin
Posts: 1062

Re: Changelog 29/11/16

Post#4 » Tue Nov 29, 2016 4:24 pm

Azarael wrote:[Open RvR]

- Diminishing Rations is once again zonewide. It is linked to the delayed AAO factor and nothing else. It will multiply the Wounds of affected players by 1 / (1 + AAOFactor * 0.005) and increase the AoE cap of the outnumbered faction.

An example of the Wounds debuffing:

100% AAO -> 1 / (1 + (100 * 0.005)) = 66% Wounds.

- The maximum time for which any supplies may be held before resetting is 6 minutes.
For clarification on that example: Dominant faction will get % 33 wounds debuff + Underdog faction will get % 33 * 9 more AoE targets ?
Last edited by Haojin on Tue Nov 29, 2016 4:59 pm, edited 3 times in total.
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sanii
Posts: 193

Re: Changelog 29/11/16

Post#5 » Tue Nov 29, 2016 4:26 pm

Great stuff as usual , AAO changes should be interesting to try.
Azarael wrote: - Fixed an issue which caused pets to auto attack as if using a weapon with 100 Weapon DPS. Pets now attack with a weapon of 24 Weapon DPS if their range is longer than 30 feet and 48 Weapon DPS otherwise.
- Fixed an issue which allowed the controllers of ranged pets to make them use their abilities through walls by clicking on the hotbar ability.
- Fixed an issue which caused creatures not to get a Weapon DPS contribution on abilities they used.
Am i right in assuming that this only affected AAs ?
Also should pets be benefiting from weapon dps contribution towards their abilities? , as i did not see any change with ability damage only with AA dmg.
<Pxl> <Luewee> <Fhc> and many many more!
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Nebuuh
Posts: 35

Re: Changelog 29/11/16

Post#6 » Tue Nov 29, 2016 4:29 pm

Me and my guildies have a lot of clean ctds in Altdorf after the patch( 6 times in a row and still counting!!). We did not form a grp or anything related to the already known bug. After we ported out of the city, they crashes were gone.

Bullen1995
Posts: 219

Re: Changelog 29/11/16

Post#7 » Tue Nov 29, 2016 4:33 pm

When it comes to the Squig Herders pet abilities for spiky its 150 yards not 100 and now its cut down to 65 wtf...

Since we have tons of pet problems as it is this pet is just going to disappear becuase of los even more.
Last edited by Bullen1995 on Tue Nov 29, 2016 4:44 pm, edited 3 times in total.

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blaqwar
Posts: 471

Re: Changelog 29/11/16

Post#8 » Tue Nov 29, 2016 4:35 pm

Nebuuh wrote:Me and my guildies have a lot of clean ctds in Altdorf after the patch( 6 times in a row and still counting!!). We did not form a grp or anything related to the already known bug. After we ported out of the city, they crashes were gone.
It's happening to me too (three times in a row now in the space of 1 minute), never had major problems with CTDs in the past. Just running around Altdorf triggers it, haven't found any obvious cause.

Edit: As quoted, leaving Altdorf seems to help.
Edit2: Upon returning to Altdorf CTDs seem to be gone. Patch must have corrupted something for people logging out in Altdorf? Will test some more. :p
Edit3: It seems that if you log out in Altdorf you'll get chain-CTDs upon logging back in. Logging out someplace else resolves the CTDs.
Last edited by blaqwar on Tue Nov 29, 2016 4:42 pm, edited 4 times in total.

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bloodi
Suspended
Posts: 1725

Re: Changelog 29/11/16

Post#9 » Tue Nov 29, 2016 4:36 pm

Standing in Altdorf at the moment is hilarious, people crashing all over the place reconnecting, walking a bit and crashing again.

Then you move and it stops being as funny.

Vandoles
Posts: 249

Re: Changelog 29/11/16

Post#10 » Tue Nov 29, 2016 4:38 pm

Can it be!? Squig pet fixes!?

LONG LIVE THE DEVS

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