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Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)

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Lilim
Community Management
Posts: 1318

Re: Sildur's Enhanced graphics v2.0 (Updated: May 16, 2020)

Post#561 » Sat May 16, 2020 1:06 pm

Spoiler:
Sildur wrote: Sat May 16, 2020 12:57 pm And there it is, enhanced warhammer v2.0 is out now!
Image
Image

Updated/reworked the first post/thread. New screenshots and such.
If you're using a nvidia graphics card, open nvidia inspector and remove or reset the warhammer online profile, it's no longer needed.

Changelog:

Code: Select all

- Now supports the depth buffer, allowing more shader effects that rely on it.
- Added ambient occlusion (MXAO)
- Added bloom
- Enabled FXAA by default (antialiasing)
- SMAA now uses the depth buffer to find jagged edges (antialiasing)
- Added sharpening to help with antialiasing blur.
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saupreusse
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Re: Sildur's Enhanced graphics v2.0 (Updated: May 16, 2020)

Post#562 » Sat May 16, 2020 1:25 pm

Absolutely amazing work as always! Cant wait to check it out
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Kaelang
Posts: 1275

Re: Sildur's Enhanced graphics v2.0 (Updated: May 16, 2020)

Post#563 » Sat May 16, 2020 1:32 pm

Spoiler:
Sildur wrote: Sat May 16, 2020 12:57 pm And there it is, enhanced warhammer v2.0 is out now!
Image
Image

Updated/reworked the first post/thread. New screenshots and such.
If you're using a nvidia graphics card, open nvidia inspector and remove or reset the warhammer online profile, it's no longer needed.

Changelog:

Code: Select all

- Now supports the depth buffer, allowing more shader effects that rely on it.
- Added ambient occlusion (MXAO)
- Added bloom
- Enabled FXAA by default (antialiasing)
- SMAA now uses the depth buffer to find jagged edges (antialiasing)
- Added sharpening to help with antialiasing blur.
Awesome work Sildur.
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xarax
Posts: 156

Re: Sildur's Enhanced graphics v2.0 (Updated: May 16, 2020)

Post#564 » Sat May 16, 2020 2:28 pm

i already had reshade installed, copied your stuff into folder but now i cant start it due to an error msg.(application error)

anything to do before installing yours? maybe due to other reshade version?


nvm, figured it out. First deinstall old reshade than copy yours. Looks fine :) thank you
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Glorian
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Re: Sildur's Enhanced graphics v2.0 (Updated: May 16, 2020)

Post#565 » Sat May 16, 2020 6:51 pm

How to uninstall the old version please?

And yes. This is looking sick. :)
Will test it later.

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Sildur
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Re: Sildur's Enhanced graphics v2.0 (Updated: May 16, 2020)

Post#566 » Sat May 16, 2020 7:23 pm

Glorian wrote: Sat May 16, 2020 6:51 pm How to uninstall the old version please?

And yes. This is looking sick. :)
Will test it later.
Delete reshade.ini, reshade.dll, reshade folder and dinput8.dll
Image

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GrimgorkEisenpelz
Posts: 25

Re: Sildur's Enhanced graphics v2.0 (Updated: May 16, 2020)

Post#567 » Sat May 16, 2020 8:08 pm

Sildur wrote: Sat May 16, 2020 7:23 pm
Glorian wrote: Sat May 16, 2020 6:51 pm How to uninstall the old version please?

And yes. This is looking sick. :)
Will test it later.
Delete reshade.ini, reshade.dll, reshade folder and dinput8.dll
If you installed another version of reshade (because you followed the "NEW VERSION" link ingame, for example), you have to start its installer again, like the poster above mentioned. Only deleting the files will not suffice. Tested for you during some painful hours.
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Re: Sildur's Enhanced graphics v2.0 (Updated: May 16, 2020)

Post#568 » Sat May 16, 2020 8:23 pm

Sildur wrote: Sat May 16, 2020 7:23 pm
Glorian wrote: Sat May 16, 2020 6:51 pm How to uninstall the old version please?

And yes. This is looking sick. :)
Will test it later.
Delete reshade.ini, reshade.dll, reshade folder and dinput8.dll
Thanks :)
Missed dinput8.dll was pulling my hair out updating

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Cornerback
Posts: 246

Re: Sildur's Enhanced graphics v2.0 (Updated: May 16, 2020)

Post#569 » Sat May 16, 2020 10:44 pm

I love it. Adds so much more depth to the graphics.

tha being said... the new shadows etc. shining through GUI elements like the Tome of Knowledge... is this intentional or a side-effect?
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Sildur
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Re: Sildur's Enhanced graphics v2.0 (Updated: May 16, 2020)

Post#570 » Sat May 16, 2020 11:05 pm

Cornerback wrote: Sat May 16, 2020 10:44 pm I love it. Adds so much more depth to the graphics.

tha being said... the new shadows etc. shining through GUI elements like the Tome of Knowledge... is this intentional or a side-effect?
Side effect, trade off. I dont think its that bad.
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