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[DEV] Finally... It Begins!

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zgolec
Posts: 753

Re: [DEV] Finally... It Begins!

Post#21 » Tue Jul 03, 2018 7:26 am

Good job team!

So i guess some BIG changes incoming?

#hyped
SM 82 / IB 82 / KOTBS 82 / WL 82 / WP 72 / SW 75
CH 77 / BG 6X / BO 6X / WE 6X / MAG 6X ...and others.

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Gangan
Posts: 653

Re: [DEV] Finally... It Begins!

Post#22 » Tue Jul 03, 2018 7:27 am

5 point ability - Squig Leap (New)
Image

Prepare yourself for a swarm of giant flying meatballs on the battlefield :lol:
Pächter des Wahnsinns
Gangan - SH 75 .... Blumnmoscha - BO 63
Scophis - Zealot 73 .... Drengur - WP 64
Iznogoud - Sham 50+ .... Bixo - Engie 50+
Apogemoth - Magus 40+ .... Loarelle - AM 65
originating from Drakenwald

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normanis
Posts: 1306
Contact:

Re: [DEV] Finally... It Begins!

Post#23 » Tue Jul 03, 2018 7:37 am

gz on 4 years to finally bypas clientcontrol. so its mean more balance between clases? some new clases for bigger balance?
"Iron Within, Iron Without!"

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Smellybelly
Posts: 298

Re: [DEV] Finally... It Begins!

Post#24 » Tue Jul 03, 2018 7:38 am

Gangan wrote: Tue Jul 03, 2018 7:27 am 5 point ability - Squig Leap (New)
Image

Prepare yourself for a swarm of giant flying meatballs on the battlefield :lol:
It will be glorious!

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Hargrim
Developer
Posts: 2465

Re: [DEV] Finally... It Begins!

Post#25 » Tue Jul 03, 2018 7:38 am

Smellybelly wrote: Tue Jul 03, 2018 7:16 am
Hargrim wrote: Tue Jul 03, 2018 7:14 am
Smellybelly wrote: Tue Jul 03, 2018 7:04 am Anyone experience a boatload of disconnects from the server? I usually never have problems but this morning i have like 10+ crashes with the new launcher. Basically every 2-3 minutes i get a DC

Error screen?
No error screen, just either DC to character selection or game just flat out crashes to desktop. Im going to try 32 bit and xp compatible mode now per Torqs suggestion


Edit : Sorry for writing this in the wrong thread, will keep it on the correct one from now on

If it DCs on loading screens try leaving guild, dropping active quests and clearing backpack and bank.
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Needabeer
Posts: 57

Re: [DEV] Finally... It Begins!

Post#26 » Tue Jul 03, 2018 7:48 am

Any idea when these changes will be live?

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Fallenkezef
Posts: 1483

Re: [DEV] Finally... It Begins!

Post#27 » Tue Jul 03, 2018 7:59 am

Smellybelly wrote: Tue Jul 03, 2018 7:38 am
Gangan wrote: Tue Jul 03, 2018 7:27 am 5 point ability - Squig Leap (New)
Image

Prepare yourself for a swarm of giant flying meatballs on the battlefield :lol:
It will be glorious!
If it stops desto chat being full of "WL pounce OP" I'm all for it.
Alea iacta est

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Glorian
Posts: 4980

Re: [DEV] Finally... It Begins!

Post#28 » Tue Jul 03, 2018 8:09 am

SH now Destro 6-men Meta! :lol: :lol: :lol:

Hell what next?

Client Controll looks nice. As Well as removing an M4 to core and putting a new Ability in a Tree to make it worhtwhile to get a tree to the max.

I'm quite Excited what comes next.

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charlysixb
Posts: 357

Re: [DEV] Finally... It Begins!

Post#29 » Tue Jul 03, 2018 8:10 am

Guess my time of sacrificing a dwarf each full moon has come to an end xd.
Peckman And Chifli's


Gobboz Night Fever

Needabeer
Posts: 57

Re: [DEV] Finally... It Begins!

Post#30 » Tue Jul 03, 2018 8:16 am

Fallenkezef wrote: Tue Jul 03, 2018 7:59 am
Smellybelly wrote: Tue Jul 03, 2018 7:38 am
Gangan wrote: Tue Jul 03, 2018 7:27 am 5 point ability - Squig Leap (New)
Image

Prepare yourself for a swarm of giant flying meatballs on the battlefield :lol:
It will be glorious!
If it stops desto chat being full of "WL pounce OP" I'm all for it.
Only if the SH will be able to kill someone in 3 secs after the pounce.....

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