imstuckhere wrote: Mon Jun 29, 2026 6:07 am
gyps wrote: Sun Jun 28, 2026 11:16 pm
imstuckhere wrote: Sun Jun 28, 2026 9:12 pm
i have cache folder, but still 10fps in massive orvr on m4 mac
Can you please detail your ingame video configuration?
It is actually a Mac mini M4, not a MacBook.
As for the in-game settings, I keep the graphics on the lowest possible, with the draw distance set to medium.
Regarding the temperature, everything is completely fine. I am well aware of the macOS fan management issues and the thermal throttling you experienced. To prevent this, I use Macs Fan Control. I have the fans configured manually, so the temperature never exceeds 65°C while playing, making it perfectly stable for RvR.
crossoveer windows 10 x64
msync
video - wine
Ok lets try to go deeper, in your RoR folder you have an user folder with a UserSettings.xml, in those settings these are my specs:
<Performance>
<perflevel level="custom1" />
<perfcustom1 drawDistance="0.52" texture_Cache="1.00" effects="medium" abilityEffects="all" animation="medium" shadows="low" specular="false" lightmaps="false" postProcess="false" grass="false" waterRef="false" waterWakes="false" />
<perfcustom2 drawDistance="0.85" texture_Cache="0.50" effects="low" abilityEffects="all"
This profile custom will suppress the shadows underneath all characters, looks odd but bring tremendous improvement, in my case I'm even seeing all the effects (you can disable that as well)
if you want to tweak now crossover, go to the Bottle folder where the cxbottle.conf file is (one folder above your C:/ inside the bottle), edit it and add on the bottom part of the doc under [EnvironmentVariables] add:
"WINEDEBUG" = "-all"
"WINE_DISABLE_WATCHDOG" = "1"
"WINE_LARGE_ADDRESS_AWARE" = "1"
"WINED3D_STRICTCOMPLIANCE" = "0"
"MTL_SHADER_VALIDATION" = "0"
"STAGING_SHARED_MEMORY" = "1"
"MTL_DEBUG_LAYER" = "0"
Try again and let me know how it goes!