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Patch Notes 18/12/2025

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Avernus
Posts: 470

Re: Patch Notes 18/12/2025

Post#71 » Thu Dec 18, 2025 8:18 pm

M0rw47h wrote: Thu Dec 18, 2025 3:48 pm So...? You finally will be able to defend from pulls? Thats nice.
Fetch was no risk high reward ability, while Terrible Embrance is high risk, high reward ability.
Personaly I'd prefer TE to replace Fetch for WL, but I guess that would be too much for WL players to endure.
Yes, please. Do it.

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nat3s
Posts: 514

Re: Patch Notes 18/12/2025

Post#72 » Thu Dec 18, 2025 8:22 pm

Fetch is light years ahead of Terrible Embrace, a significantly better pull in every way. Insta cast, so can keep fighting whilst using it whereas Mara sits for 2s doing nothing with Terrible Embrace. Try using mara pull in a 1v1 with a WL then reverse it with a WL using fetch against a Mara. You'll instantly appreciate why WL has the much better pull.

Because fetch is insta, it can also be used like an interrupt, Terrible Embrace cannot.

WL is uber buffed in general, mara is ok, but not close in capability. Look at the stun disparity, having a leap + charge etc etc. If you small scale, WL is hands down the vastly superior class and always will be. It's not the dmg, mara can get close to WL dmg, it's the better pull, stun, leap gap closer that will mean it is always the stronger class.

For me, Terrible Embrace should be instant, like Death Grip in Wow. Slayer got Rampage back which will be op and I suspect continue to reinforce Order dominance during prime time, Destro could use an insta pull from Mara to help counter the added power Order are getting this patch.
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Ruin
Posts: 288

Re: Patch Notes 18/12/2025

Post#73 » Thu Dec 18, 2025 8:56 pm

Also Patch notes forgot to metion change to Mdps M3 moral Overpowering Blow change.

shoelessHN
Posts: 438

Re: Patch Notes 18/12/2025

Post#74 » Thu Dec 18, 2025 8:59 pm

Donald123 wrote: Thu Dec 18, 2025 7:41 pm
shoelessHN wrote: Thu Dec 18, 2025 6:58 pm
Donald123 wrote: Thu Dec 18, 2025 6:22 pm "Seal of Destruction - Moved to 5 points in Path of Confession. Armor Penetration decreased from 50% to 25%. Now additionally increases your movement speed by 50% for 7 seconds. If you use any ability, the movement speed effect will immediately end"

This makes no sense at all. You either want to activate the seal to deal more damage, or you want to use the charge to close the gap or disengage. But you cannot do both, because using any ability immediately cancels the charge. These are two contradictory effects that do not complement each other in any way. The charge should either be a core mechanic or belong to a different ability where it would actually make sense.

Nevertheless, great praise to you for continuing to support the game. That is by no means something that can be taken for granted.
This is exactly how charge has worked forever. You get a speed buff, if you start attacking it drops the speed.
"Yes, that's true, but what use are 25% armorpen to me if I charge, whether towards or away from the target? Completely wasted."
The armor pen doesn't drop, just the speed.

shoelessHN
Posts: 438

Re: Patch Notes 18/12/2025

Post#75 » Thu Dec 18, 2025 9:02 pm

AxelF wrote: Thu Dec 18, 2025 8:11 pm I've just salvaged a load of Conq and Red Eye gear and got blue fragments as rewards - I can't see anything in the notes about this, is it a bug? That's 7 bits of armor wasted.
Conq has been blue since it was introduced.

I'd guess someone thought it was a great idea to make red eye (conq equiv) the same as conq instead of making Conq the same as Red Eye. In fact most itemization changes have not been documented or posted in the patch notes for months. There's tons of illogical changes to itemization going on over the last few months that have no explanation and face little scrutiny.

Donald123
Posts: 3

Re: Patch Notes 18/12/2025

Post#76 » Thu Dec 18, 2025 9:32 pm

shoelessHN wrote: Thu Dec 18, 2025 8:59 pm
Donald123 wrote: Thu Dec 18, 2025 7:41 pm
shoelessHN wrote: Thu Dec 18, 2025 6:58 pm

This is exactly how charge has worked forever. You get a speed buff, if you start attacking it drops the speed.
"Yes, that's true, but what use are 25% armorpen to me if I charge, whether towards or away from the target? Completely wasted."
The armor pen doesn't drop, just the speed.
You don't get it It seems. When i charge like 4 sec to a target, than i have only left 3 sec of armorpen.

tomolyons
Posts: 34

Re: Patch Notes 18/12/2025

Post#77 » Thu Dec 18, 2025 9:41 pm

Witchbrew still topping the charts as the most damage in a fight. Broken. Why is an ability that deals free undefendable damage the top damage? Devs please look into this broken ability

Shogun4138
Posts: 172

Re: Patch Notes 18/12/2025

Post#78 » Thu Dec 18, 2025 9:50 pm

tomolyons wrote: Thu Dec 18, 2025 9:41 pm Witchbrew still topping the charts as the most damage in a fight. Broken. Why is an ability that deals free undefendable damage the top damage? Devs please look into this broken ability
It hits resists, corpereal.. Low resists, bigger hit.
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shoelessHN
Posts: 438

Re: Patch Notes 18/12/2025

Post#79 » Thu Dec 18, 2025 10:08 pm

Donald123 wrote: Thu Dec 18, 2025 9:32 pm
shoelessHN wrote: Thu Dec 18, 2025 8:59 pm
Donald123 wrote: Thu Dec 18, 2025 7:41 pm

"Yes, that's true, but what use are 25% armorpen to me if I charge, whether towards or away from the target? Completely wasted."
The armor pen doesn't drop, just the speed.
You don't get it It seems. When i charge like 4 sec to a target, than i have only left 3 sec of armorpen.
How about they just make it a charge with no armor pen like all the other mdps?

tomolyons
Posts: 34

Re: Patch Notes 18/12/2025

Post#80 » Thu Dec 18, 2025 10:19 pm

Shogun4138 wrote: Thu Dec 18, 2025 9:50 pm
tomolyons wrote: Thu Dec 18, 2025 9:41 pm Witchbrew still topping the charts as the most damage in a fight. Broken. Why is an ability that deals free undefendable damage the top damage? Devs please look into this broken ability
It hits resists, corpereal.. Low resists, bigger hit.
Still didn't answer my question why free undefendable damage is topping the charts

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