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Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)

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DaWolf
Posts: 121

Re: Sildur's Enhanced graphics v1.03 - ReShade 4.2.1

Post#531 » Sat Mar 21, 2020 5:26 pm

xpander wrote: Tue Oct 29, 2019 6:41 am Does anyone have v1.02 link? Im asking because 1.03 doesnt seem to work under linux with wine. tonemap and deband fails to load

edit: already found
@xpander > Have you made it work for Linux ?

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wargrimnir
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Re: Sildur's Enhanced graphics v1.03 - ReShade 4.2.1

Post#532 » Sat Mar 21, 2020 5:49 pm

Shadofehr wrote: Sat Mar 21, 2020 3:46 pm ]First, let me say I already tried to get help on the official reshade discord, with no luck. So, I just want to say, yes, i KNOW that's a thing, and I acknowledge it would be ideal if I could get help there. That being said...

Hey folks. I have installed the latest version of ReShade for Warhammer Online for use on the Retrun of Recking private server. When I open the launcher, I get a reshade message that ReShade is loading 75 effects, and that it might take awhile. It has been stuck at this stage (the effects dont appear to actually be loading) for over an hour. I CAN launch the game, and the environments look great, a definate improvement, but all the character models are solid white. Can anyone advise?
You shouldn't be loading 75 effects. Reshade is best used with less than 10 concurrent effects. It's basically adding layers of additional GPU process for each effect you turn on, and after whatever amount you can handle I suspect it'll just crash.
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Sildur
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Re: Sildur's Enhanced graphics v1.03 - ReShade 4.2.1

Post#533 » Sun Mar 22, 2020 11:55 pm

I've seen all the comments about it not working so I redownloaded the game to check what's up. I actually managed to get access to the depth map, so I'm gonna update everything soon.
Not sure if I can make much use of the depth map tho, it has some issues. Since this is an online game the depth buffer access disables itself during high network activity, I would have to patch that out of the binary.

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Sildur
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Re: Sildur's Enhanced graphics v1.03 - ReShade 4.2.1

Post#534 » Mon Mar 23, 2020 12:50 am

Updated the main post, new version is out. It should work fine with lightmaps, it does for me at least.
If it doesn't try clean installing the game again.
Delete your reshade folder before applying


CHANGELOG:

Code: Select all

Sildurs' Enhanced Warhammer v1.04:
- Updated reshade binaries
- Included more shaders (off by default)
- WIP access to the depth buffer
- Added support for 32 bit systems and win7
Last edited by Sildur on Mon Mar 23, 2020 12:54 am, edited 1 time in total.
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wargrimnir
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Re: Sildur's Enhanced graphics v1.03 - ReShade 4.2.1

Post#535 » Mon Mar 23, 2020 12:53 am

Welcome back. I'm sure a lot of people around here have wanted to thank you for piecing this all together. It makes quite the difference.
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[email protected] for exploits and cheaters.
grimnir.me Some old WAR blog

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Sildur
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Re: Sildur's Enhanced graphics v1.03 - ReShade 4.2.1

Post#536 » Tue Mar 24, 2020 6:00 pm

wargrimnir wrote: Mon Mar 23, 2020 12:53 am Welcome back. I'm sure a lot of people around here have wanted to thank you for piecing this all together. It makes quite the difference.
Thanks, yeah I hope everything works now.
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Yid
Posts: 2

Re: Sildur's Enhanced graphics v1.04 (Updated: March 23, 2020)

Post#537 » Wed Mar 25, 2020 11:02 am

The looks great but I have dark lines going across the screen most of the time. Any ideas?

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saupreusse
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Re: Sildur's Enhanced graphics v1.03 - ReShade 4.2.1

Post#538 » Wed Mar 25, 2020 12:31 pm

Sildur wrote: Mon Mar 23, 2020 12:50 am Updated the main post, new version is out. It should work fine with lightmaps, it does for me at least.
If it doesn't try clean installing the game again.
Delete your reshade folder before applying


CHANGELOG:

Code: Select all

Sildurs' Enhanced Warhammer v1.04:
- Updated reshade binaries
- Included more shaders (off by default)
- WIP access to the depth buffer
- Added support for 32 bit systems and win7
WOW I'm really looking forward to what you can do with this! Thanks Sildur <3 It's always nice to see you around :3
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Yid
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Re: Sildur's Enhanced graphics v1.04 (Updated: March 23, 2020)

Post#539 » Wed Mar 25, 2020 3:23 pm

Yid wrote: Wed Mar 25, 2020 11:02 am The looks great but I have dark lines going across the screen most of the time. Any ideas?
This was a driver issue and I fixed it by clean installing latest driver. Just in case anybody else has the problem.

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DaWolf
Posts: 121

Re: Sildur's Enhanced graphics v1.04 (Updated: March 23, 2020)

Post#540 » Wed Mar 25, 2020 4:34 pm

Hej Sildur. Thanks for all the good job you've done.
I try to make it work for Linux.

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